Primary attacks cycle through a repeating sequence of guaranteed lucky hitsLuck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. ,cursed hitsCurse increases cursed hit chance. Cursed hits roll 2 times for critical hits and define a chance to trigger certain effects on hit., critical hitsThe damage from critical hits is multiplied with your critical hit multiplier., ruthless hitRuthless Hits have 100% more top end damage. and crushing hitCrushing Hits are guaranteed to roll top end damage..
SetEffect
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SetName
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SetItems
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Attunement
String
1
Image
File
Field
Field type
Value
Equipment_Type
String
Accessory
Rarity
String
5
Equip_Load
String
0
Effect
Wikitext
Primary attacks cycle through a repeating sequence of guaranteed lucky hitsLuck increases lucky hit chance. Lucky hits roll damage 1 additional time, taking the higher roll and define a chance to trigger certain effects on hit. ,cursed hitsCurse increases cursed hit chance. Cursed hits roll damage 1 additional time, taking the lower roll and define a chance to trigger certain effects on hit., critical hitsThe damage from critical hits is multiplied with your critical hit multiplier., ruthless hitRuthless Hits have 100% more top end damage. and crushing hitCrushing Hits are guaranteed to roll top end damage..