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Field | Field type | Value |
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Weapon_Type | Wikitext | Melee
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Weapon_Subtype | Wikitext | Scythe
|
Rarity | Wikitext | 3
|
Hand | Wikitext | 2
|
Damage_Range | Wikitext | 90-180
|
APS | String | 3 |
ManaDrain | String | |
AttackRange | Wikitext | Medium
|
Effect | Wikitext | Primary attack deals slashing damageAll slashing damage is physical damage..
critical hits The damage from critical hits is multiplied with your critical hit multiplier. with this weapon grant you a Bone SplinterBone Splinter is a stackable status effect that consumes one stack on primary attack to launch a bone spear projectile. .
Primary attacks consume 1 Bone SplinterBone Splinter is a stackable status effect that consumes one stack on primary attack to launch a bone spear projectile. to triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a bone spear that deals thrusting damageAll thrusting damage is physical damage..
|
ProfSTR | String | E |
ProfDEX | String | B |
ProfINT | String | |