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Field | Field type | Value |
---|
Weapon_Type | Wikitext | Melee
|
Weapon_Subtype | Wikitext | Scythe
|
Rarity | Wikitext | 4
|
Hand | Wikitext | 2
|
Damage_Range | Wikitext | 65-125
|
APS | String | 3 |
ManaDrain | String | |
AttackRange | Wikitext | Far
|
Effect | Wikitext | Primary attack deals slashing damageAll slashing damage is physical damage..
During combat, periodically spawns a blood charge pickup that grants Blood RushBlood Rush is a status effect that grants +100% critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance with the Reaper's Toll and lasts 5 seconds. every 10 seconds.
|
ProfSTR | String | A |
ProfDEX | String | A |
ProfINT | String | |