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Items

From Tiny Rogues Wiki
Revision as of 11:59, 20 January 2023 by Ken (talk | contribs) (→‎Materials)

Consumables

Name Effect
Blacksmith Whetstone Upgrades any weapon by 1 level.
Non melee weapons up to level 3.
Melee weapons up to level 4.
Blue Spice Infuses weapons with cold permanently.
Calcium Grants +1 Dexterity growth for 10 rooms.
Charcoal Pine Resin Infuses weapons with fire for 10 rooms.
Compass While in inventory you will find boss rooms 1 room earlier.
Crystal Pine Resin Infuses weapons with cold for 10 rooms.
Crystalized Soul Heart Grants +1 Soul Heart.
Ethereal Dice Allows re-rolling trait choices when selecting traits after level up.
Fresh Charcoal Pine Resin Infuses weapons with fire permanently.
Fresh Crystal Pine Resin Infuses weapons with cold permanently.
Fresh Gold Pine Resin Infuses weapons with lightning permanently.
Gift Box Grants 3 random rewards.
Gold Pine Resin Infuses weapons with lightning for 10 rooms.
Golden Dice Re-rolls offered items in armories.
Re-rolls and re-stocks offered items in shops.
Green Blossom +1 Stamina for 10 rooms.
Green Spice Infuses weapons with lightning permanently.
Holy Water Infuses weapons with holy for 10 rooms.
Illegal Gun Parts Upgrades a gun or cannon by 1 level. (Up to level 4)
Obsidian Dice Allows you to exchange a trait with a random new trait.
Poison Filled Jar Infuses weapons with poison for 10 rooms.
Power Gem Raises your level by 5.
Power Shard Raises your level by 1.
Protein Grants +1 Strength growth for 10 rooms.
Purging Stone Dispels 1 stack of a random curse.
Red Dice Rerolls reward choices for next rooms.
Cannot re-roll special rooms and fixed rewards.
Red Eye Orb Gain 1 stack of Death's Mark.
+1 Heart damage taken
This item has been removed from game.
Red Spice Infuses weapons with fire permanently.
Repair Powder Repairs all Armor points.
Sacramental Bread Grants +3 Absolution.
Absolution prevents getting cursed.
Sake Adds +1 to Tipsiness.
Shrine In A Bottle Grants a random shrine effect on consumption.
Soul Orb Allows you to choose a trait to remove, and then select a new trait to add in its place.
"Requires 6 traits to be used.
Soul Shard A seemingly useless fragment of a Soul Pylon. The shard is still radiating soul energy.
Storm In A Bottle Summons a storm that damages enemies for a short duration.
Twilight Branch Applies random enchantment modifier to weapon.
Zinc Grants +1 Intelligence growth for 10 rooms.

Materials

Name
Brightflex
Darkflex
Heatflex
Iceflex
Mithril
Toxiflex
Voltflex

Charms

Name Effect
Accuracy Charm Grants +5% critical hit chance while in inventory.
Azure Charm Grants +5 intelligence while in inventory.
Butchers Charm Grants 10% increased melee damage while in inventory.
Cross Charm
Elusive Charm
Fletchers Charm Grants 10% increased ranged damage while in inventory.
Garnet Charm Grants +5 strength while in inventory.
Jade Charm Grants +5 dexterity while in inventory.
Regeneration Charm Grants +1 heart recovered on revive while in inventory.
Scholars Charm Grants 10% increased magic damage while in inventory.
The Watchers Charm While in inventory, recover 1 Heart upon completing a combat encounter if you are at 1 Heart or below.
"Settle down, hold it down. Big brother is watching over you."
Treasure Charm
Tent While in inventory, recover 1 Heart when you enter a new floor.

Potions

Name Effect

Fish

Name Effect
Fish Bones Doubles critical hit chance for 1 room.
Gold-Fish +5 gold found permanently
Jellyfish You are immune to lightning damage for 1 room.
Kelp
Sea Urgent 50% more bomb area radius permanently
Tropical Fish
Tuna

Stat Growth

Name Effect