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| Field | Field type | Value |
|---|
| Weapon_Type | Wikitext | Melee
|
| Weapon_Subtype | Wikitext | Scythe
|
| Rarity | Wikitext | 3
|
| Hand | Wikitext | 2
|
| Damage_Range | Wikitext | 90-180
|
| APS | String | 3 |
| ManaDrain | String | |
| AttackRange | Wikitext | Medium
|
| Effect | Wikitext | Primary attack deals slashing damageAll slashing damage is physical damage..
critical hits The damage from critical hits is multiplied with your critical hit multiplier. with this weapon grant you a Bone SplinterBone Splinter is a stackable status effect that consumes one stack on primary attack to launch a bone spear projectile. .
Primary attacks consume 1 Bone SplinterBone Splinter is a stackable status effect that consumes one stack on primary attack to launch a bone spear projectile. to triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a bone spear that deals thrusting damageAll thrusting damage is physical damage..
|
| ProfSTR | String | E |
| ProfDEX | String | B |
| ProfINT | String | |