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Name |
Description |
Conditions |
Type
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Anatomical Knowledge |
Gain +150% Critical Hit Damage The damage from critical hits is multiplied with your critical hit multiplier. against BleedBleed Damage: 105 to 150 Physical Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick]ing enemies. |
??? |
Intelligence
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Apocalypse |
On Skill used, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a Meteor Rain that deals 570 to 855 Fire Damage. |
??? |
Intelligence
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Arcane Familiar |
Grants an Arcane Familiar Companion .
APS: 2.00 DMG: 215 to 290 ThrustingAll thrusting damage is physical damage. Each Grants: +1 Mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. |
??? |
Intelligence
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Astromancy |
Your Lucky Hits Lucky Hits have x2.00 chance for Hit Effects to happen. now x3.00 the chance to triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. effects on hit, up from x2.00. |
??? |
Intelligence
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Bramble Growth |
Your NatureNettles Deals 5 to 10 Nature Damage when target takes damage Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 5 Duration: 4 seconds [Ailment]All nature damage is considered elemental damage and inflicts Nettles. Damage inflicts BleedBleed Damage: 105 to 150 Physical Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick]. |
??? |
Intelligence
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Burn Aura |
Grants a Burn Aura deals 10 to 30 FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. Damage 4 times per second. [Tick] |
??? |
Intelligence
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Chrono Shift |
On Skill Used, gain +100% Tick Speed for 10 seconds. [Buff] |
??? |
Intelligence
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Cold Blood |
ChillChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment] additionally adds +20% chance to take a Critical Hit The damage from critical hits is multiplied with your critical hit multiplier.. |
??? |
Intelligence
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Combustion |
BurnBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] deals +100% Damage and deals Damage in an Area. |
??? |
Intelligence
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Corrosive Magic |
NecroticNecrosis Damage: 150 to 225 Necrotic Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick]All necrotic damage inflicts Necrosis. and PoisonPoison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] damage from you and your Companions inflicts FragilityFragility x1.30 Damage Over Time Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff]. |
??? |
Intelligence
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Dominance |
Each point of IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. additionally grants: ↪+1% Buff Effect ↪+1% Aura Radius. |
??? |
Intelligence
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Dreamer |
Grants +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have. (Up to +100) |
??? |
Intelligence
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Elemental Balance |
On dealing Ele2 Damage gain Buffs: ↪LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. → x1.30 FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. damage for 4 seconds ↪FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. → x1.30 ColdChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]All cold damage is elemental damage and inflicts Chill. damage for 4 seconds ↪ColdChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]All cold damage is elemental damage and inflicts Chill. → x1.30 LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. damage for 4 seconds |
??? |
Intelligence
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Elemental Focus |
FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. Damage from Skills inflicts ScorchScorch x1.25 Fire Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment]. ColdChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]All cold damage is elemental damage and inflicts Chill. Damage from Skills inflicts Frostbite Frostbite x1.25 Cold Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment]. LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. Damage from Skills inflicts ZapZap x1.25 Lightning Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment]. |
??? |
Intelligence
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Entropy |
Modifiers to your Mana Recovery also apply to your Damage Over Time |
??? |
Intelligence
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Event Horizon |
• Grants +100% OrbitalOrbital damage scales with each point of EXP, up to 5x damage at level 6. Range. • Your OrbitalOrbital damage scales with each point of EXP, up to 5x damage at level 6.s inflict VulnerabilityVulnerability x1.20 Damage Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff]. |
??? |
Intelligence
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Forethought |
Gain +30% Attack Speed while missing Mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage.. |
??? |
Intelligence
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Hex Touch |
Gain increased Effect of Debuffs equal to your Cursed Hit Chance Cursed Hits have x0.50 chance for Hit Effects to happen.. (up to +100%) |
??? |
Intelligence
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Ice Conjuration |
Your Attacks and Skills gain a 35% chance to triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. an Ice Volley on hit that deals 125 to 150 ColdChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]All cold damage is elemental damage and inflicts Chill. Damage. |
??? |
Intelligence
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Ignition Burst |
Grants +75 to 125 FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. Damage to your ExplosionExplosion damage persists through the armor threshold. Damage. |
??? |
Intelligence
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Insight |
Grants +20% increased Skill Effect () per IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. Trait you have. |
??? |
Intelligence
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Inspiring Presence |
PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. also increases Companion Damage at 200% value. |
??? |
Intelligence
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Keen Mind |
Gain +100% Stats from IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats., but gain -50% Stats from StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. and DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats.. |
??? |
Intelligence
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Lightning Always Strikes Twice |
Any time you triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. Damage, the effect is triggered an additional time after a 0.5 second delay. |
??? |
Intelligence
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Mageblood |
Potion buffs are permanent. |
??? |
Intelligence
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Mana Beacon |
Grants x1.10 Companion Damage per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have. |
??? |
Intelligence
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Nature's Boon |
On the Tally of 2 Attacks, your next Attack triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a Razor Leaf that deals 100 to 130 NatureNettles Deals 5 to 10 Nature Damage when target takes damage Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 5 Duration: 4 seconds [Ailment]All nature damage is considered elemental damage and inflicts Nettles. Damage. |
??? |
Intelligence
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Normal Distribution |
Modifiers to your Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen. also apply to your Tick Speed and your Orbital Speed. |
??? |
Intelligence
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Pocket Magic |
Every 1 second triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. an Attack of a random Wand or Staff Weapon in your Inventory. (Weapon Enchantments will not apply) [Tick] |
??? |
Intelligence
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Power Hungry |
Grants +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. per Soul Heart you have. (up to +100) |
??? |
Intelligence
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Prodigy |
You have +50% Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen. but other modifiers to Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen. have x0.50 effect. |
??? |
Intelligence
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Shock Aura |
Grants a Shock Aura that deals 10 to 40 LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. Damage 4 times per second. [Tick] |
??? |
Intelligence
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Static Blows |
On inflicting the maximum stacks of ShockShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment], the stacks are consumed to triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a Lightning Strike that deals 180 to 535 LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. Damage. |
??? |
Intelligence
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Strong Together |
• Grants +2 Companion Capacity . • Gain x0.50 stats from Companions . |
??? |
Intelligence
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Thaumaturgical Echo |
On the Tally of 3 Attacks, repeatRepeated attacks deal 25% less damage. your next attack. |
??? |
Intelligence
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Trickery |
Gain +20% Sneaky Hit Chance Sneaky Hits have x2.00 Critical Hit Damage per Common or Uncommon Equipment Item you are wearing. |
??? |
Intelligence
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Vision Quests |
On the tally of 100 Attacks, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. your On Skill Used Effects and then deal +100% Damage for 8 seconds. |
??? |
Intelligence
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Zoo Utopia |
You and your Companions deal x1.05 Damage per Companion you have. |
??? |
Intelligence
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