Traits: Difference between revisions
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|[[File:Blood Infection.png]]||{{col|G2|Blood Infection}}||When you inflict {{KW|Bleed}}, you also inflict a stack of {{KW|Poison}} based on the same infliction damage.||???||Dexterity | |[[File:Blood Infection.png]]||{{col|G2|Blood Infection}}||When you inflict {{KW|Bleed}}, you also inflict a stack of {{KW|Poison}} based on the same infliction damage.||???||Dexterity | ||
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|[[File:Cheap Shot.png]]||{{col|G2|Cheap Shot}}||{{KW|LHs}} are always {{KW|SuperEffective}} and grant {{KW|CheapShot}}.||???||Dexterity | |[[File:Cheap Shot.png]]||{{col|G2|Cheap Shot}}||<span style ="text-transform:capitalize">{{KW|LHs}}</span> are always {{KW|SuperEffective}} and grant {{KW|CheapShot}}.||???||Dexterity | ||
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|[[File:Cull the Weak.png]]||{{col|G2|Cull the Weak}}||Enemies take {{col|G|more}} damage equal to the reduction of their movement speed.||???||Dexterity | |[[File:Cull the Weak.png]]||{{col|G2|Cull the Weak}}||Enemies take {{col|G|more}} damage equal to the reduction of their movement speed.||???||Dexterity | ||
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|[[File:Near Death Experience.png]]||{{col|G2|Near Death Experience}}||On {{col|P|triggering}} a {{col|G2|mark}}, {{KW|Fear}} the enemy and {{col|P|trigger}} your on kill effects.||???||Dexterity | |[[File:Near Death Experience.png]]||{{col|G2|Near Death Experience}}||On {{col|P|triggering}} a {{col|G2|mark}}, {{KW|Fear}} the enemy and {{col|P|trigger}} your on kill effects.||???||Dexterity | ||
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|[[File:One Step Ahead.png]]||{{col|G2|One Step Ahead}}|| | |[[File:One Step Ahead.png]]||{{col|G2|One Step Ahead}}||{{KW|RepeatedAttacks}} have {{col|G|double}} their {{KW|Crit}} multiplier and, on dash, {{KW|repeat}} your next attack.||???||Dexterity | ||
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|[[File:Opportunistic.png]]||{{col|G2|Opportunistic}}||On {{KW|Crit}}, inflict {{KW|Fatigue}}.||???||Dexterity* | |[[File:Opportunistic.png]]||{{col|G2|Opportunistic}}||On {{KW|Crit}}, inflict {{KW|Fatigue}}.||???||Dexterity* | ||
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|???||Intelligence | |???||Intelligence | ||
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|[[File:Arcane Familiar.png]]||{{col|B|Arcane Familiar}}||Grants an Arcane Familiar {{KW|Companion}}.<br><br>{{col|Gr|APS:}} {{col|G|2.00}}<br>{{col|Gr|DMG:}} {{col|Br| | |[[File:Arcane Familiar.png]]||{{col|B|Arcane Familiar}}||Grants an Arcane Familiar {{KW|Companion}}.<br><br>{{col|Gr|APS:}} {{col|G|2.00}}<br>{{col|Gr|DMG:}} {{col|Br|312 to 710}} {{KW|ThrustN}}<br>{{col|Gr|Grants:}} {{col|G|-25%}} {{col|B|mana drain}} threshold||???||Intelligence* | ||
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|[[File:Bramble Growth.png]]||{{col|B|Bramble Growth}}||Your {{KW|Nature}} inflicts {{KW|Bleed}} and a stack of {{KW|Puncture}}.||???||Intelligence | |[[File:Bramble Growth.png]]||{{col|B|Bramble Growth}}||Your {{KW|Nature}} inflicts {{KW|Bleed}} and a stack of {{KW|Puncture}}.||???||Intelligence | ||
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|[[File:Burn Aura.png]]||{{col|B|Burn Aura}}||Grants you an aura that inflicts {{KW|Burn}} and {{col|P|debuffs}} enemies to take {{KW|Fire}} from you and your {{KW|Companions}}.||???||Intelligence | |[[File:Burn Aura.png]]||{{col|B|Burn Aura}}||Grants you an aura that inflicts {{KW|Burn}} and {{col|P|debuffs}} enemies to take {{KW|Fire}} from you and your {{KW|Companions}}.||???||Intelligence | ||
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|[[File:Cold Blood.png]]||{{col|B|Cold Blood}}||{{KW|Chill}} additionally adds {{col|G|+20%}} chance for the target to take a {{KW|Crit}}.||???||Intelligence | |[[File:Cold Blood.png]]||{{col|B|Cold Blood}}||<span style ="text-transform:capitalize">{{KW|Chill}}</span> additionally adds {{col|G|+20%}} chance for the target to take a {{KW|Crit}}.||???||Intelligence | ||
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|[[File:Combustion.png]]||{{col|B|Combustion}}||On the tally of {{col|G|5}} {{KW|Burn}} ticks on an enemy or when a burning enemy dies, {{KW|trigger}} a fiery burst that deals {{KW|Fire}}. {{col|Gr|(Fiery burst cannot inflict burn.)}}||???||Intelligence | |[[File:Combustion.png]]||{{col|B|Combustion}}||On the tally of {{col|G|5}} {{KW|Burn}} ticks on an enemy or when a burning enemy dies, {{KW|trigger}} a fiery burst that deals {{KW|Fire}}. {{col|Gr|(Fiery burst cannot inflict burn.)}}||???||Intelligence | ||
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|[[File:Natures Boon.png]]||{{col|B|Nature's Boon}}||While you have {{KW|ManaFlux}}, your attacks {{KW|Trigger}} leafs that deal {{KW|Nature}} and inflict {{KW|Nettles}},. {{col|Gr|[0.1 seconds cooldown]}}||???||Intelligence | |[[File:Natures Boon.png]]||{{col|B|Nature's Boon}}||While you have {{KW|ManaFlux}}, your attacks {{KW|Trigger}} leafs that deal {{KW|Nature}} and inflict {{KW|Nettles}},. {{col|Gr|[0.1 seconds cooldown]}}||???||Intelligence | ||
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|[[File:Pocket Magic.png]]||{{col|B|Pocket Magic}}||{{KW|Crits}} with {{KW|MeleeN}} and {{KW|RangedN}} attacks {{col|P|trigger}} the attack of a non-channeling {{KW|MagicN}} {{col|P|weapon}} in your first inventory slot. {{col|Gr|[0.2 seconds cooldown]}}||???||Intelligence | |[[File:Pocket Magic.png]]||{{col|B|Pocket Magic}}||<span style ="text-transform:capitalize">{{KW|Crits}}</span> with {{KW|MeleeN}} and {{KW|RangedN}} attacks {{col|P|trigger}} the attack of a non-channeling {{KW|MagicN}} {{col|P|weapon}} in your first inventory slot. {{col|Gr|[0.2 seconds cooldown]}}||???||Intelligence | ||
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|[[File:Poison Aura.png]]||{{col|B|Poison Aura}}||Grants you an aura that inflicts {{KW|Poison}} and {{col|P|debuffs}} enemies to take {{KW|PoisonDMG}} from you and your {{KW|Companions}}.||???||Intelligence | |[[File:Poison Aura.png]]||{{col|B|Poison Aura}}||Grants you an aura that inflicts {{KW|Poison}} and {{col|P|debuffs}} enemies to take {{KW|PoisonDMG}} from you and your {{KW|Companions}}.||???||Intelligence | ||
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|[[File:Vision Quest.png]]||{{col|B|Vision Quests}}||On picking up a {{KW|ManaStar}}, {{col|P|trigger}} your on {{KW|CombatStart}} effects. {{col|Lb|Periodically}} spawns a {{KW|ManaStar}} somewhere in the room every {{col|G|8}} seconds.||???||Intelligence | |[[File:Vision Quest.png]]||{{col|B|Vision Quests}}||On picking up a {{KW|ManaStar}}, {{col|P|trigger}} your on {{KW|CombatStart}} effects. {{col|Lb|Periodically}} spawns a {{KW|ManaStar}} somewhere in the room every {{col|G|8}} seconds.||???||Intelligence | ||
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|[[File:Wildfire.png]]||{{col|B|Wildfire}}||{{ | |[[File:Wildfire.png]]||{{col|B|Wildfire}}||<span style ="text-transform:capitalize">{{KW|Lightning}}</span> from you and your {{KW|Companions}} inflicts {{KW|Fragility}} to {{col|R|burning}} enemies.||???||Intelligence | ||
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|???||Strength | |???||Strength | ||
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|[[File:Ancestral Aid.png]]||{{col|Melee|Ancestral Aid}}||Grants 2 Ancestral Spirit companions. <br><br>{{col|Gr|APS:}} {{col|G|2.00}}<br>{{col|Gr|DMG:}} {{col|Br| | |[[File:Ancestral Aid.png]]||{{col|Melee|Ancestral Aid}}||Grants 2 Ancestral Spirit companions. <br><br>{{col|Gr|APS:}} {{col|G|2.00}}<br>{{col|Gr|DMG:}} {{col|Br|142 to 312}} {{KW|SlashN}}<br>{{col|Gr|Grants:}} {{col|G|10%}} increased {{KW|MeleeN}} attack speed||???||Strength | ||
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|[[File:Arrogance.png]]||{{col|Melee|Arrogance}}||When you {{KW|Taunt}} or {{KW|Charm}} an enemy, gain {{KW|Arrogance}}. {{col|Gr|[1 second cooldown]}}||???||Strength | |[[File:Arrogance.png]]||{{col|Melee|Arrogance}}||When you {{KW|Taunt}} or {{KW|Charm}} an enemy, gain {{KW|Arrogance}}. {{col|Gr|[1 second cooldown]}}||???||Strength | ||
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|[[File:Bloody Knuckles.png]]||{{col|Melee|Bloody Knuckles}}||Your {{col|P|hits}} with {{KW|Body}} inflict {{KW|Bleed}} and {{col|P|trigger}} your on damage taking effects. {{col|Gr|[0.25 seconds cooldown.]}}||???||Strength | |[[File:Bloody Knuckles.png]]||{{col|Melee|Bloody Knuckles}}||Your {{col|P|hits}} with {{KW|Body}} inflict {{KW|Bleed}} and {{col|P|trigger}} your on damage taking effects. {{col|Gr|[0.25 seconds cooldown.]}}||???||Strength | ||
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|[[File:Blunt Trauma.png]]||{{col|Melee|Blunt Trauma}}||{{col| | |[[File:Blunt Trauma.png]]||{{col|Melee|Blunt Trauma}}||<span style ="text-transform:capitalize">{{col|KW|StrikeN}}</span> and {{KW|Body}} inflict {{KW|Instability}} and {{KW|Trigger}} a shockwave, that deals {{KW|StrikeN}} damage. | ||
|???||Strength | |???||Strength | ||
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|[[File:Pack Mentality.png]]||{{col|Melee|Pack Mentality}}||Damage rolls {{col|R|twice}} and takes the lower value but you can have {{col|G|+1}} maximum {{KW|Companion}}.||???||Strength | |[[File:Pack Mentality.png]]||{{col|Melee|Pack Mentality}}||Damage rolls {{col|R|twice}} and takes the lower value but you can have {{col|G|+1}} maximum {{KW|Companion}}.||???||Strength | ||
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|[[File:Pointy End.png]]||{{col|Melee|Pointy End}}||{{ | |[[File:Pointy End.png]]||{{col|Melee|Pointy End}}||<span style ="text-transform:capitalize">{{KW|Thrust}}</span> from you and your {{KW|Companions}} inflicts a stack of {{KW|Puncture}} with {{col|G|100%}} increased effect.||???||Strength | ||
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|[[File:Power is Power.png]]||{{col|Melee|Power is Power}}||Power also increases effect of {{col|P|debuffs}} you inflict. {{col|Gr|(up to 100%)}}||Power||Strength | |[[File:Power is Power.png]]||{{col|Melee|Power is Power}}||Power also increases effect of {{col|P|debuffs}} you inflict. {{col|Gr|(up to 100%)}}||Power||Strength | ||
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|[[File:Rage.png]]||{{col|Melee|Rage}}||{{col|P|Hits}} with {{col|P|primary attacks}} grant a stack of {{KW|Rage}}. {{col|Melee|Melee}} attacks grant an additional stack.||???||Strength | |[[File:Rage.png]]||{{col|Melee|Rage}}||{{col|P|Hits}} with {{col|P|primary attacks}} grant a stack of {{KW|Rage}}. {{col|Melee|Melee}} attacks grant an additional stack.||???||Strength | ||
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|[[File:Razors Edge.png]]||{{col|Melee|Razors Edge}}||{{ | |[[File:Razors Edge.png]]||{{col|Melee|Razors Edge}}||<span style ="text-transform:capitalize">{{KW|Slash}}</span> from you and your {{KW|Companions}} inflicts a stack of {{KW|Rupture}}.||???||Strength | ||
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|[[File:Resolute Technique.png]]||{{col|Melee|Resolute Technique}}||Your {{KW|Crit}} chance is 0%, but you gain {{KW|Crush|100}} chance.||???||Strength | |[[File:Resolute Technique.png]]||{{col|Melee|Resolute Technique}}||Your {{KW|Crit}} chance is 0%, but you gain {{KW|Crush|100}} chance.||???||Strength |
Revision as of 08:18, 30 January 2024
Traits are special buffs that players can choose from a random pool upon leveling up, up to a maximum of 6 different traits per run. You can use Ethereal Dice to reroll traits or Obsidian Dice to change a trait into a random one and you may also find Tomes with random traits that allow you replace a current trait with the Tome trait.
Most traits are placed in the pool with no special conditions, however some require conditions for the trait to appear. For example Shield based traits will not appear until you are wearing a shield. There are also certain class only traits such as the Super Hero, Esper and Cyborg.