Page values for "Star Bow"

From Tiny Rogues Wiki

"Weapon_Infobox" values

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FieldField typeValue
Weapon_TypeWikitext

Ranged

Weapon_SubtypeWikitext

BowBows disable any non-quiver offhand.

RarityWikitext

2

HandWikitext

2

Damage_RangeWikitext

75-165

APSString3
ManaDrainString0.1
AttackRangeWikitext

Very Far

EffectWikitext

Primary attack deals thrusting damageAll thrusting damage is physical damage..

On non-triggeredNon-triggered hits are hits that come from attacks that are not triggered themselves, e.g.: primary attacks or secondary attacks. lucky hit Luck increases lucky hit chance. Lucky hits roll damage 1 additional time, taking the higher roll and define a chance to trigger certain effects on hit., triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 7x damage at level 6.
a star to fall that deals radiant damageGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. .

ProfSTRString
ProfDEXStringC
ProfINTStringC