Page values for "Coatl Gloves"

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"Equipment_Infobox" values

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FieldField typeValue
Equipment_TypeStringGloves
RarityString3
Equip_LoadString10
EffectWikitext

Your Attacks gain a 20% chance on hit to triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 7x damage at level 6.
a Coatl BurstFire, Cold, Lightning, Poison, and Nature damage are considered elemental damage. Coatl Burst
Damage Scaling:
0/40 : 0/40 : 0/40
Added Damage Effectiveness: 100%
Inflicts: Burn, Chill, Shock
[Trigger] [Fire] [Elemental] [Cold] [Lightning]
on hit that deals:
100 to 300 FireBurn
Damage: 90 to 125 Fire
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
All fire damage is elemental damage and inflicts Burn.

150 to 250 ColdChill
-20% Movement Speed
Duration: 8 seconds
Max Stacks: 1
[Ailment]
All cold damage is elemental damage and inflicts Chill.

5 to 400 LightningShock
x1.04 Damage Taken
Duration: 4 seconds
Maximum Stacks: 5
[Ailment]
All lightning damage is elemental damage and inflicts Shock.

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SetItemsWikitext
AttunementString1
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