View table: Equipment_Infobox
Table structure:
- Equipment_Type - String
- Rarity - String
- Equip_Load - String
- Effect - Wikitext
- SetEffect - Wikitext
- SetName - Wikitext
- SetItems - Wikitext
- Attunement - String
- Image - File
This table has 723 rows altogether.
Page | Equipment Type | Rarity | Equip Load | Effect | SetEffect | SetName | SetItems | Attunement | Image |
---|---|---|---|---|---|---|---|---|---|
Abyss Cloak (edit) | Body Armor | 4 | 40 | Adds +3 to Curse |
1 | ||||
Abyss Cloak (edit) | Body Armor | 4 | 40 | Adds +3 to Curse |
1 | ||||
Abyssal Charm (edit) | Charm | 5 | periodically inflicts corruptionCorruption is a stackable dark ailment that permanently increases damage taken by 1% per stack. to all enemies in the room every second. |
1 | |||||
Aegis (edit) | Offhand | 5 | 40 | +1/1 block |
1 | ||||
Alchemy Gloves (edit) | Gloves | 5 | 10 | Grant 100% increased stats granted by potion buff status effects. |
0 | ||||
Alien Mask (edit) | Helmet | 3 | 10 | Grants 50% increased triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. |
0 | ||||
Alien Mask (edit) | Helmet | 3 | 10 | Grants 50% increased triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. |
0 | ||||
Amethyst Ring (edit) | Accessory | 1 | 0 | +1/1 heart |
1 | ||||
Amon's Grasp (edit) | Gloves | 5 | 15 | While evil |
1 | ||||
Angel Boots (edit) | Boots | 2 | 10 | Grants -25% chance for Curse |
1 | ||||
Angel Boots (edit) | Boots | 2 | 10 | Grants -25% chance for Curse |
1 | ||||
Angel Charm (edit) | Charm | 4 | Grants 10% increased damage depending on how good |
1 | |||||
Angelic Hood (edit) | Helmet | 6 | 15 | +1 good |
You are revivedWhen you would die, you don't and instead recover 2 hearts |
2-Set: Angelic Choir |
|
0 | |
Angelic Ring (edit) | Accessory | 6 | 0 | Grants +1 heart |
You are revivedWhen you would die, you don't and instead recover 2 hearts |
2-Set: Angelic Choir |
|
1 | |
Ankh Emblem (edit) | Accessory | 4 | 10 | +1/1 reviveWhen you would die, you don't and instead recover 2 hearts |
1 | ||||
Anti Gravity Boots (edit) | Boots | 2 | 15 | Grant immunity to push and pull effects. |
1 | ||||
Apprentice Boots (edit) | Boots | 1 | 10 | Grants 60% increased damage but also reduce damage by 10% per level. |
1 | ||||
Aquamarine Ring (edit) | Accessory | 1 | 0 | Grants 25% increased stats granted by mana |
0 | ||||
Arcane Slippers (edit) | Boots | 2 | 5 | Picking up a mana starMana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds.Mana Stars are pickups that are spawned after draining a total of 5 points of mana |
1 | ||||
Archangel Armor (edit) | Body Armor | 5 | 40 | +1/1 armor |
1 | ||||
Archdevil Armor (edit) | Body Armor | 5 | 40 | +1 armor |
1 | ||||
Archery Gloves (edit) | Gloves | 3 | 10 | Grants 25% increased attack speed with ranged weapons while standing still. |
1 | ||||
Architect's Boots (edit) | Boots | 5 | 10 | During combat, periodically spawns a cyrstal pickup every 4 seconds. |
1 | ||||
Architect's Gloves (edit) | Gloves | 5 | 10 | Periodically opens a rift somewhere in the arena every 10 seconds. |
1 | ||||
Architect's Gloves (edit) | Gloves | 5 | 10 | Periodically opens a rift somewhere in the arena every 10 seconds. |
1 | ||||
Architect's Hat (edit) | Helmet | 5 | 5 | During combat, periodically spawn a rune circle every 10 seconds. |
1 | ||||
Archwizard Hat (edit) | Helmet | 5 | 15 | Grants +3 Mana |
1 | ||||
Armor Charm (edit) | Charm | 3 | +1/1 armor |
1 | |||||
Armor of Agathys (edit) | Body Armor | 3 | 50 | +1/1 armor |
1 | ||||
Armor of Avernus (edit) | Body Armor | 3 | 50 | +1 armor |
1 | ||||
Armor of Favour (edit) | Body Armor | 3 | 50 | +1/1 heart |
1 | ||||
Armor of Thorns (edit) | Body Armor | 2 | 60 | +1/1 armor |
1 | ||||
Armored Quiver (edit) | Offhand | 2 | 25 | +1/1 armor |
1 | ||||
Artemis Quiver (edit) | Offhand | 5 | 10 | Periodically mark all enemies with Hunter's MarkHunter's Mark is a mark that guarantees 10 lucky hits |
1 | ||||
Artisan Gloves (edit) | Gloves | 4 | 5 | Grant +20 dexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats.. |
0 | ||||
Assassin Gloves (edit) | Gloves | 6 | 5 | Grants +10% critical hit |
Damage over time effects inflicted by critical hits |
2-Set: Fatal Fate |
|
0 | |
Assassin Hood (edit) | Helmet | 6 | 15 | Grants +10% critical hit |
Damage over time effects inflicted by critical hits |
2-Set: Fatal Fate |
|
0 | |
Aviator Cap (edit) | Helmet | 3 | 15 | Grants 100% increased effect and duration of TailwindTailwind is a stackable buff that grants 5% increased attack-, movement- and orbital speed per stack. Stacks last 8 seconds decaying at the same time. Up to 4 stacks. and SwiftnessSwiftness is a buff that grants 25% increased movement speed and lasts 8 seconds.. |
0 | ||||
Azure Charm (edit) | Charm | 2 | Grants +3 intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats.. |
0 | |||||
Ballet Shoes (edit) | Boots | 2 | 5 | [1 second cooldown] |
1 | ||||
Balloon Bundle 1 (edit) | Offhand | 2 | 0 | Grants 10% increased movement speed. |
0 | ||||
Balloon Bundle 2 (edit) | Offhand | 2 | 0 | Grants 20% increased movement speed. |
0 | ||||
Balloon Bundle 3 (edit) | Offhand | 2 | 0 | Grants 30% increased movement speed. |
0 | ||||
Balrog Heart (edit) | Body Armor | 5 | 100 | +3/3 hearts |
1 | ||||
Bamboo Bracelet (edit) | Accessory | 1 | 0 | Grants 10% increased ranged damage. |
1 | ||||
Bandit Armor (edit) | Body Armor | 1 | 40 | On combat startOn combat start triggers also trigger when bosses enter phase 2., grants AmbushAmbush is a buff that grants 20% increased damage and 10% increased movement speed and lasts 8 seconds.. |
1 | ||||
Bard Hat (edit) | Helmet | 3 | 10 | Grants -20% gold |
2 | ||||
Barrier Belt (edit) | Accessory | 2 | 10 | +1/1 block |
1 | ||||
Bascinet (edit) | Helmet | 3 | 30 | +1/1 armor |
0 | ||||
Bascinet (edit) | Helmet | 3 | 30 | +1/1 armor |
0 | ||||
Baseball Cap (edit) | Helmet | 3 | 10 | Grants +10% melee lucky hit chance |
1 | ||||
Bat Wings (edit) | Helmet | 3 | 5 | Grants 100% increased repeatRepeated attacks deal 25% less damage. damage. |
1 | ||||
Battle Robe (edit) | Body Armor | 3 | 40 | +1/1 armor |
1 | ||||
Battle Vest (edit) | Body Armor | 1 | 40 | Grants 20% increased melee damage. |
0 | ||||
Bear Claw Necklace (edit) | Accessory | 1 | 0 | Grants 20% increased damage dealt to HealthHealth is the red part of enemy health bars and armor is the blue-grey part of enemy health bars.. |
1 | ||||
Bear Pelt Cape (edit) | Body Armor | 6 | 50 | Grants +5 strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats.. |
Each point of strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. additionally grants 1% crushing hit |
2-Set: Grizzly Might |
|
0 | |
Bear Pelt Hood (edit) | Helmet | 6 | 20 | Grants +5 strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats.. |
Each point of strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. additionally grants 1% crushing hit |
2-Set: Grizzly Might |
|
1 | |
Beetle Armor (edit) | Body Armor | 4 | 40 | +1 armor |
1 | ||||
Berserker Gauntlets (edit) | Gloves | 4 | 20 | On kill, gain BerserkBerserk is a emotion buff that grants 20% more attack- and movement speed and lasts 8 seconds.. |
1 | ||||
Big Brain Helmet (edit) | Helmet | 4 | Grants +20 intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats.. |
1 | |||||
Bishop Hat (edit) | Helmet | 4 | 10 | Your radiantGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. damage inflicts JudgementJudgement is a stackable radiant ailment that consumes all stacks to deal 100% of accumulated radiant infliction damage as radiant damage upon reaching 3 stacks. A stack lasts 4 seconds.. |
1 | ||||
Blacksmith Helmet (edit) | Helmet | 3 | 25 | Grants 20% increased weapon damage dealt per equipped weapon's upgrade level. |
1 | ||||
Blizzard Charm (edit) | Charm | 5 | Periodically inflicts chillChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. to all enemies in the room every 4 seconds. |
1 | |||||
Block Charm (edit) | Charm | 3 | +1/1 block |
1 | |||||
Blossom Ring (edit) | Accessory | 2 | 0 | Grants +1 stamina |
1 | ||||
Blue Hoodie (edit) | Body Armor | 2 | 20 | On defeating a boss without taking damage, you are granted an additional intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. pickup. |
2 | ||||
Blue Oni Mask (edit) | Helmet | 2 | 15 | Grants 50% increased weapon damage but reduces attack speed by 25%. |
0 | ||||
Blue Ribbon (edit) | Accessory | 1 | 0 | Grants +1 to weapon intelligence scaling. |
0 | ||||
Blue Tearstone Ring (edit) | Accessory | 3 | 0 | +1/1 defy death |
3 | ||||
Bombardier Quiver (edit) | Offhand | 1 | 10 | Grants 30% increased explosionExplosion damage persists through the armor threshold. damage. |
0 | ||||
Bomber Garb (edit) | Body Armor | 6 | 30 | Grants 50% reduced bomb explosion delay. |
You have infinite bombs |
2-Set: Boom! Boom! Boom! |
|
1 | |
Bomber Helmet (edit) | Helmet | 6 | 20 | Grants 25% increased bomb area radius. |
You have infinite bombs |
2-Set: Boom! Boom! Boom! |
|
1 | |
Bone Armor (edit) | Body Armor | 2 | 40 | +1/1 armor |
1 | ||||
Bone Charm (edit) | Charm | 2 | Grants 10% increased physicalWound, Striking, Slashing and Thrusting are considered physical damage. damage. |
0 | |||||
Bone Gloves (edit) | Gloves | 1 | 15 | Grant 20% increased companion |
0 | ||||
Bone Talisman (edit) | Offhand | 2 | 10 | Grants 25% increased companion |
0 | ||||
Bounty Hunter Boots (edit) | Boots | 2 | 10 | On inflicting a mark, gain PursuitPursuit is a buff that grants 20% increased attack- and 10% movement speed and lasts 8 seconds.. |
1 | ||||
Bounty Hunter License (edit) | Charm | 4 | All enemies count as Dragons and Fiends. |
1 | |||||
Boxing Charm (edit) | Charm | 2 | Adds +10 to 20 to physical body damageBody damage refers to explicitly stated body damage triggers and your punch attack while unarmed.. |
0 | |||||
Boxing Shorts (edit) | Body Armor | 3 | 20 | Grants +1 stamina |
1 | ||||
Brass Knuckles (edit) | Gloves | 2 | 10 | Grant +15 to 25 to physicalWound, Striking, Slashing and Thrusting are considered physical damage. damage. |
1 | ||||
Brawler Charm (edit) | Charm | 1 | Grants 10% increased melee damage. |
0 | |||||
Brawler Knuckles (edit) | Gloves | 1 | 15 | Grant 20% increased damage at close rangeClose Range is indicated by a little red ruler next to damage numbers. . |
1 | ||||
Breaker Gauntlets (edit) | Gloves | 3 | 25 | +1/1 armor |
1 | ||||
Bubble Armor (edit) | Body Armor | 1 | 0 | +1/1 armor |
1 | ||||
Bucket (edit) | Helmet | 1 | 20 | +1/1 armor |
1 | ||||
Buckler (edit) | Offhand | 1 | 20 | +1/1 block |
1 | ||||
Bunny Ears (edit) | Helmet | 1 | 5 | Grants a 10% increased movement speed. |
0 | ||||
Butcher Apron (edit) | Body Armor | 4 | 40 | Each point of strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. addtional grants 5% increased BleedBleed is a physical damage over time ailment that deals 50% of physical infliction damage as wound damage 2 times per second. Lasts 8 seconds. damage. |
0 | ||||
Buttercup Circlet (edit) | Helmet | 1 | 5 | Grants +1 stamina |
1 | ||||
Cactus Orb (edit) | Offhand | 3 | 10 | Grants +20 powerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.. |
1 | ||||
Cap' N' Bells (edit) | Helmet | 1 | 10 | On dash, tauntTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. the nearest enemy. |
1 | ||||
Captain Boots (edit) | Boots | 3 | 10 | Your % modifiers to movement speed also apply to damage dealt by your companions. |
1 | ||||
Carnage Loop (edit) | Accessory | 4 | 0 | During combat, periodically trigger your on-kill and on-taking-damage effects every 8 seconds. |
1 | ||||
Cat Ears (edit) | Helmet | 6 | 5 | Grants 20% increased damage dealt to CharmCharm is a emotion debuff that makes the target take 25% more damage at far range and lasts 8 seconds. ed enemies. |
Charming an enemy also inflicts VulnerabilityVulnerability is a debuff that makes the target take 20% more damage and lasts 4 seconds.. |
2-Set: Purrfect Service |
|
0 | |
Cat Ears (edit) | Helmet | 6 | 5 | Grants 20% increased damage dealt to CharmCharm is a emotion debuff that makes the target take 25% more damage at far range and lasts 8 seconds. ed enemies. |
Charming an enemy also inflicts VulnerabilityVulnerability is a debuff that makes the target take 20% more damage and lasts 4 seconds.. |
2-Set: Purrfect Service |
|
0 | |
Cerebro (edit) | Helmet | 3 | 15 | [0.1 seconds cooldown] |
1 | ||||
Cerebro (edit) | Helmet | 3 | 15 | [0.1 seconds cooldown] |
1 | ||||
Chain Armor (edit) | Body Armor | 1 | 30 | +1/1 armor |
1 | ||||
Chain Coif (edit) | Helmet | 2 | 15 | +1/1 armor |
1 |