View table: Equipment_Infobox

From Tiny Rogues Wiki

Table structure:

  1. Equipment_Type - String
  2. Rarity - String
  3. Equip_Load - String
  4. Effect - Wikitext
  5. SetEffect - Wikitext
  6. SetName - Wikitext
  7. SetItems - Wikitext
  8. Attunement - String
  9. Image - File

This table has 723 rows altogether.

Recreate data.

Page Equipment Type Rarity Equip Load Effect SetEffect SetName SetItems Attunement Image
Abyss Cloak (edit) Body Armor 4 40

Adds +3 to Curse Curse increases cursed hit chance. Cursed hits roll damage 1 additional time, taking the lower roll and define a chance to trigger certain effects on hit.
Grants Corruption AuraInflicts Corruption to enemies in radius, 1 times per second.Corruption Aura is a dark debuff that makes affected targets take +10 to 45 dark damage and lasts 1 second. that inflicts corruptionCorruption is a stackable dark ailment that permanently increases damage taken by 1% per stack. and debuffs enemies to take dark damage from you and your companions

1
Abyss Cloak (edit) Body Armor 4 40

Adds +3 to Curse Curse increases cursed hit chance. Cursed hits roll 2 times for critical hits and define a chance to trigger certain effects on hit.
Grants Corruption AuraCorruption Aura is a dark debuff that makes affected targets take +10 to 45 dark damage and lasts 1 second. that inflicts corruptionCorruption is a stackable dark ailment that permanently increases damage taken by 1% per stack. and debuffs enemies to take dark damage from you and your companions

1
Abyssal Charm (edit) Charm 5

periodically inflicts corruptionCorruption is a stackable dark ailment that permanently increases damage taken by 1% per stack. to all enemies in the room every second.

1
Aegis (edit) Offhand 5 40

+1/1 block Block prevents one hit of damage taken.
Refreshes each floor.

+1/1 armor
Self repairs armor upon completing an encounter room.

1
Alchemy Gloves (edit) Gloves 5 10

Grant 100% increased stats granted by potion buff status effects.

Adds +5 to unarmed intelligence scaling and adds 75 to 175 to unarmed damage.
[Unarmed damage is body damage.]

0
Alien Mask (edit) Helmet 3 10

Grants 50% increased triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 7x damage at level 6.
damage.

0
Alien Mask (edit) Helmet 3 10

Grants 50% increased triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 3.1x damage at level 6.
damage.

0
Amethyst Ring (edit) Accessory 1 0

+1/1 heart

1
Amon's Grasp (edit) Gloves 5 15

While evil , your primary attacks inflict DoomDoom is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 2 stacks. A stack lasts 4 seconds.. (Alignment threshold for evil is -3)

Adds +5 to unarmed strength scaling and adds 75 to 175 to unarmed damage.
[Unarmed damage is body damage.]

1
Angel Boots (edit) Boots 2 10

Grants -25% chance for Curse Curse increases cursed hit chance. Cursed hits roll damage 1 additional time, taking the lower roll and define a chance to trigger certain effects on hit. to take effect depending on how good your alignment is.

1
Angel Boots (edit) Boots 2 10

Grants -25% chance for Curse Curse increases cursed hit chance. Cursed hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. to take effect depending on how good your alignment is.

1
Angel Charm (edit) Charm 4

Grants 10% increased damage depending on how good you are. (Up to 40%)

1
Angelic Hood (edit) Helmet 6 15

+1 good

You are revivedWhen you would die, you don't and instead recover 2 hearts. Refreshes each floor. once per floor.

2-Set: Angelic Choir

Angelic Hood
Angelic Ring

0
Angelic Ring (edit) Accessory 6 0

Grants +1 heart recovered when revivedWhen you would die, you don't and instead recover 2 hearts. Refreshes each floor..

You are revivedWhen you would die, you don't and instead recover 2 hearts. Refreshes each floor. once per floor.

2-Set: Angelic Choir

Angelic Hood
Angelic Ring

1
Ankh Emblem (edit) Accessory 4 10

+1/1 reviveWhen you would die, you don't and instead recover 2 hearts. Refreshes each floor.
Revives once per floor but also curses you on revive up to one time per floor.

1
Anti Gravity Boots (edit) Boots 2 15

Grant immunity to push and pull effects.

1
Apprentice Boots (edit) Boots 1 10

Grants 60% increased damage but also reduce damage by 10% per level.

1
Aquamarine Ring (edit) Accessory 1 0

Grants 25% increased stats granted by mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. to mana-draining weapons.

0
Arcane Slippers (edit) Boots 2 5

Picking up a mana starMana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds.Mana Stars are pickups that are spawned after draining a total of 5 points of mana . Picking up a mana star grants Mana Flux. It also immediately stops mana burnout. recovers 1 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed)..

1
Archangel Armor (edit) Body Armor 5 40

+1/1 armor
While good :
Grants an Archangel companion .
APS: 2.00
DMG: 220 to 450 slashingAll slashing damage is physical damage.
Grants: +50 to 100 radiantGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. damage
[Alignment threshold for good is 3]

1
Archdevil Armor (edit) Body Armor 5 40

+1 armor
While evil : Grants an Archdevil companion .
APS: 2.00
DMG: 220 to 450 thrustingAll thrusting damage is physical damage.
Grants: +50 to 100 darkGloom is a stackable dark ailment that increases damage taken from cursed hits by 25% per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All dark damage inflicts Gloom. damage
(Alignment threshold for evil is -3)

1
Archery Gloves (edit) Gloves 3 10

Grants 25% increased attack speed with ranged weapons while standing still.

Adds +3 to unarmed dexterity scaling and adds 45 to 105 to unarmed damage.
[Unarmed damage is body damage.]

1
Architect's Boots (edit) Boots 5 10

During combat, periodically spawns a cyrstal pickup every 4 seconds.
Collecting 3 of these pickups grants Architect's PowerArchitect's Power is a buff that grants 100% more attack speed and lasts 10 seconds.

1
Architect's Gloves (edit) Gloves 5 10

Periodically opens a rift somewhere in the arena every 10 seconds.
Stand near the rift to close it. Manually closing the rift you will triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 3.1x damage at level 6.
wild magic effects for 4 seconds. Be quick, the rift naturally vanishes after 5 seconds.

1
Architect's Gloves (edit) Gloves 5 10

Periodically opens a rift somewhere in the arena every 10 seconds.
Stand near the rift to close it. Manually closing the rift you will triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 7x damage at level 6.
wild magic effects for 4 seconds. Be quick, the rift naturally vanishes after 5 seconds.

1
Architect's Hat (edit) Helmet 5 5

During combat, periodically spawn a rune circle every 10 seconds.
Standing in the rune circle grants 100% critical hit chance The damage from critical hits is multiplied with your critical hit multiplier.. Circle lasts 5 seconds.

1
Archwizard Hat (edit) Helmet 5 15

Grants +3 Mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage.

1
Armor Charm (edit) Charm 3

+1/1 armor

1
Armor of Agathys (edit) Body Armor 3 50

+1/1 armor
Grants an icy orbitalOrbital damage scales with each point of EXP, up to 5x damage at level 6. that deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. and inflicts chillChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. .

1
Armor of Avernus (edit) Body Armor 3 50

+1 armor
Grants an fiery ball orbital that deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. and inflicts burnBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds..

1
Armor of Favour (edit) Body Armor 3 50

+1/1 heart
Grants +1 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed)..
Grants +1 mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. .

1
Armor of Thorns (edit) Body Armor 2 60

+1/1 armor
Grants a spiky ball orbitalOrbital damage scales with each point of EXP, up to 5x damage at level 6. that deals thrusting damageAll thrusting damage is physical damage. and inflicts BleedBleed is a physical damage over time ailment that deals 50% of physical infliction damage as wound damage 2 times per second. Lasts 8 seconds..

1
Armored Quiver (edit) Offhand 2 25

+1/1 armor

1
Artemis Quiver (edit) Offhand 5 10

Periodically mark all enemies with Hunter's MarkHunter's Mark is a mark that guarantees 10 lucky hits . every 4 seconds.

1
Artisan Gloves (edit) Gloves 4 5

Grant +20 dexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats..

Adds +4 to unarmed dexterity scaling and adds 60 to 140 to unarmed damage.
[Unarmed damage is body damage.]

0
Assassin Gloves (edit) Gloves 6 5

Grants +10% critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance against enemies affected by a damage over time effect.

Adds +3 to unarmed dexterity scaling and adds 45 to 105 to unarmed damage.
[Unarmed damage is body damage.]

Damage over time effects inflicted by critical hits The damage from critical hits is multiplied with your critical hit multiplier. deal 100% more damage.

2-Set: Fatal Fate

Assassin Hood
Assassin Gloves

0
Assassin Hood (edit) Helmet 6 15

Grants +10% critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance against enemies affected by a damage over time effect.

Damage over time effects inflicted by critical hits The damage from critical hits is multiplied with your critical hit multiplier. deal 100% more damage.

2-Set: Fatal Fate

Assassin Hood
Assassin Gloves

0
Aviator Cap (edit) Helmet 3 15

Grants 100% increased effect and duration of TailwindTailwind is a stackable buff that grants 5% increased attack-, movement- and orbital speed per stack. Stacks last 8 seconds decaying at the same time. Up to 4 stacks. and SwiftnessSwiftness is a buff that grants 25% increased movement speed and lasts 8 seconds..

0
Azure Charm (edit) Charm 2

Grants +3 intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats..

0
Ballet Shoes (edit) Boots 2 5

[1 second cooldown]
On dash, gain Tiny DancerTiny Dancer is a buff that grants +10 dexterity and lasts 4 seconds..

1
Balloon Bundle 1 (edit) Offhand 2 0

Grants 10% increased movement speed.

Breaks on taking damage.

0
Balloon Bundle 2 (edit) Offhand 2 0

Grants 20% increased movement speed.

Pops a balloon when taking damage.

0
Balloon Bundle 3 (edit) Offhand 2 0

Grants 30% increased movement speed.

Pops a balloon when taking damage.

0
Balrog Heart (edit) Body Armor 5 100

+3/3 hearts
Grants 20% increased burnBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds. damage per heart container you have.

1
Bamboo Bracelet (edit) Accessory 1 0

Grants 10% increased ranged damage.

1
Bandit Armor (edit) Body Armor 1 40

On combat startOn combat start triggers also trigger when bosses enter phase 2., grants AmbushAmbush is a buff that grants 20% increased damage and 10% increased movement speed and lasts 8 seconds..

1
Bard Hat (edit) Helmet 3 10

Grants -20% gold price of items in shops.

2
Barrier Belt (edit) Accessory 2 10

+1/1 block Block prevents one hit of damage taken.
Refreshes each floor.

1
Bascinet (edit) Helmet 3 30

+1/1 armor
+1/1 suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor.

0
Bascinet (edit) Helmet 3 30

+1/1 armor
+1/1 suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor.

0
Baseball Cap (edit) Helmet 3 10

Grants +10% melee lucky hit chance Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit..

1
Bat Wings (edit) Helmet 3 5

Grants 100% increased repeatRepeated attacks deal 25% less damage. damage.

1
Battle Robe (edit) Body Armor 3 40

+1/1 armor
Grants +2 mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. .

1
Battle Vest (edit) Body Armor 1 40

Grants 20% increased melee damage.

0
Bear Claw Necklace (edit) Accessory 1 0

Grants 20% increased damage dealt to HealthHealth is the red part of enemy health bars and armor is the blue-grey part of enemy health bars..

1
Bear Pelt Cape (edit) Body Armor 6 50

Grants +5 strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats..

Each point of strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. additionally grants 1% crushing hit Crushing Hits are guaranteed to roll top end damage. chance.

2-Set: Grizzly Might

Bear Pelt Hood
Bear Pelt Cape

0
Bear Pelt Hood (edit) Helmet 6 20

Grants +5 strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats..

Each point of strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. additionally grants 1% crushing hit Crushing Hits are guaranteed to roll top end damage. chance.

2-Set: Grizzly Might

Bear Pelt Hood
Bear Pelt Cape

1
Beetle Armor (edit) Body Armor 4 40

+1 armor
Grants 2 Beetle companions .
APS: 1.00
DMG: 120 to 235 striking
Grants: 10% increased melee damage

1
Berserker Gauntlets (edit) Gloves 4 20

On kill, gain BerserkBerserk is a emotion buff that grants 20% more attack- and movement speed and lasts 8 seconds..

Adds +4 to unarmed strength scaling and adds 60 to 140 to unarmed damage.
[Unarmed damage is body damage.]

1
Big Brain Helmet (edit) Helmet 4

Grants +20 intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats..

1
Bishop Hat (edit) Helmet 4 10

Your radiantGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. damage inflicts JudgementJudgement is a stackable radiant ailment that consumes all stacks to deal 100% of accumulated radiant infliction damage as radiant damage upon reaching 3 stacks. A stack lasts 4 seconds..

1
Blacksmith Helmet (edit) Helmet 3 25

Grants 20% increased weapon damage dealt per equipped weapon's upgrade level.

1
Blizzard Charm (edit) Charm 5

Periodically inflicts chillChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. to all enemies in the room every 4 seconds.

1
Block Charm (edit) Charm 3

+1/1 block Block prevents one hit of damage taken.
Refreshes each floor.

1
Blossom Ring (edit) Accessory 2 0

Grants +1 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed)..

1
Blue Hoodie (edit) Body Armor 2 20

On defeating a boss without taking damage, you are granted an additional intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. pickup.

2
Blue Oni Mask (edit) Helmet 2 15

Grants 50% increased weapon damage but reduces attack speed by 25%.

0
Blue Ribbon (edit) Accessory 1 0

Grants +1 to weapon intelligence scaling.

0
Blue Tearstone Ring (edit) Accessory 3 0

+1/1 defy death Defy Death allows you to take an additional hit of damage before death. Refreshes each floor..
Once per room, on defy death Defy Death allows you to take an additional hit of damage before death. Refreshes each floor., grants a Soul Heart .

3
Bombardier Quiver (edit) Offhand 1 10

Grants 30% increased explosionExplosion damage persists through the armor threshold. damage.

0
Bomber Garb (edit) Body Armor 6 30

Grants 50% reduced bomb explosion delay.

You have infinite bombs . (Assumes 100 bombs for the purpose of effects that scale with bombs .)

2-Set: Boom! Boom! Boom!

Bomber Helmet
Bomber Garb

1
Bomber Helmet (edit) Helmet 6 20

Grants 25% increased bomb area radius.

You have infinite bombs . (Assumes 100 bombs for the purpose of effects that scale with bombs .)

2-Set: Boom! Boom! Boom!

Bomber Helmet
Bomber Garb

1
Bone Armor (edit) Body Armor 2 40

+1/1 armor
Grants 20% increased companion damage.

1
Bone Charm (edit) Charm 2

Grants 10% increased physicalWound, Striking, Slashing and Thrusting are considered physical damage. damage.

0
Bone Gloves (edit) Gloves 1 15

Grant 20% increased companion attack speed.

Adds +1 to unarmed strength scaling and adds 15 to 35 to unarmed damage.
[Unarmed damage is body damage.]

0
Bone Talisman (edit) Offhand 2 10

Grants 25% increased companion damage.

0
Bounty Hunter Boots (edit) Boots 2 10

On inflicting a mark, gain PursuitPursuit is a buff that grants 20% increased attack- and 10% movement speed and lasts 8 seconds..

1
Bounty Hunter License (edit) Charm 4

All enemies count as Dragons and Fiends.

1
Boxing Charm (edit) Charm 2

Adds +10 to 20 to physical body damageBody damage refers to explicitly stated body damage triggers and your punch attack while unarmed..

0
Boxing Shorts (edit) Body Armor 3 20

Grants +1 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed)..
Grants +10% increased unarmed attack speed per maximumstamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). you have.

1
Brass Knuckles (edit) Gloves 2 10

Grant +15 to 25 to physicalWound, Striking, Slashing and Thrusting are considered physical damage. damage.

Adds +2 to unarmed strength scaling and adds 30 to 70 to unarmed damage.
[Unarmed damage is body damage.]

1
Brawler Charm (edit) Charm 1

Grants 10% increased melee damage.

0
Brawler Knuckles (edit) Gloves 1 15

Grant 20% increased damage at close rangeClose Range is indicated by a little red ruler next to damage numbers. .

Adds +2 to unarmed strength scaling and adds 30 to 70 to unarmed damage.
[Unarmed damage is body damage.]

1
Breaker Gauntlets (edit) Gloves 3 25

+1/1 armor
melee attacks inflict Armor BreakOn reaching 5 stacks of Armor Break on a normal enemy or 10 stacks on a boss enemy, fully break the target's armor . Lasts 4 seconds..

1
Bubble Armor (edit) Body Armor 1 0

+1/1 armor
Breaks when damaged.

1
Bucket (edit) Helmet 1 20

+1/1   armor
Halves your critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance.

1
Buckler (edit) Offhand 1 20

+1/1 block Block prevents one hit of damage taken.
Refreshes each floor.

1
Bunny Ears (edit) Helmet 1 5

Grants a 10% increased movement speed.

0
Butcher Apron (edit) Body Armor 4 40

Each point of strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. addtional grants 5% increased BleedBleed is a physical damage over time ailment that deals 50% of physical infliction damage as wound damage 2 times per second. Lasts 8 seconds. damage.

0
Buttercup Circlet (edit) Helmet 1 5

Grants +1 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed)..

1
Cactus Orb (edit) Offhand 3 10

Grants +20 powerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher..
Grants a cactus orbitalOrbital damage scales with each point of EXP, up to 5x damage at level 6. that deals 75 to 150 thrusting damageAll thrusting damage is physical damage.. On completing a rotation, triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 3.1x damage at level 6.
your on taking damage effects.

1
Cap' N' Bells (edit) Helmet 1 10

On dash, tauntTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. the nearest enemy.

1
Captain Boots (edit) Boots 3 10

Your % modifiers to movement speed also apply to damage dealt by your companions.

1
Carnage Loop (edit) Accessory 4 0

During combat, periodically trigger your on-kill and on-taking-damage effects every 8 seconds.

1
Cat Ears (edit) Helmet 6 5

Grants 20% increased damage dealt to CharmCharm is a emotion debuff that makes the target take 25% more damage at far range and lasts 8 seconds. ed enemies.

Charming an enemy also inflicts VulnerabilityVulnerability is a debuff that makes the target take 20% more damage and lasts 4 seconds..

2-Set: Purrfect Service

Cat Ears
Maid Costume

0
Cat Ears (edit) Helmet 6 5

Grants 20% increased damage dealt to CharmCharm is a emotion debuff that makes the target take 25% more damage at far range and lasts 8 seconds. ed enemies.

Charming an enemy also inflicts VulnerabilityVulnerability is a debuff that makes the target take 20% more damage and lasts 4 seconds..

2-Set: Purrfect Service

Cat Ears
Maid Costume

0
Cerebro (edit) Helmet 3 15

[0.1 seconds cooldown]
On kill, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 7x damage at level 6.
your on taking damage effects.

1
Cerebro (edit) Helmet 3 15

[0.1 seconds cooldown]
On kill, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 3.1x damage at level 6.
your on taking damage effects.

1
Chain Armor (edit) Body Armor 1 30

+1/1 armor

1
Chain Coif (edit) Helmet 2 15

+1/1 armor

1

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