User:Ken
From Tiny Rogues Wiki
Ranged
Name | Weapon Type | Rarity | Handling | Damage Range | APS | Range | Effect | STR | DEX | INT | |
---|---|---|---|---|---|---|---|---|---|---|---|
Alchemical Concoction | 1 | 1 Common |
135-150 | 1.5 | Medium | Primary attack deals poison damagePoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.. | E | D | |||
Arcane Shuriken | 2 | 1 Common |
65-130 | 3 | Very Far | Primary attack deals slashing damageAll slashing damage is physical damage.. | C | C | |||
Auto Crossbows | 3 | 2 Uncommon |
55-105 | 5 | Far | Primary attack deals thrusting damageAll thrusting damage is physical damage.. | A | D | |||
Bazooka | 3 | 2 Uncommon |
245-640 | 1 | Very Far | Primary attack deals explosion damageExplosion damage persists through the armor threshold.. | B | B | |||
Blastbark | 4 | 2 Uncommon |
145-405 | 2 | Very Far | Primary attack deals explosion damageExplosion damage persists through the armor threshold.. | E | A | E | ||
Blowgun | 2 | 1 Common |
210-230 | 1.5 | Far | Primary attack deals poison damagePoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.. | D | ||||
Bola Crossbow | 3 | 2 Uncommon |
120-250 | 2 | Far | Primary attack deals thrusting damageAll thrusting damage is physical damage. and inflicts BolaBola is a stackable status effect that after not refreshing it for 1 seconds, consumes all stacks to deal 100% of accumulated infliction damage as explosion damage. Up to 5 stacks.. | D | B | |||
Boneforce | 5 | 2 Uncommon |
50-110 | 4 | Very Far | Primary attack deals thrusting damageAll thrusting damage is physical damage.. This weapon gains +100% Crushing Hit Chance Crushing Hits are guaranteed to roll top end damage.. |
S | S | |||
BOOM-erang | 4 | 1 Common |
115-235 | 2 | Far | Primary attack deals striking damageAll striking damage is physical damage.. Triggers an explosionExplosion damage persists through the armor threshold. dealing explosion damageExplosion damage persists through the armor threshold.. |
A | C | |||
Brick | 2 | 1 Common |
85-175 | 2 | Medium | Primary attack deals striking damageAll striking damage is physical damage.. This weapon gains +100% crushing hit Crushing Hits are guaranteed to roll top end damage. chance. |
D | D | |||
Buriza | 3 | 2 Uncommon |
105-140 | 2 | Far | Primary attack deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. . | C | B | |||
Chakrams | 1 | 1 Common |
70-145 | 3 | Far | Primary attack deals slashing damageAll slashing damage is physical damage.. | D | E | |||
Chloroblast Bow | 4 | 2 Uncommon |
90-200 | 4 | Very Far | Primary attack deals nature damageNettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles. and inflicts NettlesNettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. . | S | ||||
Cluckeye Bow | 3 | 2 Uncommon |
60-130 thrusting 610-1605 explosion |
2 | Far | Primary attack deals thrusting damageAll thrusting damage is physical damage.. Has a 20%🍀 chance to cluck on attack. Cluck is a secondary attack that deals explosion damageExplosion damage persists through the armor threshold.. |
B | ||||
Composite Bow | 2 | 2 Uncommon |
125-150 | 2 | Very Far | Primary attack deals thrusting damageAll thrusting damage is physical damage.. This weapon has a +25% chance for attacks to repeatRepeated attacks deal 25% less damage. . |
E | C | |||
Compound Bow | 4 | 2 Uncommon |
95-200 | 3 | Very Far | Primary attack deals thrusting damageAll thrusting damage is physical damage.. This weapon has a 100% chance for attacks to repeatRepeated attacks deal 25% less damage. . |
A | C | |||
Cross Glaive | 3 | 1 Common |
40-90 | 2 | Far | Primary attack deals slashing damageAll slashing damage is physical damage., can hit multiple times and inflicts JudgementJudgement is a stackable radiant ailment that consumes all stacks to deal 100% of accumulated radiant infliction damage as radiant damage upon reaching 3 stacks. A stack lasts 4 seconds.. | C | B | |||
Crossbow | 1 | 2 Uncommon |
135-280 | 1.5 | Far | Primary attack deals thrusting damageAll thrusting damage is physical damage.. | D | ||||
Crude Bow | 1 | 2 Uncommon |
100-200 | 2 | Far | Primary attack deals thrusting damageAll thrusting damage is physical damage.. | D | ||||
Crystal Bow | 2 | 2 Uncommon |
70-140 | 3 | Far | Primary attack deals thrusting damageAll thrusting damage is physical damage.. On the tally of 3 primary attacks additionally triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. crystals that deal thrusting damageAll thrusting damage is physical damage.. |
E | C | E |