lucky hitsLuck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. from primary attacks guarantee a cursed hitCurse increases cursed hit chance. Cursed hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. with your next primary attack. cursed hitsCurse increases cursed hit chance. Cursed hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. from primary attacks, guarantee a lucky hitLuck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. with your next primary attack. (Cannot trigger each other.)
SetEffect
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SetName
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SetItems
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Attunement
String
1
Image
File
Field
Field type
Value
Equipment_Type
String
Boots
Rarity
String
4
Equip_Load
String
10
Effect
Wikitext
lucky hitsLuck increases lucky hit chance. Lucky hits roll damage 1 additional time, taking the higher roll and define a chance to trigger certain effects on hit. from primary attacks guarantee a cursed hitCurse increases cursed hit chance. Cursed hits roll damage 1 additional time, taking the lower roll and define a chance to trigger certain effects on hit. with your next primary attack. cursed hitsCurse increases cursed hit chance. Cursed hits roll damage 1 additional time, taking the lower roll and define a chance to trigger certain effects on hit. from primary attacks, guarantee a lucky hitLuck increases lucky hit chance. Lucky hits roll damage 1 additional time, taking the higher roll and define a chance to trigger certain effects on hit. with your next primary attack. (Cannot trigger each other.)