Page values for "Gunslinger"

From Tiny Rogues Wiki

"Class_Infobox" values

1 row is stored for this page
FieldField typeValue
ClassHPString2
ClassSoulPString0
ClassAPString0
ClassMPString2
ClassSPString2
ClassLuckString0
ClassCurseString0
ClassAligString0
ClassSTRString0
ClassDEXString5
ClassINTString1
ClassCritChanceString5
ClassCritDamageString200
ClassSpeedString7
ClassAbilityWikitext

Lucky Draw
Lucky Hits Lucky Hits have x2.00 chance for Hit Effects to happen. with Attacks or Skills make you Repeat your next Attack.

ClassStartItemsWikitext

Revolver
Cowboy Hat
Poncho

ClassUnlockWikitext

Upgrade a cannon or gun to level 4 without help from equipment items.

"Skill_Infobox" values

1 row is stored for this page
FieldField typeValue
SkillNameStringHigh Noon
SkillEffectWikitext

Unload 6 shots at up to 6 Enemies on screen, prioritizing weakest enemies.
Each shot deals 225 to 305 ThrustingAll thrusting damage is physical damage. Damage and has 100% Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen..

SkillProfSTRStringD
SkillProfDEXStringS
SkillProfINTStringD
SkillCastTimeString0.5 seconds
SkillRecoveryWikitext

0.1 Per Enemy (Boss->x5.5)

SkillCostWikitext

1

SkillRequiresWikitext
SkillClassStringGunslinger