Starting Gifts: Difference between revisions
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|<center>'''[[Poison Filled Jar]]'''<center>[[File:Poison Filled Jar Starting Gift.jpg|frameless]] | |<center>'''[[Poison Filled Jar]]'''<center>[[File:Poison Filled Jar Starting Gift.jpg|frameless]] | ||
| | |Unique consumable that enchants {{Col|P|weapon}} wth the {{KW|Poison}} modifier. | ||
Can be used 3 times. | Can be used 3 times. | ||
|{{Col|Y|Mastery Level 20}} | |{{Col|Y|Mastery Level 20}} |
Revision as of 00:33, 12 August 2024
Details
Starting Gifts are items or consumables in Tiny Rogues that players choose before starting their run. There are 16 different Starting Gifts, each offering unique advantages to aid players in their journey.
List of Starting Gifts
Damage: 10 to 20 Poison
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: infinite
Tick Speed: 2
Duration: 4 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick] modifier.
Can be used 3 times.
(115 to 263 Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. every second)
(Broken Hero Sword+3 can be upgraded to Hero Sword, if Mithril is in inventory)