Mystic

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Revision as of 13:04, 8 April 2023 by Ken (talk | contribs) (Created page with "{{Missing Info}} Fire Infusion Expire = +5% (10% Doppel) Damage Dealt from Fire Infusion Fire Flux = Deal +20 bonus damage per level. Lightning Infusion Expire = +15% Critical Hit Multiplier from Lightning Infusion Lightning Flux = 15% increased movement speed. Cold Infusion Expire = +2.5% (3% Doppel) Critical Hit Chance from Cold Infusion Cold Flux = +0.5s of invincibility after dash. Poison Infusion Expire = Poison Flux = +25% defense penetration")
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Information: This page is currently a stub, missing a bunch of information or outdated since a game update. Please bear with us while we fill these in!

Fire Infusion Expire = +5% (10% Doppel) Damage Dealt from Fire Infusion Fire Flux = Deal +20 bonus damage per level.

Lightning Infusion Expire = +15% Critical Hit Multiplier from Lightning Infusion Lightning Flux = 15% increased movement speed.

Cold Infusion Expire = +2.5% (3% Doppel) Critical Hit Chance from Cold Infusion Cold Flux = +0.5s of invincibility after dash.

Poison Infusion Expire = Poison Flux = +25% defense penetration