Status Effects: Difference between revisions
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| [[File:StatusEffect7.png|50px]] || '''Lightning Infusion'''<br>Weapons deal lightning damage and shock. || Green Spice, Gold Pine Resin Leftovers, Fresh Gold Pine Resin, Gold Pine Resin | | [[File:StatusEffect7.png|50px]] || '''Lightning Infusion'''<br>Weapons deal lightning damage and shock. || Green Spice, Gold Pine Resin Leftovers, Fresh Gold Pine Resin, Gold Pine Resin | ||
|- | |- | ||
| [[File:StatusEffect8.png|50px]] || ''' | | [[File:StatusEffect8.png|50px]] || '''Cold Infusion'''<br>Weapons deal cold damage and chill. || Blue Spice, Crystal Pine Resin Leftovers, Fresh Crystal Pine Resin, Crystal Pine Resin | ||
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| [[File:StatusEffect9.png|50px]] || '''Fire Infusion'''<br>Weapons deal fire damage and burn || Red Spice, Charcoal Pine Resin Leftovers, Fresh Charcoal Pine Resin, Charcoal Pine Resin | | [[File:StatusEffect9.png|50px]] || '''Fire Infusion'''<br>Weapons deal fire damage and burn || Red Spice, Charcoal Pine Resin Leftovers, Fresh Charcoal Pine Resin, Charcoal Pine Resin | ||
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| [[File:StatusEffect10.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect10.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect11.png|50px]] || ''' | | [[File:StatusEffect11.png|50px]] || '''Speed Boost'''<br>10% increased movement speed per stack<br>[max 3 stacks] || [[Zephyr]], [[Swift Blade]] | ||
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| [[File:StatusEffect12.png|50px]] || ''' | | [[File:StatusEffect12.png|50px]] || '''Green Blossom'''<br>+1 {{Stamina}} || [[Items|Green Blossom]] | ||
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| [[File:StatusEffect13.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect13.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect29.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect29.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect30.png|50px]] || '''Tropical Fish'''<br>+0.5s to bonus invincibility time after dash. || [[ | | [[File:StatusEffect30.png|50px]] || '''Tropical Fish'''<br>+0.5s to bonus invincibility time after dash. || [[Items|Tropical Fish]] | ||
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| [[File:StatusEffect31.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect31.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect40.png|50px]] || '''Wrath Potion'''<br>+10% critical hit chance || [[Items|Wrath Potion]] | | [[File:StatusEffect40.png|50px]] || '''Wrath Potion'''<br>+10% critical hit chance || [[Items|Wrath Potion]] | ||
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| [[File:StatusEffect41.png|50px]] || '''Power Shrine'''<br>25% more damage dealt. || Shrine rooms | | [[File:StatusEffect41.png|50px]] || '''Power Shrine'''<br>25% more damage dealt.<br><br>'''Luck Shrine'''<br>+1 Luck || [[Rooms|Shrine rooms]] | ||
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| [[File:StatusEffect42.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect42.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect48.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect48.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect49.png|50px]] || ''' | | [[File:StatusEffect49.png|50px]] || '''Rage'''<br>4% increased attack speed per stack<br>[max 10 stacks] || [[Traits]] | ||
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| [[File:StatusEffect50.png|50px]] || '''Rampage'''<br>5% increased damage dealt per stack || [[Traits]] | | [[File:StatusEffect50.png|50px]] || '''Rampage'''<br>5% increased damage dealt per stack || [[Traits]] | ||
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| [[File:StatusEffect75.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect75.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect76.png|50px]] || ''' | | [[File:StatusEffect76.png|50px]] || '''Cursed Sunder Shrine'''<br>+10% defense penetration<br><Br>'''Cursed Energy Shrine'''<br>+1 {{Stamina}}<br><Br>'''Cursed Deadly Shrine'''<br>+10% critical hit chance || [[Rooms|Cursed Shrine rooms]] | ||
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| [[File:StatusEffect77.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect77.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect80.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect80.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect81.png|50px]] || ''' | | [[File:StatusEffect81.png|50px]] || '''Monkey Power'''<br>+1 to all proficiency || [[Events|Monkey Shrine Event]] | ||
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| [[File:StatusEffect82.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect82.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect88.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect88.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect89.png|50px]] || ''' | | [[File:StatusEffect89.png|50px]] || '''Finesse'''<br>5% increased attack speed per stack || Starting blessings | ||
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| [[File:StatusEffect90.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect90.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect99.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect99.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect100.png|50px]] || ''' | | [[File:StatusEffect100.png|50px]] || '''Strength Growth'''<br>+1 Strength gained from Strength pickups || [[Items|Protein]] | ||
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| [[File:StatusEffect101.png|50px]] || ''' | | [[File:StatusEffect101.png|50px]] || '''Dexterity Growth'''<br>+1 Dexterity gained from Dexterity pickups || [[Items|Calcium]] | ||
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| [[File:StatusEffect102.png|50px]] || ''' | | [[File:StatusEffect102.png|50px]] || '''Intelligence Growth'''<br>+1 Intelligence gained from Intelligence pickups || [[Items|Zinc]] | ||
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| [[File:StatusEffect103.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect103.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect117.png|50px]] || '''Demon Scourge'''<br>+1 {{Heart}} damage taken || [[Demonic Shell]] | | [[File:StatusEffect117.png|50px]] || '''Demon Scourge'''<br>+1 {{Heart}} damage taken || [[Demonic Shell]] | ||
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| [[File:StatusEffect118.png|50px]] || ''' | | [[File:StatusEffect118.png|50px]] || '''Hidden Hornet Technique'''<br>+125 bonus damage dealt || [[Hornet Ring]] | ||
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| [[File:StatusEffect119.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect119.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect120.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect120.png|50px]] || '''???'''<br>??? || ??? | ||
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| [[File:StatusEffect121.png|50px]] || ''' | | [[File:StatusEffect121.png|50px]] || '''Song of the Coward'''<br>Deal 25% more damage at far range. || Random song buff from [[Bard]] | ||
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| [[File:StatusEffect122.png|50px]] || ''' | | [[File:StatusEffect122.png|50px]] || '''Song of Focus'''<br>Gain +5% critical hit chance per second, up to 30%.<br>Accumulated amount resets when you dash. || Random song buff from [[Bard]] | ||
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| [[File:StatusEffect123.png|50px]] || '''Song of the Right Path'''<br>Gain 5 gold any time you go through the right door. || Random song buff from [[Bard]] | | [[File:StatusEffect123.png|50px]] || '''Song of the Right Path'''<br>Gain 5 gold any time you go through the right door. || Random song buff from [[Bard]] | ||
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| [[File:StatusEffect124.png|50px]] || ''' | | [[File:StatusEffect124.png|50px]] || '''Song of the Careful'''<br>If you don't take damage this floor, gain +1 {{Heart}}, || Random song buff from [[Bard]] | ||
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| [[File:StatusEffect125.png|50px]] || '''Song of the Dancer'''<br>Gains 30% increased attack speed if you have dashed in the past 4 seconds. || Random song buff from [[Bard]] | | [[File:StatusEffect125.png|50px]] || '''Song of the Dancer'''<br>Gains 30% increased attack speed if you have dashed in the past 4 seconds. || Random song buff from [[Bard]] | ||
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| [[File:StatusEffect130.png|50px]] || '''Song of the South'''<br>Gain +1 all proficiency while in the bottom half of the room || Random song buff from [[Bard]] | | [[File:StatusEffect130.png|50px]] || '''Song of the South'''<br>Gain +1 all proficiency while in the bottom half of the room || Random song buff from [[Bard]] | ||
|- | |- | ||
| [[File:StatusEffect131.png|50px]] || ''' | | [[File:StatusEffect131.png|50px]] || '''Inspired Focus'''<br>+5% critical hit chance per stack || ??? | ||
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| [[File:StatusEffect132.png|50px]] || '''???'''<br>??? || ??? | | [[File:StatusEffect132.png|50px]] || '''???'''<br>??? || ??? |
Revision as of 11:56, 4 April 2023
Status Effects
Icon | Description | Example methods of obtaining |
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Poison Your Health Flask recovers 50% less health. |
Taking a hit from a poison attack. | |
Lightning Infusion Weapons deal lightning damage and shock. |
Green Spice, Gold Pine Resin Leftovers, Fresh Gold Pine Resin, Gold Pine Resin | |
Cold Infusion Weapons deal cold damage and chill. |
Blue Spice, Crystal Pine Resin Leftovers, Fresh Crystal Pine Resin, Crystal Pine Resin | |
Fire Infusion Weapons deal fire damage and burn |
Red Spice, Charcoal Pine Resin Leftovers, Fresh Charcoal Pine Resin, Charcoal Pine Resin | |
??? ??? |
??? | |
Speed Boost 10% increased movement speed per stack [max 3 stacks] |
Zephyr, Swift Blade | |
Green Blossom +1 Stamina |
Green Blossom | |
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Jungle Power You are blessed by the jungle pylon. Shrine effects last +10 rooms |
Jungle Pylon Event | |
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Tropical Fish +0.5s to bonus invincibility time after dash. |
Tropical Fish | |
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??? | |
??? ??? |
??? | |
Berserker Potion 15% increased attack speed |
Berserker Potion | |
Endurance Potion Defy death +1 more times. |
Endurance Potion | |
Inferno Potion Flame orbitals surround you. |
Inferno Potion | |
Agility Potion Increases movement speed by 20%. |
Agility Potion | |
Luck Potion +1 luck |
Luck Potion | |
Mana Potion Spawns a Mana Star every 10 seconds. |
Mana Potion | |
Power Potion 20% increased damage dealt |
Power Potion | |
Wrath Potion +10% critical hit chance |
Wrath Potion | |
Power Shrine 25% more damage dealt. Luck Shrine +1 Luck |
Shrine rooms | |
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Rage 4% increased attack speed per stack [max 10 stacks] |
Traits | |
Rampage 5% increased damage dealt per stack |
Traits | |
??? ??? |
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Cursed Sunder Shrine +10% defense penetration Cursed Energy Shrine +1 Stamina Cursed Deadly Shrine +10% critical hit chance |
Cursed Shrine rooms | |
??? ??? |
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Monkey Power +1 to all proficiency |
Monkey Shrine Event | |
??? ??? |
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Tipsiness Feeling Tipsy? 1 Stack of Tipsiness increases your DMG by 5%. Will reduce by 1 every 10 rooms. |
Buying beer from the Tavern, Drinking Booze | |
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Finesse 5% increased attack speed per stack |
Starting blessings | |
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Strength Growth +1 Strength gained from Strength pickups |
Protein | |
Dexterity Growth +1 Dexterity gained from Dexterity pickups |
Calcium | |
Intelligence Growth +1 Intelligence gained from Intelligence pickups |
Zinc | |
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Demon Scourge +1 Heart damage taken |
Demonic Shell | |
Hidden Hornet Technique +125 bonus damage dealt |
Hornet Ring | |
??? ??? |
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Song of the Coward Deal 25% more damage at far range. |
Random song buff from Bard | |
Song of Focus Gain +5% critical hit chance per second, up to 30%. Accumulated amount resets when you dash. |
Random song buff from Bard | |
Song of the Right Path Gain 5 gold any time you go through the right door. |
Random song buff from Bard | |
Song of the Careful If you don't take damage this floor, gain +1 Heart , |
Random song buff from Bard | |
Song of the Dancer Gains 30% increased attack speed if you have dashed in the past 4 seconds. |
Random song buff from Bard | |
Song of Celebration Grants a Gift Box when you gain a new trait |
Random song buff from Bard | |
Song of Bravery Deal 30% more damage at close range. |
Random song buff from Bard | |
Song of Growth +1 Intelligence gained from Intelligence pickups +1 Strength gained from Strength pickups +1 Dexterity gained from Dexterity pickups |
Random song buff from Bard | |
??? ??? |
Random song buff from Bard | |
Song of the South Gain +1 all proficiency while in the bottom half of the room |
Random song buff from Bard | |
Inspired Focus +5% critical hit chance per stack |
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