1 row is stored for this page
| Field | Field type | Value |
|---|
| Weapon_Type | Wikitext | Magic
|
| Weapon_Subtype | Wikitext | Spellbook
|
| Rarity | Wikitext | 3
|
| Hand | Wikitext | 1
|
| Damage_Range | Wikitext | 115-145
|
| APS | String | 1.5 |
| ManaDrain | String | 0.25 |
| AttackRange | Wikitext | Far
|
| Effect | Wikitext | Spawns a icicle totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. with its primary attack. [Totem Limit: 2]
Each point of intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. additionally grants this +1% lucky hit Luck increases lucky hit chance. Lucky hits roll damage 1 additional time, taking the higher roll and define a chance to trigger certain effects on hit. chance.
|
| ProfSTR | String | |
| ProfDEX | String | D |
| ProfINT | String | B |