1 row is stored for this page
Field | Field type | Value |
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Weapon_Type | Wikitext | Ranged
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Weapon_Subtype | Wikitext | BowBows disable any non-quiver offhand.
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Rarity | Wikitext | 3
|
Hand | Wikitext | 2
|
Damage_Range | Wikitext | 70-150
|
APS | String | 4 |
ManaDrain | String | |
AttackRange | Wikitext | Very Far
|
Effect | Wikitext | Primary attack deals thrusting damageAll thrusting damage is physical damage.. On non-triggeredNon-triggered hits are hits that come from attacks that are not triggered themselves, e.g.: primary attacks or secondary attacks. lucky hit Luck increases lucky hit chance. Lucky hits roll damage 1 additional time, taking the higher roll and define a chance to trigger certain effects on hit., triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a lightning strike that deals lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.. [0.2 seconds cooldown]
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ProfSTR | String | |
ProfDEX | String | B |
ProfINT | String | D |