Starting Gifts: Difference between revisions
From Tiny Rogues Wiki
SmellyOnion (talk | contribs) m (Added link to mystery box page) |
SmellyOnion (talk | contribs) m (Updated mystery box description) |
||
Line 95: | Line 95: | ||
|- | |- | ||
|<center>'''[[Mystery Box]]'''<center>[[File:Mystery Box Starting Gift.jpg|frameless]] | |<center>'''[[Mystery Box]]'''<center>[[File:Mystery Box Starting Gift.jpg|frameless]] | ||
|Grants you a random | |Grants you a random starting gift. | ||
|{{Col|Y|Mastery Level 30}} | |{{Col|Y|Mastery Level 30}} | ||
|} | |} |
Revision as of 19:28, 12 August 2024
Details
Starting Gifts are items or consumables in Tiny Rogues that players choose before starting their run. There are 16 different Starting Gifts, each offering unique advantages to aid players in their journey.
List of Starting Gifts
Damage: 10 to 20 Poison
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: infinite
Tick Speed: 2
Duration: 4 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick] modifier.
Can be used 3 times.
(115 to 263 Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. every second)
(Broken Hero Sword+3 can be upgraded to Hero Sword, if Mithril is in inventory)