Status Effects
From Tiny Rogues Wiki
Status Effects
Ailments
Icon | Description | Sources |
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Bleed Bleed Damage: 105 to 150 Physical Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick] |
Category:Bleed |
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Burn Burn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] |
Category:Burn |
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Chill Chill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment] |
Category:Chill |
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Corruption Corruption x1.25 Dark Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Corruption |
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Diffusion Diffusion is a stackable energy ailment that consumes all stacks to deal 100% of accumulated energy infliction damage as energy damage upon reaching 4 stacks. A stack lasts 4 seconds. |
Category:Diffusion |
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Disintegration Red Disintegration is a stackable energy damage over time ailment that deals 25% of energy infliction damage as energy damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 5 times. |
Category:Disintegration |
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Frostbite Frostbite x1.25 Cold Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Frostbite |
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Glitter Glitter +5% Damage Taken from Lucky Hits ![]() Duration: 4 seconds Max Stacks: 10 [Ailment] |
Category:Glitter |
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Gloom Gloom +10% Damage Taken from Cursed Hits ![]() Duration: 4 seconds Max Stacks: 10 [Ailment] |
Category:Gloom |
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Judgement Judgement x1.25 Radiant Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Judgement |
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Necrosis Necrosis Damage: 150 to 225 Necrotic Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick] |
Category:Necrosis |
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Nettles Nettles Deals 5 to 10 Nature Damage when target takes damage Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 5 Duration: 4 seconds [Ailment] |
Category:Nettles |
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Poison Poison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] |
Category:Poison |
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Rupture Rupture x1.25 Physical Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Rupture |
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Scorch Scorch x1.25 Fire Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Scorch |
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Shock Shock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment] |
Category:Shock |
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Toxic Toxic x1.25 Poison Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Toxic |
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Zap Zap x1.25 Lightning Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Zap |
Infusions
Icon | Description | Sources |
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Blue Spice Blue Spice is a cold infusion buff that permanently grants 15 to 35 cold damage. |
Blue Spice |
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Cold Infusion Temporary Fresh Crystal Pine Resin is a cold infusion buff that grants 45 to 60 cold damage and lasts 20 rooms. Crystal Pine Resin is a cold infusion buff that grants 15 to 35 cold damage and lasts 10 rooms. |
Fresh Crystal Pine Resin & Crystal Pine Resin |
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Red Spice Red Spice is a fire infusion buff that permanently grants 10 to 40 fire damage. |
Red Spice |
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Fire Infusion Temporary Fresh Charcoal Pine Resin is a fire infusion buff that grants 30 to 70 fire damage and lasts 20 rooms. Charcoal Pine Resin is a fire infusion buff that grants 10 to 40 fire damage and lasts 10 rooms. |
Fresh Charcoal Pine Resin & Charcoal Pine Resin |
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Yellow Spice Yellow Spice is a lightning infusion buff that permanently grants 5 to 50 lightning damage. |
Yellow Spice |
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Lightning Infusion Temporary Fresh Gold Pine Resin is a lightning infusion buff that grants 5 to 100 lightning damage and lasts 20 rooms. Gold Pine Resin is a lightning infusion buff that grants 5 to 50 lightning damage and lasts 10 rooms. |
Fresh Gold Pine Resin & Gold Pine Resin |
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Maple Pine Resin Maple Pine Resin is a nature infusion buff that grants 15 to 35 nature damage and lasts 10 rooms. |
Maple Pine Resin |
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Minor Cold Infusion +10 to 15 All cold damage is elemental damage and inflicts Chill. |
Mystical Wrappings |
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Minor Fire Infusion +5 to 20 All fire damage is elemental damage and inflicts Burn. |
Mystical Wrappings |
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Minor Lightning Infusion +5 to 30 All lightning damage is elemental damage and inflicts Shock. |
Mystical Wrappings |
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Minor Poison Infusion +10 to 15 All poison damage is elemental damage and inflicts Poison. |
Mystical Wrappings |
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Green Spice Green Spice is a poison infusion buff that permanently grants 20 to 30 poison damage. |
Green Spice |
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Spore Pine Resin Spore Pine Resin is a poison infusion buff that grants 25 to 30 poison damage and lasts 10 rooms. |
Spore Pine Resin |
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Holy Water Holy Water is a radiant infusion buff that grants 25 to 50 radiant damage and lasts 10 rooms. |
Holy Water |
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Fairy Pine Resin Fairy Pine Resin is a infusion buff that makes weapons drain 0.2 mana ![]() |
Fairy Pine Resin |
Consumables
Icon | Description | Sources |
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Dexterity Growth Dexterity Growth is a status effect that uses a stack to increase dexterity gained from a pickup by 1. |
Calcium |
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Fish Bones Fish Bones Power is a buff that grants 20% increased damage dealt to bosses and lasts 1 room. |
Fish Bones |
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Frost Flounder Frost Flounder Power is a buff that grants 20% increased cold damage and lasts 1 room. |
Frost Flounder |
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Oceans Bounty Oceans Bounty is a buff that grants 10% increased damage, 5% increased attack speed and 5% increased movement speed and lasts 20 rooms. |
Tuna or Anchovy |
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Strength Growth Strength Growth is a status effect that uses a stack to increase strength gained from a pickup by 1. |
Protein |
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Rainbow Trout Rainbow Trout Power is a buff that grants 20% increased elemental damage and lasts 1 room. |
Rainbow Trout |
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Shellfish Surge Shellfish Surge is a buff that grants +5% critical hit ![]() ![]() ![]() |
Lobster or Crab |
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Summoned Storm Summoned Storm is a status effect that periodically triggers a lightning strike that deals 5 to 500 lightning damage 4 times per second. Lasts 10 rooms. |
Storm In A Bottle |
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Swordfish Swordfish Power is a buff that grants 20% increased physical damage and lasts 1 room. |
Swordfish |
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Intelligence Growth Intelligence Growth is a status effect that uses a stack to increase intelligence gained from a pickup by 1. |
Zinc |
Marks
Icon | Description | Sources |
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Ascetics Mark Ascentic's Mark is a mark that guarantees 5 crushing hits ![]() |
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Fighters Mark Fighter's Mark is a mark that guarantees 10 ruthless hits ![]() |
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Hunters Mark Hunter's Mark is a mark that guarantees 20 lucky hits ![]() |
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Rogues Mark Rogue's Mark is a mark that guarantees 10 critical hits ![]() |
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Potions
Icon | Description | Sources |
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Agility Potion Agility Potion is a potion buff that increases movement speed by 20% and lasts 10 rooms. |
Agility Potion |
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Berserker Potion Berserker Potion is a potion buff that increases attack speed by 10% and lasts 10 rooms. Tooltip in-game is currently bugged v0.2.3 |
Berserker Potion |
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Treasure Potion Treasure Potion is a potion buff that grants 25% magic find ![]() |
Treasure Potion |
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Gulp Potion Gulp Potion is a potion buff that grants 50% faster flask drink speed and lasts 10 rooms. |
Gulp Potion |
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Lethality Potion Lethality Potion is a potion buff that grants 75% critical hit ![]() |
Lethality Potion |
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Luck Potion Luck Potion is a potion buff that grants +1 luck and lasts 10 rooms. |
Luck Potion |
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Mana Potion Mana Potion is a potion buff that grants +15% mana drain refund and lasts 10 rooms. & Mana Elixir is a potion buff that grants +20% mana drain refund and lasts forever. is an upgraded version that uses the same icon. |
Mana Potion & Mana Elixir |
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Mundane Potion Mundane Potion is a potion buff that does nothing and lasts 10 rooms. |
Mundane Potion |
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Power Potion Power Potion is a potion buff that grants +20 power and lasts 10 rooms. |
Power Potion |
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Retaliation Potion Retaliation Potion is a potion buff that grants +4 seconds of invincibility after taking damage and lasts 10 rooms. |
Retaliation Potion |
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Stamina Potion Stamina Potion is a potion buff that grants 30% faster stamina ![]() |
Stamina Potion |
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Recovery Potion Recovery Potion is a potion buff that recovers 1/2 heart ![]() |
Recovery Potion |
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Inferno Potion Inferno Potion is a potion buff that grants an inferno orbital that deals fire damage and inflicts burn. Lasts 10 rooms. Icon in-game is currently bugged and shows the potion where the buff should be v0.2.3 |
Inferno Potion |
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Unknown 32 May be the intended icon for Retaliation Potion? |
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Bartering Potion Bartering Potion is a potion buff that adds +3 gold ![]() |
Bartering Potion |
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Wrath Potion Wrath Potion is a potion buff that grants +10% critical hit ![]() |
Wrath Potion |
Booze
Icon | Description | Sources |
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Beer Beer is a stackable booze buff that grants 10% increased damage and adds +1 tipsiness per stack. |
Beer |
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Champagne Champagne is a stackable booze buff that grants 10% increased companion ![]() |
Champagne |
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Mead Mead is a stackable booze buff that grants 10% increased melee attack speed and adds +1 tipsiness per stack. |
Mead |
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Rum Rum is a stackable booze buff that grants +5% lucky hit ![]() |
Rum |
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Sake Sake is a stackable booze buff that grants +5% melee critical strike ![]() |
Sake |
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Tequila Tequila is a stackable booze buff that grants +25% critical hit ![]() |
Tequila |
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Whiskey Whiskey is a stackable booze buff that grants 5% increased attack speed and adds +1 tipsiness per stack. |
Whiskey |
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Wine Wine is a stackable booze buff that grants 25% increased damage over time and adds +1 tipsiness per stack. |
Wine |
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Tipsiness Maximum number of Booze buffs you can have active at once. Increases by 1 for each Booze item you drink. Each stack lasts 10 rooms and the default max is 3. The max can be increased by eating Cheese. Having the Boozer trait makes stacks permanent. |
Drinking any Booze item. |
Enemy
Icon | Description | Obtained From: |
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Webbed Webbed is a status effect that gives you 50% less movement speed. |
Web Enchantment, Spider Queen |
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Poison Poison is a status effect that reduces the amount of Hearts ![]() |
Enemy Poison Projectiles |
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Wither Wither is a stackable status effect that reduces movement speed by -1% per stack. Stacks last 0.3 seconds decaying one after another. Up to 25 stacks. |
Skull Lord? |
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Petrified Petrified is a status effect that slows Stamina ![]() ![]() |
Serpent Basilisk |
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Imminent Death Imminent Death is a status effect that will kill you upon reaching 3 stacks. |
Grandfather Clock |
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Binding Chains Binding Chains is a status effect that makes you unable to dash and lasts 7.5 seconds. |
Amon |
Weapon
Icon | Description | Sources |
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Archon Archon is a stackable status effect that grants +3 intelligence per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. |
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Aurora Aurora is a radiant damage over time status effect that deals 250% of radiant infliction damage as radiant damage 2 times per second for 10 seconds. |
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Locust Locustis a status effect that spawns up to 3 beetle when the affected target dies. Each stack lasts 4 seconds. |
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Bola Bola is a stackable status effect that after not refreshing it for 1 seconds, consumes all stacks to deal 100% of accumulated infliction damage as explosion damage. Up to 5 stacks. |
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Cha-Cha-Cha Cha-Cha-Cha is a stackable buff that grants 20% increased periodical rate per stack. Stacks last 4 seconds decaying one after another. Up to 3 stacks. |
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Chrono Shift Chrono Shift is a debuff that reduces movement speed by up to 30% and lasts 4 seconds. |
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Clack Clack is a stackable damage over time status effect that deals 50% of infliction damage as striking damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 5 times. |
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DNA Alteration DNA Alteration is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 2 stacks. A stack lasts 0.5 seconds. |
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Drain Drain is a debuff that reduces movement speed by up to 25% and lasts 4 seconds. |
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En Garde En Garde is a buff that grants 20% increased attack speed and lasts 8 seconds. |
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Grapple Grapple is a debuff that makes the target take 30% more damage and move 30% slower and lasts 1 second. |
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Haunt Haunt is a status effect that spawns up to 1 ghost when the affected target dies. Lasts 10 seconds. |
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Invigorate Invigorate is a buff that grants 25% increased movement speed and lasts 25% seconds. |
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Limit Break Limit Break is a status effect that grants +100% critical hit ![]() ![]() ![]() |
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Limited Power Limited Power is a stackable status effect that grants +10 power per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. |
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Paper Bomb Paper Bomb is a stackable status effect that after not refreshing it for 1 seconds, consumes all stacks to deal 200% of accumulated infliction damage as explosion damage. Up to 5 stacks. |
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Piranha Bites Piranha Bites is a status effect that deals 200% of infliction damage as thrusting damage 2 times per second for 4 seconds. |
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Shiver Shiver is a cold damage over time status effect that deals 400% of cold infliction damage as cold damage 2 times per second for 10 seconds. |
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Shriek Shriek is a physical damage over time status effect that deals 100% of physical infliction damage as wound damage 2 times per second for 8 seconds. |
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Silver Bolt Silver Bolt is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 3 stacks. A stack lasts 4 seconds. |
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Snow Brand Snow Brand is a cold damage over time status effect that deals 100% of cold infliction damage as fire damage 2 times per second. Lasts 4 seconds. |
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Sugar Rush Sugar Rush is a stackable buff that grants 10% increased attack and movement speed per stack. Stacks last 1 second decaying one after another. Up to 5 stacks. |
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Supersonic Supersonic is a status effect that doubles the attack speed of this weapon and lasts 4 seconds. |
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Virus Virus is a damage over time status effect that deals 100% of infliction damage as energy damage 1 time per second for 8 seconds. |
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Auras
Icon | Description | Sources |
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Corruption Aura Template:KW/CorruptAura/b |
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Burn Aura Inflicts Burn to enemies in radius, 4 times per second. Assumes 250 infliction damage. |
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Holy Aura Template:KW/Holy Aura/b |
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Shock Aura Inflicts Shock to enemies in radius, 5 times per second. |
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Poison Aura Inflicts Poison to enemies in radius, 5 times per second. Assumes 250 infliction damage. |
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Emotions
Icon | Description | Sources |
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Acceptance Acceptance is a status effect that grants 100% increased effects of emotion buffs and lasts 4 seconds. |
Bard song |
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Arrogance Arrogance is a emotion buff that grants 100% increased damage with non-crits and lasts 8 seconds. |
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Berserk Berserk x1.30 Attack Speed x1.30 Movement Speed Duration: 10 seconds Max Stacks: 1 [Emotion] [Buff] |
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Charm Charm x1.25 Damage Taken at Far Range ![]() Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
Bard song, Category:Charm |
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Concentration Concentration is a buff that grants 100% increased effects of infusion buffs and lasts 1 room. Concentration is lost when you take damage. |
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Confusion Confusion is a status effect that doubles the effect of debuffs on the target and lasts 8 seconds. |
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Demon Rage Demon Rage is a buff that grants 100% increased attack speed with the Demon Blade and lasts 4 seconds. |
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Empathy Empathy is an emotion buff that grants 100% increased stats granted by companions and lasts 4 seconds. |
Bard song |
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Fear Fear +50% to Damage Taken Roll Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
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Fury Fury +4% Attack Damage Duration: 4 seconds Max Stacks: 10 [Emotion] [Buff] |
Bard song |
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Glee Glee is an emotion buff that grants 20% increased movement speed and lasts 4 seconds. |
Bard song |
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Horror Horror is a emotion debuff that adds +200% to minimum damage taken roll and counts as Fear and lasts 8 seconds. |
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Hunger Hunger is a buff that grants +300% critical hit❗ multiplier with The Hungry Blade and lasts 4 seconds. |
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Intimidate Intimidate x1.25 Melee Damage Taken Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
Bard song, Category:Intimidate |
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Joy Joy is an emotion buff that grants +20% lucky hit ![]() |
Bard song |
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Pride Pride is an emotion buff that grants 100% increased effects of status effects inflicted by auras and lasts 4 seconds. |
Bard song |
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Rage Rage +4% Attack Speed Duration: 4 seconds Max Stacks: 10 [Emotion] [Buff] |
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Raised Morale Morale is a stackable buff that permanently grants +10 power per stack. Stacks up to 10 times. Stacks halve when you take damage. |
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Taunt Taunt x1.35 Damage Taken at Close Range ![]() Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
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Trigger Mania Trigger Mania is an emotion buff that grants 1% increased attack speed. Stacks last 1 second decaying one after another. Up to 10 stacks. |
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Events
Icon | Description | Sources |
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Architect's Game Upon reaching 3 stacks, grants Architect's Power |
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Architect Power 1 100% more attack speed [8s] |
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Architect Power 2 Periodically triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. multiple random damaging effects, 8 times per second. [3s] |
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Architect Power 3 +100% Critical Hit ![]() ![]() ![]() |
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Dexterity Growth Gain +1 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. from pickups. [x5] |
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Intelligence Growth Gain +1 IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. from pickups. [x5] |
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Strength Growth Gain +1 StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. from pickups. [x5] |
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Dragon Fever 100% increased damage [10 rooms] |
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Fairy Blessing On entering a floor, if you don't have a Soul Heart ![]() |
Fairy Spring event |
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Moonlight's Path 50% reduced chance of Curse ![]() ![]() |
Sin Goddess event |
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Relaxed 25% increased Stamina ![]() ![]() |
Oasis event |
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Sunlight's Path Permanently prevents Curse ![]() ![]() |
Sunlight Altar event |
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Wart Reduces the chance of Luck ![]() ![]() ![]() Chance For: ↳Upgrading Room Reward ↳Win in Arcade ↳Extra Trait offered ↳Roll lowest price in Shop Grants Lucky Hit Chance ![]() |
Frog Princess event |
Guarentee
Icon | Description | Obtained From: |
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Generic
Icon | Description | Obtained From: |
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Poison Your Health Flask recovers 50% less health. |
Taking a hit from a poison attack. |
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Speed Boost 10% increased movement speed per stack [max 3 stacks] |
Zephyr, Swift Blade |
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Swiftness 20% increased movement speed |
Winged Boots |
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Tailwind 5% increased attack and movement speed per stack [Max 4 stacks] |
Weapons that provide Tailwind |
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Adrenaline 40% more damage dealt |
Adrenaline Trait |
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Quickstep 20% increased movement speed and attack speed |
Quickstep Trait |
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Rampage 5% increased damage dealt per stack |
Rampage Trait |
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Defense Break Halves defense of affected target for 4 seconds. |
Weapons that inflict Defense Break |
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From the Shadows You deal 100% more damage for 4 seconds after your next attack. |
Shadowsneak Dagger |
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Momentum 15% increased damage dealt per stack [Max 3 stacks] |
Momentum Trait |
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Ambush 5% increased damage per stack |
Starting blessing buff |
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Monkey Power +1 to all proficiency |
Monkey Shrine Event |
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Quick Cast 1% increased attack speed per stack |
Quick Cast Trait |
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Assassin's Grace +10% critical hit chance |
Thieves Boots |
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Combat Prowess 25% increased melee damage |
Dragonscale Greaves |
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Finesse 5% increased attack speed per stack |
Starting blessings |
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Increased Defenses Reduces damage taken |
Death/Mega Death phase |
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Increased Defenses Reduces damage taken |
Kraken |
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Decay 10% increased DoT damage per stack [Max 20 stacks] |
Decay Trait |
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Trick Shot Deal 50% more damage |
Gunslinger innate ability |
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Dynamo 1% increased damage dealt per stack |
Dynamo Trait |
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Elite Gunner Your weapon deals 100% more damage. |
Golden Desert Eagle |
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Increased Defenses Reduces damage taken |
Pharoah, Shield Enchanted enemies |
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Blood Lust 30% increased attack speed |
The Hand of Blood |
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Increased Defenses Reduces damage taken |
Phoenix |
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Tiny Dancer +10 Dex |
Ballet Shoes |
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Hidden Hornet Technique +125 bonus damage dealt |
Hornet Ring |
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Disarm Disarmed enemies deal 50% less damage. |
Innate ability for Soldier. Inflicted using 2H melee weapons. |
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Divine Departure Stacks up to 10 times. Inflicts 100% bonus DMG on reaching max stacks. |
Gryphon |
Removed/Unused Status Effects
Icon | Description | Example methods of obtaining |
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Tropical Fish +0.5s to bonus invincibility time after dash. |
no longer in the game |
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Kelp Effect ??? |
now just grants +1 stanmina Kelp |
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Goldfish Effect ??? |
now grants gold Goldfish |
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Jellyfish Effect ??? |
changed to a companion Jellyfishing Net |
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Sea Urgent Effect ??? |
changed to an offhand Sea Urchin Orb |
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Single Out 25% more damage while fighting exactly 1 enemy. |
Old Single Out trait. Trait no longer shows the status effect. |
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Curse Old cursed icon |
Enemies attacks that curse you or Cinder modifiers. |
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Curse Immunity Full curse immunity. |
Old goddess statue event buff (Grants 3 Absolution now) |
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Poison Resistance Immune to poison |
Old Poison antidote |
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Amaterasu Deals 100% of infliction DMG per second and lasts forever. |
Dark Wand |
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Swagger Every 5th primary attack will be a guaranteed critical hit. |
Swagger |
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Ruthless Every 3rd primary attack deals double damage. |
Ruthless |
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Power Shrine25% more damage dealt. Luck Shrine+1 Luck Frenzy Shrine25% more attack speed |
Replaced with Blessings |
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Cursed Sunder Shrine+10% defense penetration Cursed Energy Shrine+1 Stamina ![]() Cursed Deadly Shrine+10% critical hit chance Cursed Fortune Shrine+1 luck |
Replaced with Blessings |
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Versatility 30% increased damage 30%increased attack speed |
Item reworked Green Hoodie |
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Blood Focus +125% increased hit multiplier +20% critical hit chance |
Item reworked Red Hoodie |
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Misfit's Delight Your are invulnerable to enemies. |
Item reworked Misfit's Sword |
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Demon Scourge +1 Heart ![]() |
Item rewored Demon Shell |
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Determination You are filled with determination. You deal 10% more damage. |
Hero Grave Event now grants 1 heart |
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Jungle Power You are blessed by the jungle pylon. Shrine effects last +10 rooms |
Jungle Pylon Event now grants magic find |
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Wishing Well +1 Luck |
Wishing Well Event |
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Panda Cunning +15 Intelligence |
Panda Mask |
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Panda Reflexes +15 Dexterity |
Panda Mask |
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Panda Strength +15 Strength |
Panda Mask |
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Panda Luck +1 Luck |
Panda Mask |
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Endurance Potion Defy death +1 more times |
no longer in the game |
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Green Blossom +1 Stamina ![]() |
Green Blossom no longer shows the buff icon |
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Holy Infusion Weapons deal holy damage and inflict Judgement |
Holy Water now uses a new icon and name |
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Strength Growth +1 Strength gained from Strength pickups |
Protein icon updated |
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Dexterity Growth +1 Dexterity gained from Dexterity pickups |
Calcium icon updated |
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Intelligence Growth +1 Intelligence gained from Intelligence pickups |
Zinc icon updated |
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Song of the Coward Deal 25% more damage at far range. |
Random song buff from Bard |
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Song of Focus Gain +5% critical hit chance per second, up to 30%. Accumulated amount resets when you dash. |
Random song buff from Bard |
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Song of the Right Path Gain 5 gold any time you go through the right door. |
Random song buff from Bard |
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Song of the Careful If you don't take damage this floor, gain +1 Heart ![]() |
Random song buff from Bard |
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Song of the Dancer Gains 30% increased attack speed if you have dashed in the past 4 seconds. |
Random song buff from Bard |
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Song of Celebration Grants a Gift Box when you gain a new trait |
Random song buff from Bard |
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Song of Bravery Deal 30% more damage at close range. |
Random song buff from Bard |
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Song of Growth +1 Intelligence gained from Intelligence pickups +1 Strength gained from Strength pickups +1 Dexterity gained from Dexterity pickups |
Random song buff from Bard |
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Song of Humility If you don't acquire a new trait this floor gain a Power Gem |
Random song buff from Bard |
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Song of the South Gain +1 all proficiency while in the bottom half of the room |
Random song buff from Bard |
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Inspired Focus +5% critical hit chance per stack |
From Song of Focus buff |
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Bone Shatter Reduces defense by 5% per stack. Up to 5 stacks. |
Boneforce |
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Death's Mark Doubles Health ![]() |
Mega Death, old Cinder Modifier |