Revision as of 07:51, 7 January 2024 by NDSi(talk | contribs)(Created page with "Attacking an enemy with same damage type as its resistance will deal a guaranteed {{col|P|not very effective hit}} 12px that scales based on its {{col|P|not very effective hit}} 12px multiplier. The default multiplier is {{col|G|25%}} less damage.")
Attacking an enemy with same damage type as its resistance will deal a guaranteed not very effective hit that scales based on its not very effective hit multiplier. The default multiplier is 25% less damage.