Boots
From Tiny Rogues Wiki
Name | Effect | Attunement | Rarity | |
---|---|---|---|---|
Angel Boots | +5% Movement Speed per point of Good you have | 1 | 2 Uncommon | |
Anti Gravity Boots | You are immune to push and pull effects. | 1 | 2 Uncommon | |
Apprentice Boots | +60% Damage -10% Damage per level |
1 | 1 Common | |
Arcane Slippers | When you recover Mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you also recover 1 Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed).. | 1 | 2 Uncommon | |
Architect's Boots | On Skill Used, grants +40% Movement Speed for 8 seconds. [Buff] | 1 | 4 Epic | |
Ballet Shoes | On Dash, grants +10 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. for 4 seconds. [Buff] | 1 | 2 Uncommon | |
Captain Boots | Modifiers to your Movement Speed also apply to Companion Damage at 200% value. | 1 | 3 Rare | |
Clockwork Boots | Modifiers to your Movement Speed also apply to Tick Speed. | 1 | 3 Rare | |
Clogs | On Dash, maximize all your Tally Effects. | 1 | 3 Rare | |
Clown Shoes | On inflicting TauntTaunt x1.35 Damage Taken at Close Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff], grants SwiftnessSwiftness +20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Buff]. |
0 | 6 Set | |
Conduit Greaves | Every 0.5 seconds triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a ChainLightning that deals 130 to 385 LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. Damage. [Tick] |
1 | 5 Legendary | |
Crystal Greaves | On Dash, triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a CrystalNova that deals 150 to 400 Crystal Damage. |
1 | 2 Uncommon | |
Demolition Boots | +25% ExplosionExplosion damage persists through the armor threshold. Damage. | 0 | 6 Set | |
Devil Boots | +5% Movement Speed per point of Evil you have | 1 | 2 Uncommon | |
Dragonscale Greaves | +1/1 Suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor. On Dash, gain Combat BraveryCombat Bravery x1.20 Melee Damage Duration: 8 seconds Max Stacks: 1 [Emotion] [Buff]. |
1 | 4 Epic | |
Dynamo Treads | +25% Tick SpeedTick Speed modifies the rate of any effect with a [Tick] tag. | 1 | 2 Uncommon | |
Elusive Boots | +1/1 Evade Evades refresh after 5 combat encounters without taking damage or evading. | 1 | 3 Rare | |
Elven Boots | If you haven't taken damage in this room: ↳ +20% Movement Speed |
3 | 6 Set | |
Explorer Boots | +45 Equip Load Capacity | 1 | 2 Uncommon | |
Flip Flops | Your Attacks alternate between dealing guaranteed Lucky Hits Lucky Hits have x2.00 chance for Hit Effects to happen. and cursed hits Cursed Hits have x0.50 chance for Hit Effects to happen.. | 1 | 4 Epic | |
Flippers | If you have at least 30 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats.: ↳ +0.5 seconds of invincibility after dash |
1 | 2 Uncommon | |
Galewind Steps | +10% Movement Speed | 0 | 6 Set | |
Geta | On Dash, gain HasteHaste is a stackable buff that grants 5% increased movement speed per stack. Stacks last 4 seconds decaying at the same time. Up to 2 stacks.. | 1 | 1 Common | |
Goliath Greaves | +20 StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. | 1 | 4 Epic | |
Helsing's Boots | Modifiers to your Movement Speed also apply to Ranged Damage. | 1 | 4 Epic | |
Hercules Boots | +125 Equip Load Capacity | 1 | 3 Rare | |
Hermes Sandals | +100% Movement Speed | 1 | 5 Legendary | |
Hide Boots | +0.25% Movement Speed per point of unused Equip Load Capacity. | 1 | 2 Uncommon | |
House Slippers | +1/1 heart | 1 | 1 Common | |
Ice Climbers | +25% ColdChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]All cold damage is elemental damage and inflicts Chill. Damage |
0 | 6 Set | |
Ice Skates | Modifiers to Movement Speed also apply to ChillChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment] Effect. |
1 | 3 Rare | |
Inferno Treads | Every 0.25 seconds triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. FireRain that deals 210 to 310 FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. Damage. [Tick] |
1 | 5 Legendary | |
Iron Greaves | +1/1 armor | 1 | 1 Common | |
Jester Boots | +35% Stamina Recovery Speed | 1 | 1 Common | |
Knife Shoes | On Dash, triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. Knives that deal 400 to 650 thrustingAll thrusting damage is physical damage. Damage and inflict BleedBleed Damage: 105 to 150 Physical Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick] |
1 | 4 Epic | |
Leather Boots | +10% Movement Speed | 0 | 1 Common | |
Lightning Boots | On Dash, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a Lightning StrikeShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]Chain Lightning Damage Scaling: 0/40 : 0/40 : 0/40 Added Damage Effectiveness: 100% Inflicts: Shock [Trigger] [Lightning] [Elemental] on all Enemies that deals 125 to 375 LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. Damage. |
1 | 3 Rare | |
Mage Treads | +1/1 Mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. | 0 | 2 Uncommon | |
Magi-Tech Boots | +5% Movement Speed per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have | 1 | 3 Rare | |
Merlin's Boots | Modifiers to your Movement Speed also apply to Magic Damage. | 1 | 4 Epic | |
Nimbus Cloud | You count as Standing Still. | 1 | 3 Rare | |
Parsec Boots | +5% Movement Speed per IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. Trait you have | 1 | 3 Rare | |
Peg Leg | +0.25% Movement Speed per Gold you have | 1 | 3 Rare | |
Phantom Steps | +0.25 seconds of Invincibility after Dash | 1 | 1 Common | |
Red Heels | On Dash, inflicts CharmCharm x1.25 Damage Taken at Far Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] to all Enemies. |
1 | 2 Uncommon | |
Rhythm Anklets | +10% Skill Damage | 0 | 6 Set | |
Rocket Boots | On Dash gain Speed BoostSpeed Boost is a stackable buff that grants 10% increased movement speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. . | 1 | 4 Epic | |
Rogue Boots | On Dash, gain StealthStealth is a buff that grants +10% critical hit chance and lasts 8 seconds.. | 1 | 2 Uncommon | |
Roller Skates | +35% Orbital Speed | 1 | 2 Uncommon | |
Roots Boots | +100% Stamina Recovery Speed while Standing Still | 1 | 2 Uncommon | |
Rubber Boots | +25% Stamina Recovery Speed | 0 | 6 Set | |
Running Shoes | +10% Movement Speed per Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). you have | 1 | 2 Uncommon | |
Sandstorm Steps | Every 1 second, triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. SandTwisters that deal 250 to 350 PhysicalWound, Striking, Slashing and Thrusting are considered physical damage. Damage. [Tick] |
1 | 3 Rare | |
Scarab Greaves | +1/1 armor | 1 | 3 Rare | |
Sheriff Boots | +20% Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen. with Guns and Cannons | 0 | 6 Set | |
Sin Treads | +10% Movement Speed per Curse Cursed Hits have x0.50 chance for Hit Effects to happen. you have (Up to 100%) |
1 | 4 Epic | |
Snow Boots | +0.25% Movement Speed per point of Equip Load on you | 1 | 3 Rare | |
Socks with Sandals | On Dash, inflicts IntimidateIntimidate x1.25 Melee Damage Taken Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] to all Enemies. |
1 | 3 Rare | |
Sprinting Shoes | x2.00 value of Movement Speed Modifiers | 1 | 2 Uncommon | |
Tabi | +20% Movement Speed while near a wall | 1 | 1 Common | |
Wander Boots | +2 Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). | 1 | 3 Rare | |
War Boots | +50% Close Range Hits at Close Range deal x1.20 Damage. Threshold | 0 | 6 Set | |
Wildling Boots | +40% Movement Speed while you have RageRage +4% Attack Speed Duration: 4 seconds Max Stacks: 10 [Emotion] [Buff] or FuryFury is a stackable emotion buff that grants 4% increased damage per stack. Stacks last 4 seconds decaying at the same time. Up to 10 stacks. |
1 | 4 Epic | |
Winged Boots | On Dash, gain SwiftnessSwiftness is a buff that grants 25% increased movement speed and lasts 8 seconds.. | 1 | 2 Uncommon | |
Wool Shoes | +1 Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). | 0 | 1 Common | |
Wrapped Boots | On Dash, triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a KickKnives Damage Scaling: 0/40 : 0/40 : 0/40 Added Damage Effectiveness: 100% Inflicts: Bleed [Trigger] [Physical] that deals 500 to 750 strikingAll striking damage is physical damage. Damage. |
1 | 3 Rare |