Charm
From Tiny Rogues Wiki
List of Charms
Name | Effect | Attunement | Rarity | |
---|---|---|---|---|
Fletcher Charm | +10% Ranged Damage | 0 | 1 Common | |
Energy Charm | +25% Stamina Recovery Speed | 0 | 1 Common | |
Brawler Charm | +10% Melee Damage | 0 | 1 Common | |
Scholar Charm | +10% Magic Damage | 0 | 1 Common | |
Muscle Charm | +25 Equip Load Capacity | 0 | 1 Common | |
Mind Charm | +20% Mana Recovery | 0 | 1 Common | |
Tattered Skill Charm | +10% Skill Effect ( ) | 0 | 1 Common | |
Drake Charm | +30% Damage against Dragons | 1 | 2 Uncommon | |
Cross Charm | +4 seconds of Invincibility After Taking Damage | 1 | 2 Uncommon | |
Boxing Charm | +20% Damage at Close Range Hits at Close Range deal x1.20 Damage. | 0 | 2 Uncommon | |
Azure Charm | +3 IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. | 0 | 2 Uncommon | |
Rejuvenation Charm | On Boss Defeated, recover +1 Heart . |
1 | 2 Uncommon | |
Radio | Every 1 second, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. Music that deals 110 to 250 soundEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. Damage. [Tick] |
1 | 2 Uncommon | |
Rabbit Charm | +10% Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen. | 0 | 2 Uncommon | |
Jade Charm | +3 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. | 0 | 2 Uncommon | |
Imp Charm | +30% Damage against Fiends | 1 | 2 Uncommon | |
Tent | Recover +2 Hearts upon entering a Floor | 10 | 2 Uncommon | |
Compass | Find Boss Rooms 1 Room earlier. | 10 | 2 Uncommon | |
Garnet Charm | +3 StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. | 0 | 2 Uncommon | |
Wind Charm | 5% Movement Speed | 0 | 2 Uncommon | |
Fortune Charm | +1 Magic Find Magic Find Chance For: ↳ Upgrading Item Rarity ↳ Completing Sets ↳ Weapons to be Pre-Enchanted Makes you find more Rare, Epic and Legendary items. |
0 | 2 Uncommon | |
Reach Charm | +25% Close Range Hits at Close Range deal x1.20 Damage. Threshold -12.5% Far Range Hits at Far Range deal x0.90 Damage. Threshold |
0 | 2 Uncommon | |
Armor Charm | +1/1 armor | 1 | 3 Rare | |
Heart Charm | +1/1 heart | 1 | 3 Rare | |
Block Charm | +1/1 block Block prevents one hit of damage taken. Refreshes each floor. |
1 | 3 Rare | |
Evasion Charm | +1/1 evade Evade prevents one hit of damage taken. Refreshes after completing 5 combat encounters without taking damage or evading. | 1 | 3 Rare | |
Flask Charm | +1/1 -flaskFlasks take 2 seconds to drink and recover 1 heart . To use a flask hold V. |
1 | 3 Rare | |
Suppression Charm | +1/1 suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor. | 1 | 3 Rare | |
Flow Charm | +20% Tick SpeedTick Speed modifies the rate of any effect with a [Tick] tag. | 0 | 3 Rare | |
Firebird Charm | +1 to FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. Weapon Upgrade Level |
0 | 3 Rare | |
Elusive Charm | +0.25 seconds of Invincibility After Dash | 1 | 3 Rare | |
Bone Charm | +20% PhysicalWound, Striking, Slashing and Thrusting are considered physical damage. Damage | 0 | 3 Rare | |
Skill Charm | +25% Skill Effect ( ) | 0 | 3 Rare | |
Rainbow Charm | +20% Elemental Damage | 0 | 3 Rare | |
Precision Charm | +5% Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier. | 0 | 3 Rare | |
Orb Charm | +25% Orbital Speed | 0 | 3 Rare | |
Mana Charm | +1/1 Mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. | 1 | 3 Rare | |
Gold Charm | +1 Treausre Find Treasure Find Chance For: ↳ +1 Boss Reward ↳ +1 Item in Chests ↳ Maximum Reward Amount |
1 | 3 Rare | |
Skull Charm | +20% Damage against Bosses | 3 | 3 Rare | |
Snowbird Charm | +1 to ColdChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]All cold damage is elemental damage and inflicts Chill. Weapon Upgrade Level |
0 | 3 Rare | |
Soul Heart Charm | On Boss Defeated, gain a Soul Heart . |
1 | 3 Rare | |
Stamina Charm | +1 Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). | 1 | 3 Rare | |
Thunderbird Charm | +1 to LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. Weapon Upgrade Level |
0 | 3 Rare | |
Tiger Charm | +10% Attack Speed | 0 | 3 Rare | |
Root Charm | +20% NatureNettles Deals 5 to 10 Nature Damage when target takes damage Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 5 Duration: 4 seconds [Ailment]All nature damage is considered elemental damage and inflicts Nettles. Damage |
0 | 3 Rare | |
Goblin Charm | +5 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. -5 StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. |
0 | 3 Rare | |
Golden Spatula | +10% Chance for Food Rewards to upgrade | 10 | 3 Rare | |
Gazer Charm | +5 IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. -5 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. |
0 | 3 Rare | |
Zombie Charm | +5 StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. -5 IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. |
0 | 3 Rare | |
Buff Upgrade | +20% Buff Effect | 1 | 3 Rare | |
Debuff Upgrade | +20% Debuff Effect | 1 | 3 Rare | |
Equip Load Upgrade | +15 Equip Load Capacity | 1 | 3 Rare | |
Luck Upgrade | +1 Luck Lucky Hits have x2.00 chance for Hit Effects to happen. Luck Chance For: ↳Upgrading Room Reward ↳Win in Arcade ↳Extra Trait offered ↳Roll lowest price in Shop Grants Lucky Hit Chance. |
1 | 3 Rare | |
Magi-Tech Upgrade | +10% Damage per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have | 1 | 3 Rare | |
Magic Find Upgrade | +1 Magic Find Magic Find Chance For: ↳ Upgrading Item Rarity ↳ Completing Sets ↳ Weapons to be Pre-Enchanted Makes you find more Rare, Epic and Legendary items. |
1 | 3 Rare | |
Mana Upgrade | +15% Mana Recovery | 1 | 3 Rare | |
Orbital Upgrade | +35% Orbital Damage | 1 | 3 Rare | |
Power Upgrade | +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. | 1 | 3 Rare | |
Skill Upgrade | +20% Skill Effect ( ) | 1 | 3 Rare | |
Friendship Charm | +1 Companion Capacity | 0 | 4 Epic | |
Devil Charm | +5 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. per point of Evil you have | 1 | 4 Epic | |
Clover Charm | +3 Luck Lucky Hits have x2.00 chance for Hit Effects to happen. Luck Chance For: ↳Upgrading Room Reward ↳Win in Arcade ↳Extra Trait offered ↳Roll lowest price in Shop Grants Lucky Hit Chance. |
1 | 4 Epic | |
Chaos Charm | +5 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. per point of Chaos you have |
1 | 4 Epic | |
Bounty Hunter License | All Enemies count as Dragons and Fiends. | 1 | 4 Epic | |
Angel Charm | +5 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. per point of Good you have | 1 | 4 Epic | |
Order Charm | +5 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. per point of Lawful you have |
1 | 4 Epic | |
Hex Charm | +100% HexHex is a status effect that doubles the effect of debuffs and lasts 4 seconds. Effect | 1 | 4 Epic | |
Dragon Eye Charm | +1 Treausre Find Treasure Find Chance For: ↳ +1 Boss Reward ↳ +1 Item in Chests ↳ Maximum Reward Amount +0.25% Damage per Gold you have |
1 | 5 Legendary | |
Blizzard Charm | Inflicts ChillChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment] to all Enemies. |
1 | 5 Legendary | |
Abyssal Charm | +10 Curse Cursed Hits have x0.50 chance for Hit Effects to happen. | 1 | 5 Legendary | |
Hero Charm | +1 to Weapon Upgrade Level | 0 | 5 Legendary | |
Watcher Charm | Inflicts InsightInsight x1.10 Damage Taken Duration: 4 seconds Max Stacks: 1 [Debuff] to all Enemies. |
1 | 5 Legendary |