Cinder

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Revision as of 02:28, 5 April 2023 by Ken (talk | contribs)

List of Cinders

Changes
Human Limits



Effects that work once per room will only work once per floor.
Affects: Evasion, Block, Defy Death, Auto Repair

Inferior Arms

Your starting weapon has a negative enchantment.
Weapons are more likely to spawn with a negative enchantment.

Marked For Death

Doubles the health Heart damage taken in the 2nd phase of any boss fight.

Occult Grounds

Floors contain up to 5 times more packs of enchanted enemies.

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History

[0.1.9c]:

  • Nothing that's known