Page values for "Triumvirate"

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"Equipment_Infobox" values

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FieldField typeValue
Equipment_TypeStringOffhand
RarityString5
Equip_LoadString0
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Grants +30 powerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher..
Grants a fireBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. orbitalOrbital damage scales with each point of EXP, up to 5x damage at level 6. that deals 57 to 195 fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. and inflicts burnBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds..
Grants a coldChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. orbitalOrbital damage scales with each point of EXP, up to 5x damage at level 6. that deals 107 to 145 cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. and inflicts chillChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. .
Grants a lightningShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. orbitalOrbital damage scales with each point of EXP, up to 5x damage at level 6. that deals 2 to 300 lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. and inflicts ShockShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. .

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AttunementString1
ImageFile[[File:TriumvirateAnimation.gif]]