User:Ken

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Revision as of 03:55, 24 December 2023 by Ken (talk | contribs)

Critical Hit The damage from critical hits is multiplied with your critical hit multiplier.
CrossbowCrossbows disable any non-quiver offhand.
Crushing Hits Crushing Hits deal guaranteed Top End Damage.
Demon RageDemon Rage is a buff that grants 100% increased attack speed with the Demon Blade and lasts 4 seconds.
DoomDoom is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 2 stacks. A stack lasts 4 seconds.
JudgementJudgement
x1.25 Radiant Damage Taken
Duration: 4 seconds
Max Stacks: 1
[Ailment]

Lightning DamageShock
x1.04 Damage Taken
Duration: 4 seconds
Maximum Stacks: 5
[Ailment]
All lightning damage is elemental damage and inflicts Shock.

ShockShock
x1.04 Damage Taken
Duration: 4 seconds
Maximum Stacks: 5
[Ailment]

Lucky Hit Lucky Hits have x2.00 chance for Hit Effects to happen.
+20% Lucky Hits Lucky Hits have x2.00 chance for Hit Effects to happen.
Mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage.
Nature DamageNettles
Deals 5 to 10 Nature Damage when target takes damage
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 5
Duration: 4 seconds
[Ailment]
All nature damage is considered elemental damage and inflicts Nettles.

PoisonPoison
Damage: 10 to 20 Poison
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: infinite
Tick Speed: 2
Duration: 4 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]

Poison DamagePoison
Damage: 10 to 20 Poison
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: infinite
Tick Speed: 2
Duration: 4 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]

RuptureRupture
x1.25 Physical Damage Taken
Duration: 4 seconds
Max Stacks: 1
[Ailment]

Silver BoltSilver Bolt is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 3 stacks. A stack lasts 4 seconds.
Slashing DamageAll slashing damage is physical damage.
Sound DamageEcho
Deals 15 to 25 Sound Damage when target takes damage.
Damage Scaling:
0/50 : 0/50 : 0/50
Maximum Stacks: 1
Duration: 4 seconds
[Ailment]
All sound damage inflicts Echo.

Striking DamageAll striking damage is physical damage.
TailwindTailwind
+5% Attack Speed
+5% Movement Speed
+5% Orbital Speed
+5% Tick Speed
Duration: 8 seconds
Max Stacks: 5
[Buff]

Two-Handed2-handed weapons disable your offhand.
VulnerabilityVulnerability
x1.20 Damage Taken
Duration: 8 seconds
Max Stacks: 1
[Hex] [Debuff]