General
There are currently 16 cinder modifiers in the game. Cinders are intended to increase the games difficulty at a pace the player is comfortable with. The game is roughly planned to be played at around Cinder 12 difficulty-wise.
List of Cinders
|
Changes
|
Double-Edged Sword
|
Bosses have 25% less health and armor in the first phase but 25% more health and armor in the second phase.
|
Inferior Arms
|
Your starting weapon has a negative enchantment.
Weapons are more likely to spawn with a negative enchantment.
|
Occult Grounds
|
Floors contain up to 3 times more packs of enchanted enemies.
|
Warming Up
|
Stamina regeneration is delayed by +3 seconds on floor 1, +2 seconds on floor 2 and +1 second on floor 3.
|
Cascading Pain
|
Increased chance for cursed rewards to appear.
|
Ill-Equipped
|
Start with -2 inventory slots.
|
Remote Guardians
|
Bosses are initially accompanied by 2 soul-automatons.
Automatons start to self-repair 2.5 seconds after not taking damage.
|
Unjust Incentive
|
Some doors require sacrificing 1 heart to open them.
|
Archnemesis
|
Bosses, Mimics and Baslisks are enchanted.
|
Calamitous Visions
|
Adds additional oppressive enemy enchantments into the pool of enemy enchantments.
|
Defensive Measures
|
Enchanted enemies have a 30% chance to be enchanted with an additional defensive modifier.
|
Ebb and Flow
|
Floor 1 has 3 fewer rooms.
Floor 2 has 2 fewer rooms.
Floor 3 has 1 fewer room.
Floor 8 has 1 more room.
Floor 9 has 2 more rooms.
Floor 10 has 3 more rooms.
|
Centurion Hunter
|
A soul automaton X variation will sometimes invade a combat encounter and attack you.
|
Conquerors Will
|
Bosses subdue you and your companions for 8 seconds when the fight starts and upon transitioning into phase 2.
While subdued you deal 50% less damage.
|
Pestilence
|
Rooms have a rising chance to contain an infested enemy.
|
Twice Enchanted
|
Enchanted enemies have a 75% chance to be enchanted with an additional secondary modifier.
|
Removed/Changed Cinders
History
- Most Cinders have been reworked or replaced.