Cinder

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Revision as of 19:55, 4 April 2023 by Rezyn (talk | contribs) (Created page with "==List of Cinders== {|class="wikitable sortable" style="width:70%;" !class=unsortable style="width:1%;"| !!class=unsortable|Changes |- |<center>'''Human Limits'''</center><br>100px<br><br>|| Effects that work once per room will only work once per floor. <br> Affects: Evasion, Block, Defy Death, Auto Repair |- |<center>'''Inferior Arms'''</center><br>100px|| Your starting weapon has a negative enchantment.<br> Weapons are more likely t...")
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List of Cinders

Changes
Human Limits



Effects that work once per room will only work once per floor.
Affects: Evasion, Block, Defy Death, Auto Repair

Inferior Arms

Your starting weapon has a negative enchantment.
Weapons are more likely to spawn with a negative enchantment.

Marked For Death

Doubles the health Heart damage taken in the 2nd phase of any boss fight.

Occult Grounds

Floors contain up to 5 times more packs of enchanted enemies.


History

[0.1.9c]:

  • Nothing that's known