Game Mechanics: Difference between revisions
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|[[File:HUDHeart.png]] || Your main health bar. Taking damage will reduce your health but it can be restored with potions, events and other methods. | |[[File:HUDHeart.png]] || Your main health bar. Taking damage will reduce your health but it can be restored with potions, events and other methods. | ||
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| || Your souls hearts. Taking damage will remove a soul heart and it cannot be healed except by obtaining more. Soul hearts have priority over your main health. | |[[File:HUDSoulHeart.png]]|| Your souls hearts. Taking damage will remove a soul heart and it cannot be healed except by obtaining more. Soul hearts have priority over your main health. | ||
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| || Your shield. Taking any kind of damage (Sometimes enemies can hit for more than a heart) will always reduce your Shield by one point. Shield points have priority over soul hearts and your main health. Shields can be restored by blacksmiths, items and equipment effects. | |[[File:HUDShield.png]] || Your shield. Taking any kind of damage (Sometimes enemies can hit for more than a heart) will always reduce your Shield by one point. Shield points have priority over soul hearts and your main health. Shields can be restored by blacksmiths, items and equipment effects. | ||
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Revision as of 02:05, 1 April 2023
HUD Icons
| Icon | Description |
|---|---|
| File:HUDHeart.png | Your main health bar. Taking damage will reduce your health but it can be restored with potions, events and other methods. |
| File:HUDSoulHeart.png | Your souls hearts. Taking damage will remove a soul heart and it cannot be healed except by obtaining more. Soul hearts have priority over your main health. |
| File:HUDShield.png | Your shield. Taking any kind of damage (Sometimes enemies can hit for more than a heart) will always reduce your Shield by one point. Shield points have priority over soul hearts and your main health. Shields can be restored by blacksmiths, items and equipment effects. |
Buff Icons
| Icon | Description |
|---|---|
Equipment Rarity
| Rarity | Value |
|---|---|
Common |
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Uncommon |
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Rare |
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Epic |
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Legendary |