1 row is stored for this page
Field | Field type | Value |
---|
Weapon_Type | Wikitext | Melee
|
Weapon_Subtype | Wikitext | Two Handed Sword
|
Rarity | Wikitext | 4
|
Hand | Wikitext | 2
|
Damage_Range | Wikitext | 75-155
|
APS | String | 3 |
ManaDrain | String | 0.1 |
AttackRange | Wikitext | Far
|
Effect | Wikitext | Primary attack deals slashing damageAll slashing damage is physical damage..
On draining an accumulated amount of 0.5 mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. , triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a moon beam that deals radiant damageGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. to a random enemy.
|
ProfSTR | String | D |
ProfDEX | String | D |
ProfINT | String | S |