Bosses
From Tiny Rogues Wiki
Floor 1 - The Pit
Boss Details | |
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Weakness: Lightning
Charges; Rubble rains down on player upon hitting wall.
Charges; Rubble rains down on player upon hitting wall three times. | |
Weakness: Fire |
Floor 2 - Boneyard
Boss Details | |
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Weakness: Holy | |
Weakness: Nature |
Floor 3 - Jungle
Boss Details | |
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Weakness: Fire | |
Weakness: Cold |
Floor 4 - Catacombs
Boss Details | |
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Weakness: Holy | |
Weakness: Lightning |
Floor 5 - Desert
Boss Details | |
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Weakness: Dark | |
Weakness: Poison |
Floor 6 - Reef
Boss Details | |
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Weakness: Sound | |
Weakness: Thrust |
Floor 7 - Volcano
Boss Details | |
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Weakness: Lightning | |
Weakness: Lightning |
Floor 8 - Halls of Agony
Boss Details | |
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Weakness: Poison | |
Weakness: Holy |
Floor 9 - Deep Dark
Boss Details | |
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Weakness: Poison | |
Weakness: Fire |
Floor 10 - Death's Castle
Boss Details | |
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Weakness: None |
Optional Bosses
Boss Details | |
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Info | |
Info | |
Info | |
Weakness: None |
General Tips
- Explosive start:
Bombs are very powerful against early floor bosses.
- Study boss patterns:
Bosses have specific patterns of attacks that they follow. Learning these patterns can help you dodge their attacks and strike when they are vulnerable.
- Save your potions:
Potions can be incredibly useful, especially during boss fights. Make sure to save them for bosses where you really need them, rather than using them up early on in the game.
- Be patient:
Boss fights can take a while, so be patient and take your time. Rushing in can often lead to mistakes and unnecessary damage.
- Keep moving:
Staying still makes you an easy target for bosses. Keep moving and dodging their attacks to stay alive.
History
[0.1.9c]:
- Nothing that's known