Mystic: Difference between revisions

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Cold Flux = +0.5s of invincibility after dash.
Cold Flux = +0.5s of invincibility after dash.


Poison Infusion Expire =  
 
Poison Infusion Expire = +1 Luck (+1 Luck Doppel)


Poison Flux = +25% defense penetration
Poison Flux = +25% defense penetration

Revision as of 14:18, 8 April 2023

Information: This page is currently a stub, missing a bunch of information or outdated since a game update. Please bear with us while we fill these in!

Fire Infusion Expire = +5% (10% Doppel) Damage Dealt from Fire Infusion

Fire Flux = Deal +20 bonus damage per level.


Lightning Infusion Expire = +15% Critical Hit Multiplier from Lightning Infusion

Lightning Flux = 15% increased movement speed.


Cold Infusion Expire = +2.5% (3% Doppel) Critical Hit Chance from Cold Infusion

Cold Flux = +0.5s of invincibility after dash.


Poison Infusion Expire = +1 Luck (+1 Luck Doppel)

Poison Flux = +25% defense penetration