2 rows are stored for this page
Field | Field type | Value |
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Equipment_Type | String | Boots |
Rarity | String | 5 |
Equip_Load | String | 20 |
Effect | Wikitext | Periodically triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 3.1x damage at level 6. a chain lightning that deals 5 to 300 lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. every 2 units moved. [Chains between 2 enemies.]
|
SetEffect | Wikitext | |
SetName | Wikitext | |
SetItems | Wikitext | |
Attunement | String | 1 |
Image | File | |
Field | Field type | Value |
---|
Equipment_Type | String | Boots |
Rarity | String | 5 |
Equip_Load | String | 20 |
Effect | Wikitext | Periodically triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a chain lightning that deals 5 to 300 lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. every 2 units moved. [Chains between 2 enemies.]
|
SetEffect | Wikitext | |
SetName | Wikitext | |
SetItems | Wikitext | |
Attunement | String | 1 |
Image | File | |