Template:KW: Difference between revisions
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| Strike = {{tt|striking damage|{{KW/Striking Damage}}|text-color=#513d38}}<includeonly>[[Category:Striking Damage]]</includeonly> | | Strike = {{tt|striking damage|{{KW/Striking Damage}}|text-color=#513d38}}<includeonly>[[Category:Striking Damage]]</includeonly> | ||
| Tailwind = {{tt|Tailwind|{{KW/Tailwind}}|text-color=#73d0e2}}<includeonly>[[Category:Tailwind]]</includeonly> | | Tailwind = {{tt|Tailwind|{{KW/Tailwind}}|text-color=#73d0e2}}<includeonly>[[Category:Tailwind]]</includeonly> | ||
| Charm = {{tt|Charm|{{KW/Charm}}|text-color=#e39de3}}<includeonly>[[Category:Charms]]</includeonly> | | Charm = {{tt|Charm|{{KW/Charm}}|text-color=#e39de3}}<includeonly>[[Category:Charms]]</includeonly> | ||
| Charms = {{tt|Charms|{{KW/Charm}}|text-color=#e39de3}}<includeonly>[[Category:Charms]]</includeonly> | | Charms = {{tt|Charms|{{KW/Charm}}|text-color=#e39de3}}<includeonly>[[Category:Charms]]</includeonly> | ||
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| OnDash = {{col|P|On Dash}}<includeonly>[[Category:On Dash]]</includeonly> | | OnDash = {{col|P|On Dash}}<includeonly>[[Category:On Dash]]</includeonly> | ||
| Buff = {{Col|Gr|[}}{{Col|P|Buff}}{{Col|Gr|]}}<includeonly>[[Category:Buff]]</includeonly> | | Buff = {{Col|Gr|[}}{{Col|P|Buff}}{{Col|Gr|]}}<includeonly>[[Category:Buff]]</includeonly> | ||
| Debuff = {{Col|Gr|[}}{{Col|P|Debuff}}{{Col|Gr|]}}<includeonly>[[Category: | | Debuff = {{Col|Gr|[}}{{Col|P|Debuff}}{{Col|Gr|]}}<includeonly>[[Category:Debuff]]</includeonly> | ||
| Tick = {{Col|Gr|[}}{{Col|P|Tick}}{{Col|Gr|]}}<includeonly>[[Category:Tick]]</includeonly> | | Tick = {{Col|Gr|[}}{{Col|P|Tick}}{{Col|Gr|]}}<includeonly>[[Category:Tick]]</includeonly> | ||
| Ailment = {{Col|Gr|[}}{{Col|P|Ailment}}{{Col|Gr|]}}<includeonly>[[Category:Ailment]]</includeonly> | | Ailment = {{Col|Gr|[}}{{Col|P|Ailment}}{{Col|Gr|]}}<includeonly>[[Category:Ailment]]</includeonly> | ||
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| DOT2 = {{Col|P|Damage Over Time}}<includeonly>[[Category:Damage Over Time]]</includeonly> | | DOT2 = {{Col|P|Damage Over Time}}<includeonly>[[Category:Damage Over Time]]</includeonly> | ||
| Trig = {{Col|Gr|[}}{{Col|P|Trigger}}{{Col|Gr|]}}<includeonly>[[Category:Trigger]]</includeonly> | | Trig = {{Col|Gr|[}}{{Col|P|Trigger}}{{Col|Gr|]}}<includeonly>[[Category:Trigger]]</includeonly> | ||
| Weapon = {{Col|Gr|[}}{{Col|P|Weapon}}{{Col|Gr|]}} | |||
| 2H = {{tt|{{col|P|Two-Handed}}|{{KW/Two Handed Weapon}}}}<includeonly>[[Category:Two Handed Weapon]]</includeonly> | |||
| 2HTag = {{Col|Gr|[}}{{Col|P|Two-Handed}}{{Col|Gr|]}} | |||
| 1HTag = {{Col|Gr|[}}{{Col|P|One-Handed}}{{Col|Gr|]}} | |||
| Attack = {{Col|Gr|[}}{{Col|P|Weapon}}{{Col|Gr|]}} | |||
| Physical = {{Col|Gr|[}}{{Col|Ph|Physical}}{{Col|Gr|]}} | |||
| MultiHit = {{Col|Gr|[}}{{Col|P|Multi-Hit }}{{Col|Gr|]}}<includeonly>[[Category:Multi-Hit]]</includeonly> | |||
| OrbitalTag = {{Col|Gr|[}}{{Col|P|Orbital}}{{Col|Gr|]}} | |||
| ColdTag = {{Col|Gr|[}}{{Col|B2|Cold}}{{Col|Gr|]}} | |||
| FireTag = {{Col|Gr|[}}{{Col|R|Fire}}{{Col|Gr|]}} | |||
| LightningTag = {{Col|Gr|[}}{{Col|Y|Lightning}}{{Col|Gr|]}} | |||
| Ele = {{Col|Gr|[}}{{Col|R|E}}{{Col|Ta|l}}{{Col|Y|e}}{{Col|G2|m}}{{Col|B4|e}}{{Col|P|n}}{{Col|R|t}}{{Col|Ta|a}}{{Col|Y|l}}{{Col|Gr|]}}<includeonly>[[Category:Elemental]]</includeonly> | | Ele = {{Col|Gr|[}}{{Col|R|E}}{{Col|Ta|l}}{{Col|Y|e}}{{Col|G2|m}}{{Col|B4|e}}{{Col|P|n}}{{Col|R|t}}{{Col|Ta|a}}{{Col|Y|l}}{{Col|Gr|]}}<includeonly>[[Category:Elemental]]</includeonly> | ||
| Ele2 = {{Col|R|E}}{{Col|Ta|l}}{{Col|Y|e}}{{Col|G2|m}}{{Col|B4|e}}{{Col|P|n}}{{Col|R|t}}{{Col|Ta|a}}{{Col|Y|l}}<includeonly>[[Category:Elemental]]</includeonly> | | Ele2 = {{Col|R|E}}{{Col|Ta|l}}{{Col|Y|e}}{{Col|G2|m}}{{Col|B4|e}}{{Col|P|n}}{{Col|R|t}}{{Col|Ta|a}}{{Col|Y|l}}<includeonly>[[Category:Elemental]]</includeonly> |