2 rows are stored for this page
Field | Field type | Value |
---|
Weapon_Type | Wikitext | Magic
|
Weapon_Subtype | Wikitext | BibleThis weapon is considered a channeling weapon. Bibles are considered orbitals but % modifiers to orbital speed only apply at 25% their value to attack speed.
|
Rarity | Wikitext | 4
|
Hand | Wikitext | 1
|
Damage_Range | Wikitext | 120-245
|
APS | String | 1 |
ManaDrain | String | 0.25 |
AttackRange | Wikitext | Medium
|
Effect | Wikitext | Primary attack deals striking damageAll striking damage is physical damage..
cursed hits Curse increases cursed hit chance. Cursed hits roll damage 1 additional time, taking the lower roll and define a chance to trigger certain effects on hit. with this weapon summon an abyssal wraith companion that lasts 4 seconds.
Abyssal Wraiths: APS: 2.00 DMG:dark damageGloom is a stackable dark ailment that increases damage taken from cursed hits by 25% per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All dark damage inflicts Gloom. Grants: +5% critical hit chance The damage from critical hits is multiplied with your critical hit multiplier. [0.1 seconds cooldown]
|
ProfSTR | String | D |
ProfDEX | String | |
ProfINT | String | A |
Field | Field type | Value |
---|
Weapon_Type | Wikitext | Magic
|
Weapon_Subtype | Wikitext | BibleThis weapon is considered a channeling weapon. Bibles are considered orbitals but % modifiers to orbital speed only apply at 25% their value to attack speed.
|
Rarity | Wikitext | 4
|
Hand | Wikitext | 1
|
Damage_Range | Wikitext | 120-245
|
APS | String | 1 |
ManaDrain | String | 0.25 |
AttackRange | Wikitext | Medium
|
Effect | Wikitext | Primary attack deals striking damageAll striking damage is physical damage..
cursed hits Curse increases cursed hit chance. Cursed hits roll damage 1 additional time, taking the lower roll and define a chance to trigger certain effects on hit. with this weapon summon an abyssal wraith companion that lasts 4 seconds.
Abyssal Wraiths: APS: 2.00 DMG:dark damageGloom is a stackable dark ailment that increases damage taken from cursed hits by 25% per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All dark damage inflicts Gloom. Grants: +5% critical hit chance The damage from critical hits is multiplied with your critical hit multiplier. [0.1 seconds cooldown]
|
ProfSTR | String | D |
ProfDEX | String | |
ProfINT | String | A |