User:Ken
From Tiny Rogues Wiki
Ranged
| Name | Weapon Type | Rarity | Handling | Damage Range | APS | Range | Effect | STR | DEX | INT | |
|---|---|---|---|---|---|---|---|---|---|---|---|
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Alchemical Concoction | 1 | 1 Common |
135-150 | 1.5 | Medium | Primary attack deals poison damagePoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.. | E | D | ||
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Arcane Shuriken | 2 | 1 Common |
65-130 | 3 | Medium | Primary attack deals Slashing DamageAll slashing damage is physical damage.. Gains +10% Critical Hit |
C | C | ||
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Auto Crossbows | 3 | 2 Uncommon |
55-105 | 5 | Far | Primary attack deals Thrusting DamageAll thrusting damage is physical damage.. If you have at least 30 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats.: Gains +100% Attack Speed. |
B | D | ||
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Bazooka | 3 | 2 Uncommon |
245-640 | 1 | Very Far | Primary attack deals Explosion DamageExplosion damage persists through the armor threshold.. Deals +100% Damage at Far Range |
D | B | D | |
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Blastbark | 4 | 2 Uncommon |
145-405 | 2 | Very Far | Primary attack deals explosion damageExplosion damage persists through the armor threshold.. | E | A | E | |
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Blowgun | 2 | 1 Common |
210-230 | 1.5 | Far | Primary attack deals Poison DamagePoison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]. Grants +100% PoisonPoison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] Duration. |
C | D | ||
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Bola Crossbow | 3 | 2 Uncommon |
120-250 | 2 | Far | Primary attack deals thrusting damageAll thrusting damage is physical damage. and inflicts BolaBola is a stackable status effect that after not refreshing it for 1 seconds, consumes all stacks to deal 100% of accumulated infliction damage as explosion damage. Up to 5 stacks.. | D | B | ||
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Boneforce | 5 | 2 Uncommon |
50-110 | 4 | Very Far | Primary attack deals thrusting damageAll thrusting damage is physical damage.. This weapon gains +100% Crushing Hit Chance |
S | S | ||
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BOOM-erang | 4 | 1 Common |
115-235 | 2 | Far | Primary attack deals striking damageAll striking damage is physical damage.. Triggers an explosionExplosion damage persists through the armor threshold. dealing explosion damageExplosion damage persists through the armor threshold.. |
A | C | ||
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Brick | 2 | 1 Common |
85-175 | 2 | Medium | Primary attack deals striking damageAll striking damage is physical damage.. This weapon gains +100% crushing hit |
D | D |









