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| Field | Field type | Value |
|---|
| Weapon_Type | Wikitext | Magic
|
| Weapon_Subtype | Wikitext | ScepterThis weapon is considered a channeling weapon.
|
| Rarity | Wikitext | 3
|
| Hand | Wikitext | 1
|
| Damage_Range | Wikitext | 70-75
|
| APS | String | 5 |
| ManaDrain | String | 0.1 |
| AttackRange | Wikitext | Medium
|
| Effect | Wikitext | Primary attack deals PoisonPoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.. On lucky hit Luck increases lucky hit chance. Lucky hits roll damage 1 additional time, taking the higher roll and define a chance to trigger certain effects on hit. with this weapon, triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a poison burst dealing poison damage. [0.25 seconds cooldown]
|
| ProfSTR | String | |
| ProfDEX | String | C |
| ProfINT | String | B |