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Field | Field type | Value |
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Weapon_Type | Wikitext | Melee
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Weapon_Subtype | Wikitext | Mace
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Rarity | Wikitext | 4
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Hand | Wikitext | 1
|
Damage_Range | Wikitext | 145-300
|
APS | String | 2.5 |
ManaDrain | String | |
AttackRange | Wikitext | Medium
|
Effect | Wikitext | Primary attack deals striking damageAll striking damage is physical damage..
On-taking-damage, triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a chain lightning that deals lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. and grants you 4 stacks of TailwindTailwind is a stackable buff that grants 5% increased attack-, movement- and orbital speed per stack. Stacks last 8 seconds decaying at the same time. Up to 4 stacks.. [Chains between 5 enemies.]
|
ProfSTR | String | A |
ProfDEX | String | C |
ProfINT | String | |