Status Effects: Difference between revisions
From Tiny Rogues Wiki
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|[[File:SE Wine.png|50px]]||<u>'''Wine'''</u><br>{{KW/Wine}}|| <strong>[[File:Wine.png|50px|link=[[Wine]]]][[Wine]] | |[[File:SE Wine.png|50px]]||<u>'''Wine'''</u><br>{{KW/Wine}}|| <strong>[[File:Wine.png|50px|link=[[Wine]]]][[Wine]] | ||
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|[[File:SE Tipsiness.png|50px]]||<u>'''Tipsiness'''</u><br>Displays the amount of {{Col|P|booze buffs}} you can have active at once, with the default {{Col|G|maximum}} being {{Col|G|3 stacks}}. You gain {{Col|G|1}} {{Col|Gold|Tipsiness}} {{Col|G|stack}} for each [[Items#Booze|Booze]] item you drink, with {{Col|G|stacks}} lasting {{Col|G|10}} rooms. Going over the {{Col|G|maximum}} {{Col|Gold|Tipsiness}} removes the oldest {{Col|P|booze buff}}. {{Col|G|Max}} {{Col|Gold|Tipsiness}} {{Col|G|stacks}} can be increased by {{Col|G|1} for each [[File:Cheese.png|30px|link=[[Cheese]]]][[Cheese]] you consume. Having the [[File:Boozer.png|30px|link=[[Traits#Strength Traits]]]][[Traits#Strength Traits|Boozer]] trait makes stacks permanent.|| Drinking any [[Items#Booze|Booze]] item. | |[[File:SE Tipsiness.png|50px]]||<u>'''Tipsiness'''</u><br>Displays the amount of {{Col|P|booze buffs}} you can have active at once, with the default {{Col|G|maximum}} being {{Col|G|3 stacks}}. You gain {{Col|G|1}} {{Col|Gold|Tipsiness}} {{Col|G|stack}} for each [[Items#Booze|Booze]] item you drink, with {{Col|G|stacks}} lasting {{Col|G|10}} rooms. Going over the {{Col|G|maximum}} {{Col|Gold|Tipsiness}} removes the oldest {{Col|P|booze buff}}. {{Col|G|Max}} {{Col|Gold|Tipsiness}} {{Col|G|stacks}} can be increased by {{Col|G|1}} for each [[File:Cheese.png|30px|link=[[Cheese]]]][[Cheese]] you consume. Having the [[File:Boozer.png|30px|link=[[Traits#Strength Traits]]]][[Traits#Strength Traits|Boozer]] trait makes stacks permanent.|| Drinking any [[Items#Booze|Booze]] item. | ||
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Revision as of 21:01, 9 July 2024
Status Effects
Ailments
Icon | Description | Sources |
---|---|---|
Bleed Bleed Damage: 105 to 150 Physical Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick] |
Category:Bleed | |
Burn Burn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] |
Category:Burn | |
Chill Chill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment] |
Category:Chill | |
Corruption Corruption x1.25 Dark Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Corruption | |
Diffusion Diffusion is a stackable energy ailment that consumes all stacks to deal 100% of accumulated energy infliction damage as energy damage upon reaching 4 stacks. A stack lasts 4 seconds. |
Category:Diffusion | |
Disintegration Red Disintegration is a stackable energy damage over time ailment that deals 25% of energy infliction damage as energy damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 5 times. |
Category:Disintegration | |
Frostbite Frostbite x1.25 Cold Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Frostbite | |
Glitter Glitter +5% Damage Taken from Lucky Hits Duration: 4 seconds Max Stacks: 10 [Ailment] |
Category:Glitter | |
Gloom Gloom +10% Damage Taken from Cursed Hits Duration: 4 seconds Max Stacks: 10 [Ailment] |
Category:Gloom | |
Judgement Judgement x1.25 Radiant Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Judgement | |
Necrosis Necrosis Damage: 150 to 225 Necrotic Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick] |
Category:Necrosis | |
Nettles Nettles Deals 5 to 10 Nature Damage when target takes damage Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 5 Duration: 4 seconds [Ailment] |
Category:Nettles | |
Poison Poison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] |
Category:Poison | |
Rupture Rupture x1.25 Physical Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Rupture | |
Scorch Scorch x1.25 Fire Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Scorch | |
Shock Shock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment] |
Category:Shock | |
Toxic Toxic x1.25 Poison Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Toxic | |
Zap Zap x1.25 Lightning Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Zap |
Infusions
Icon | Description | Sources |
---|---|---|
Blue Spice Blue Spice is a cold infusion buff that permanently grants 15 to 35 cold damage. |
Blue Spice | |
Cold Infusion Temporary Fresh Crystal Pine Resin is a cold infusion buff that grants 45 to 60 cold damage and lasts 20 rooms. Crystal Pine Resin is a cold infusion buff that grants 15 to 35 cold damage and lasts 10 rooms. |
Fresh Crystal Pine Resin Crystal Pine Resin | |
Red Spice Red Spice is a fire infusion buff that permanently grants 10 to 40 fire damage. |
Red Spice | |
Fire Infusion Temporary Fresh Charcoal Pine Resin is a fire infusion buff that grants 30 to 70 fire damage and lasts 20 rooms. Charcoal Pine Resin is a fire infusion buff that grants 10 to 40 fire damage and lasts 10 rooms. |
Fresh Charcoal Pine Resin Charcoal Pine Resin | |
Yellow Spice Yellow Spice is a lightning infusion buff that permanently grants 5 to 50 lightning damage. |
Yellow Spice | |
Lightning Infusion Temporary Fresh Gold Pine Resin is a lightning infusion buff that grants 5 to 100 lightning damage and lasts 20 rooms. Gold Pine Resin is a lightning infusion buff that grants 5 to 50 lightning damage and lasts 10 rooms. |
Fresh Gold Pine Resin Gold Pine Resin | |
Maple Pine Resin Maple Pine Resin is a nature infusion buff that grants 15 to 35 nature damage and lasts 10 rooms. |
Maple Pine Resin | |
Minor Cold Infusion +10 to 15 All cold damage is elemental damage and inflicts Chill. |
Mystical Wrappings | |
Minor Fire Infusion +5 to 20 All fire damage is elemental damage and inflicts Burn. |
Mystical Wrappings | |
Minor Lightning Infusion +5 to 30 All lightning damage is elemental damage and inflicts Shock. |
Mystical Wrappings | |
Minor Poison Infusion +10 to 15 All poison damage is elemental damage and inflicts Poison. |
Mystical Wrappings | |
Green Spice Green Spice is a poison infusion buff that permanently grants 20 to 30 poison damage. |
Green Spice | |
Spore Pine Resin Spore Pine Resin is a poison infusion buff that grants 25 to 30 poison damage and lasts 10 rooms. |
Spore Pine Resin | |
Holy Water Holy Water is a radiant infusion buff that grants 25 to 50 radiant damage and lasts 10 rooms. |
Holy Water | |
Fairy Pine Resin Fairy Pine Resin is a infusion buff that makes weapons drain 0.2 mana and lasts 10 rooms. |
Fairy Pine Resin |
Consumables
Icon | Description | Sources |
---|---|---|
Dexterity Growth Dexterity Growth is a status effect that uses a stack to increase dexterity gained from a pickup by 1. |
Calcium | |
Fish Bones Fish Bones Power is a buff that grants 20% increased damage dealt to bosses and lasts 1 room. |
Fish Bones | |
Frost Flounder Frost Flounder Power is a buff that grants 20% increased cold damage and lasts 1 room. |
Frost Flounder | |
Oceans Bounty Oceans Bounty is a buff that grants 10% increased damage, 5% increased attack speed and 5% increased movement speed and lasts 20 rooms. |
Tuna Anchovy | |
Strength Growth Strength Growth is a status effect that uses a stack to increase strength gained from a pickup by 1. |
Protein | |
Rainbow Trout Rainbow Trout Power is a buff that grants 20% increased elemental damage and lasts 1 room. |
Rainbow Trout | |
Shellfish Surge Shellfish Surge is a buff that grants +5% critical hit chance, 15% increased stamina recovery speed and 20% increased mana regeneration rate and lasts 20 rooms. |
Lobster Crab | |
Summoned Storm Summoned Storm is a status effect that periodically triggers a lightning strike that deals 5 to 500 lightning damage 4 times per second. Lasts 10 rooms. |
Storm In A Bottle | |
Swordfish Swordfish Power is a buff that grants 20% increased physical damage and lasts 1 room. |
Swordfish | |
Intelligence Growth Intelligence Growth is a status effect that uses a stack to increase intelligence gained from a pickup by 1. |
Zinc |
Marks
Icon | Description | Sources |
---|---|---|
Ascetics Mark Ascentic's Mark is a mark that guarantees 5 crushing hits . |
Ascetic's Discipline | |
Fighters Mark Fighter's Mark is a mark that guarantees 10 ruthless hits . |
Close Combat | |
Hunters Mark Hunter's Mark is a mark that guarantees 20 lucky hits . |
Hunter's Patience | |
Rogues Mark Rogue's Mark is a mark that guarantees 10 critical hits . |
Rogue's Reliability |
Potions
Icon | Description | Sources |
---|---|---|
Agility Potion Agility Potion is a potion buff that increases movement speed by 20% and lasts 10 rooms. |
Agility Potion | |
Berserker Potion Berserker Potion is a potion buff that increases attack speed by 10% and lasts 10 rooms. Tooltip in-game is currently bugged v0.2.3 |
Berserker Potion | |
Treasure Potion Treasure Potion is a potion buff that grants 25% magic find and lasts 10 rooms. Tooltip in-game is currently bugged v0.2.3 |
File:Treasure Potion.pngTreasure Potion | |
Gulp Potion Gulp Potion is a potion buff that grants 50% faster flask drink speed and lasts 10 rooms. |
Gulp Potion | |
Lethality Potion Lethality Potion is a potion buff that grants 75% critical hit multiplier and lasts 10 rooms. |
Lethality Potion | |
Luck Potion Luck Potion is a potion buff that grants +1 luck and lasts 10 rooms. |
Luck Potion | |
Mana Potion Mana Potion is a potion buff that grants +15% mana drain refund and lasts 10 rooms. Mana Elixir is a potion buff that grants +20% mana drain refund and lasts forever. (Uses the same icon) |
Mana Potion Mana Elixir | |
Mundane Potion Mundane Potion is a potion buff that does nothing and lasts 10 rooms. |
Mundane Potion | |
Power Potion Power Potion is a potion buff that grants +20 power and lasts 10 rooms. |
Power Potion | |
Retaliation Potion Retaliation Potion is a potion buff that grants +4 seconds of invincibility after taking damage and lasts 10 rooms. |
Retaliation Potion | |
Stamina Potion Stamina Potion is a potion buff that grants 30% faster stamina recovery rate and lasts 10 rooms. |
Stamina Potion | |
Recovery Potion Recovery Potion is a potion buff that recovers 1/2 heart on completing a combat encounter. Lasts 10 rooms. |
Recovery Potion | |
Inferno Potion Inferno Potion is a potion buff that grants an inferno orbital that deals fire damage and inflicts burn. Lasts 10 rooms. Icon in-game is currently bugged and shows the potion where the buff should be v0.2.3 |
Inferno Potion | |
Unknown 32 May be the intended icon for Retaliation Potion? |
||
Bartering Potion Bartering Potion is a potion buff that adds +3 gold to resell value of items and lasts 10 rooms. Icon in-game is currently bugged and shows the potion where the buff should be v0.2.3 |
Bartering Potion | |
Wrath Potion Wrath Potion is a potion buff that grants +10% critical hit chance and lasts 10 rooms. |
Wrath Potion |
Booze
Icon | Description | Sources |
---|---|---|
Beer Beer is a stackable booze buff that grants 10% increased damage and adds +1 tipsiness per stack. |
Beer | |
Champagne Champagne is a stackable booze buff that grants 10% increased companion damage per stack. |
Champagne | |
Mead Mead is a stackable booze buff that grants 10% increased melee attack speed and adds +1 tipsiness per stack. |
Mead | |
Rum Rum is a stackable booze buff that grants +5% lucky hit chance and adds +1 tipsiness per stack. |
Rum | |
Sake Sake is a stackable booze buff that grants +5% melee critical strike chance and adds +1 tipsiness per stack. |
Sake | |
Tequila Tequila is a stackable booze buff that grants +25% critical hit multiplier and adds +1 tipsiness per stack. |
Tequila | |
Whiskey Whiskey is a stackable booze buff that grants 5% increased attack speed and adds +1 tipsiness per stack. |
Whiskey | |
Wine Wine is a stackable booze buff that grants 25% increased damage over time and adds +1 tipsiness per stack. |
Wine | |
Tipsiness Displays the amount of booze buffs you can have active at once, with the default maximum being 3 stacks. You gain 1 Tipsiness stack for each Booze item you drink, with stacks lasting 10 rooms. Going over the maximum Tipsiness removes the oldest booze buff. Max Tipsiness stacks can be increased by 1 for each Cheese you consume. Having the Boozer trait makes stacks permanent. |
Drinking any Booze item. |
Enemy
Icon | Description | Obtained From: |
---|---|---|
Webbed Webbed is a status effect that gives you 50% less movement speed. |
Web Enchantment, Spider Queen | |
Poison Poison is a status effect that reduces the amount of Hearts recovered by your flask by 50% and lasts 10 rooms. |
Enemy Poison Projectiles | |
Wither Wither is a stackable status effect that reduces movement speed by -1% per stack. Stacks last 0.3 seconds decaying one after another. Up to 25 stacks. |
Skull Lord? | |
Petrified Petrified is a status effect that slows Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). recovery speed by 50% and slows movement speed by 25% and lasts until room completion. |
Serpent Basilisk | |
Imminent Death Imminent Death is a status effect that will kill you upon reaching 3 stacks. |
Grandfather Clock | |
Binding Chains Binding Chains is a status effect that makes you unable to dash and lasts 7.5 seconds. |
Amon |
Weapon
Icon | Description | Sources |
---|---|---|
Archon Archon is a stackable status effect that grants +3 intelligence per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. |
Archon Scepter | |
Aurora Aurora is a radiant damage over time status effect that deals 250% of radiant infliction damage as radiant damage 2 times per second for 10 seconds. |
Aurora Scroll | |
Locust Locustis a status effect that spawns up to 3 beetle when the affected target dies. Each stack lasts 4 seconds. |
Beetle Wand | |
Bola Bola is a stackable status effect that after not refreshing it for 1 seconds, consumes all stacks to deal 100% of accumulated infliction damage as explosion damage. Up to 5 stacks. |
Bola Crossbow | |
Cha-Cha-Cha Cha-Cha-Cha is a stackable buff that grants 20% increased periodical rate per stack. Stacks last 4 seconds decaying one after another. Up to 3 stacks. |
Maracas | |
Chrono Shift Chrono Shift is a debuff that reduces movement speed by up to 30% and lasts 4 seconds. |
Chrono Staff | |
Clack Clack is a stackable damage over time status effect that deals 50% of infliction damage as striking damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 5 times. |
Skull Wand | |
DNA Alteration DNA Alteration is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 2 stacks. A stack lasts 0.5 seconds. |
Helix Bow | |
Drain Drain is a debuff that reduces movement speed by up to 25% and lasts 4 seconds. |
Drain Scepter | |
En Garde En Garde is a buff that grants 20% increased attack speed and lasts 8 seconds. |
Rapier | |
Grapple Grapple is a debuff that makes the target take 30% more damage and move 30% slower and lasts 1 second. |
Kraken | |
Haunt Haunt is a status effect that spawns up to 1 ghost when the affected target dies. Lasts 10 seconds. |
Spirit Wand | |
Invigorate Invigorate is a buff that grants 25% increased movement speed and lasts 25% seconds. |
Drain Scepter | |
Limit Break Limit Break is a status effect that grants +100% critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance with this weapon and lasts 1 room. |
Buster Blade | |
Limited Power Limited Power is a stackable status effect that grants +10 power per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. |
Staff of Unlimited Power | |
Paper Bomb Paper Bomb is a stackable status effect that after not refreshing it for 1 seconds, consumes all stacks to deal 200% of accumulated infliction damage as explosion damage. Up to 5 stacks. |
Paper Bomb Kunai | |
Piranha Bites Piranha Bites is a status effect that deals 200% of infliction damage as thrusting damage 2 times per second for 4 seconds. |
Piranha Gun | |
Shiver Shiver is a cold damage over time status effect that deals 400% of cold infliction damage as cold damage 2 times per second for 10 seconds. |
Spirit Wand | |
Shriek Shriek is a physical damage over time status effect that deals 100% of physical infliction damage as wound damage 2 times per second for 8 seconds. |
Ghost Javelins | |
Silver Bolt Silver Bolt is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 3 stacks. A stack lasts 4 seconds. |
Relic Crossbow | |
Snow Brand Snow Brand is a cold damage over time status effect that deals 100% of cold infliction damage as fire damage 2 times per second. Lasts 4 seconds. |
Snow Angel | |
Sugar Rush Sugar Rush is a stackable buff that grants 10% increased attack and movement speed per stack. Stacks last 1 second decaying one after another. Up to 5 stacks. |
Candy Scroll | |
Supersonic Supersonic is a status effect that doubles the attack speed of this weapon and lasts 4 seconds. |
Vorpal Blade | |
Virus Virus is a damage over time status effect that deals 100% of infliction damage as energy damage 1 time per second for 8 seconds. |
Matrix Bible |
Auras
Icon | Description | Sources |
---|---|---|
Corruption Aura Template:KW/CorruptAura/b |
Abyss Cloak | |
Burn Aura Inflicts Burn to enemies in radius, 4 times per second. Assumes 250 infliction damage. |
Burn Aura | |
Holy Aura Template:KW/Holy Aura/b |
Holy Armor | |
Shock Aura Inflicts Shock to enemies in radius, 5 times per second. |
Shock Aura | |
Poison Aura Inflicts Poison to enemies in radius, 5 times per second. Assumes 250 infliction damage. |
Poison Aura |
Emotions
Icon | Description | Sources |
---|---|---|
Acceptance Acceptance is a status effect that grants 100% increased effects of emotion buffs and lasts 4 seconds. |
Bard song | |
Arrogance Arrogance is a emotion buff that grants 100% increased damage with non-crits and lasts 8 seconds. |
Arrogance | |
Berserk Berserk x1.30 Attack Speed x1.30 Movement Speed Duration: 10 seconds Max Stacks: 1 [Emotion] [Buff] |
Berserking | |
Charm Charm x1.25 Damage Taken at Far Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
Bard song, Category:Charm | |
Concentration Concentration is a buff that grants 100% increased effects of infusion buffs and lasts 1 room. Concentration is lost when you take damage. |
Turban | |
Confusion Confusion is a status effect that doubles the effect of debuffs on the target and lasts 8 seconds. |
Mind Control, Bard song, Category:Confusion | |
Demon Rage Demon Rage is a buff that grants 100% increased attack speed with the Demon Blade and lasts 4 seconds. |
Demon Blade | |
Empathy Empathy is an emotion buff that grants 100% increased stats granted by companions and lasts 4 seconds. |
Bard song | |
Fear Fear +50% to Damage Taken Roll Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
Near Death Experience, Bard song | |
Fury Fury +4% Attack Damage Duration: 4 seconds Max Stacks: 10 [Emotion] [Buff] |
Bard song | |
Glee Glee is an emotion buff that grants 20% increased movement speed and lasts 4 seconds. |
Bard song | |
Horror Horror is a emotion debuff that adds +200% to minimum damage taken roll and counts as Fear and lasts 8 seconds. |
Eldritch Bible | |
Hunger Hunger is a buff that grants +300% critical hit❗ multiplier with The Hungry Blade and lasts 4 seconds. |
The Hungry Blade | |
Intimidate Intimidate x1.25 Melee Damage Taken Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
Bard song, Category:Intimidate | |
Joy Joy is an emotion buff that grants +20% lucky hit chance and lasts 4 seconds. |
Bard song | |
Pride Pride is an emotion buff that grants 100% increased effects of status effects inflicted by auras and lasts 4 seconds. |
Bard song | |
Rage Rage +4% Attack Speed Duration: 4 seconds Max Stacks: 10 [Emotion] [Buff] |
Rage | |
Raised Morale Morale is a stackable buff that permanently grants +10 power per stack. Stacks up to 10 times. Stacks halve when you take damage. |
Raised Morale | |
Taunt Taunt x1.35 Damage Taken at Close Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
War Cry | |
Trigger Mania Trigger Mania is an emotion buff that grants 1% increased attack speed. Stacks last 1 second decaying one after another. Up to 10 stacks. |
Trigger Maniac |
Events
Icon | Description | Sources |
---|---|---|
Architect's Game Upon reaching 3 stacks, grants Architect's Power |
Architect's Boots | |
Architect Power 1 100% more attack speed [8s] |
Architect's Boots | |
Architect Power 2 Periodically triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. multiple random damaging effects, 8 times per second. [3s] |
Architect's Gloves | |
Architect Power 3 +100% Critical Hit The damage from critical hits is multiplied with your critical hit multiplier. chance |
Architect's Hat | |
Dexterity Growth Gain +1 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. from pickups. [x5] |
Green Jungle Berry | |
Intelligence Growth Gain +1 IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. from pickups. [x5] |
Blue Jungle Berry | |
Strength Growth Gain +1 StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. from pickups. [x5] |
Red Jungle Berry | |
Dragon Fever 100% increased damage [10 rooms] |
Dragon Eye Charm | |
Fairy Blessing On entering a floor, if you don't have a Soul Heart already, gain one. |
Fairy Spring event | |
Moonlight's Path 50% reduced chance of Curse Cursed Hits have x0.50 chance for Hit Effects to happen. taking effect. Currently bugged(?), does not display an icon for the effect |
Sin Goddess event | |
Relaxed 25% increased Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). recovery speed |
Oasis event | |
Sunlight's Path Permanently prevents Curse Cursed Hits have x0.50 chance for Hit Effects to happen.ed room rewards from appearing. |
Sunlight Altar event | |
Wart Reduces the chance of Luck Lucky Hits have x2.00 chance for Hit Effects to happen. Luck Chance For: ↳Upgrading Room Reward ↳Win in Arcade ↳Extra Trait offered ↳Roll lowest price in Shop Grants Lucky Hit Chance. taking effect by 50% [30 rooms]. |
Frog Princess event |
Guarentee
Icon | Description | Obtained From: |
---|
Generic
Icon | Description | Sources |
---|---|---|
Adrenaline Adrenaline is a buff that grants 100% increased damage and lasts 1 room. |
Adrenaline | |
Ambush Ambush is a buff that grants 20% increased damage and 10% increased movement speed and lasts 8 seconds. |
Bandit Armor | |
Armor Break Armor Break Breaks Armor on max stacks. Duration: 4 seconds Max Stacks: 5 |
Category:Armor Break | |
Atonement Atonement is a buff that grants 100% increased attack speed and lasts 4 seconds. |
Raven Talisman | |
Attack of Opportunity Opportunity is a buff that grants 20% more attack speed. Bonus doubles for melee weapons and lasts 8 seconds. |
Attack Of Opportunity | |
Battle Rush Battle Rush is a stackable buff that grants 3% increased damage and movement speed per stack. Stacks last 1 second decaying one after another, up to 10 stacks. |
Battle Rush | |
Blood Rush Blood Rush is a status effect that grants +100% critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance with the Reaper's Toll and lasts 5 seconds. |
Reaper's Toll | |
Bone Splinter Bone Splinter is a stackable status effect that consumes one stack on primary attack to launch a bone spear projectile. |
Bone Crusher Bone Scythe | |
Cactus Prickles Cactus Prickles is a stackable debuff that adds +5 to 10 to physical damage taken per stack. Stacks last 2 seconds decaying one after another. Up to 10 stacks. |
Cactus Flail | |
Cheap Shot Cheap Shot is a buff that 100% increased trigger damage and lasts 4 seconds. |
Cheap Shoth | |
Cold Elementalist Cold Elementalist is a buff that grants 100% increased cold damage and lasts 4 seconds. |
Elementalist Robe | |
Combat Prowess Template:KW/Combat Prowess |
Dragonscale Greaves | |
Companion Sign Companion Sign is a debuff that makes the target take 50% increased damage from companions and lasts 4 seconds. |
Spider Summon Tome Toad Plague Scroll Fiend Commander Codex | |
Corrosion Corrosion is a stackable debuff that makes the target take 20% more damage to armor per stack. Stacks last 8 seconds decaying at the same time. Up to 5 stacks. |
Hand Of Acid | |
Crystal Surge Crystal Surge is a buff that grants 100% increased primary attack damage and lasts 8 seconds. |
Crystal Bracelet | |
Doom Doom is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 2 stacks. A stack lasts 4 seconds. |
Category:Doom | |
Drizzle Drizzle is a buff that grants 25% increased stamina recovery speed and lasts 4 seconds. |
Raincoat | |
Elemental Balance Cold Cold Balance is a buff that grants 100% increased cold damage and lasts 4 seconds. |
Elemental Balance | |
Elemental Balance Fire Fire Balance is a buff that grants 100% increased fire damage and lasts 4 seconds. |
Elemental Balance | |
Elemental Balance Lightning Lightning Balance is a buff that grants 100% increased lightning damage and lasts 4 seconds. |
Elemental Balance | |
Fatigue Fatigue is a debuff that reduces movement speed by up to 25% and increases damage taken from critical hits❗ by 50% and lasts 4 seconds. |
Opportunistic | |
Fire Elementalist Fire Elementalist is a buff that grants 100% increased fire damage and lasts 4 seconds. |
Elementalist Robe | |
Focus Focus is a buff that grants 25% increased attack speed and lasts 1 room. |
Focus Sash | |
Fragility Fragility x1.30 Damage Over Time Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff] |
Category:Fragility | |
Harmony Harmony is a buff that grants 40% more attack speed. |
Harmony | |
Haste Haste +10% Movement Speed +10% Attack Speed Duration: 4 seconds Max Stacks: 1 [Buff] |
Geta Hide Boots Rubber Boots | |
Hemorrage Hemorrhage is a stackable debuff that makes the target take 10% more damage to health per stack. Stacks last 8 seconds decaying at the same time. Up to 5 stacks. |
Hand Of Blood | |
Hex Hex Debuffs are Vulnerability, Fragility and Instability. |
Hex Touch | |
Holy Fire Holy Fire is a fire buff that grants +75 to 150 fire damage and lasts 8 seconds. |
Holy Fire | |
Instability Instability x1.40 Top End Damage Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff] |
Category:Instability | |
Ki Boost Ki-Boost is a buff that grants 50% increased attack speed and lasts 8 seconds. |
Spirit Wraps | |
Ki-Charge Ki-Charge is a stackable buff that adds +5 to +10 damage to body damage and 2% increased movement speed per stack. Up to 10 stacks. |
Monk | |
Ki-Flow Ki-Flow is a stackable buff that grants 20% more attack speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. |
Monk | |
Lightning Elementalist Lightning Elementalist is a buff that grants 100% increased lightning damage and lasts 4 seconds. |
Elementalist Robe | |
Mana Flux Mana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds. |
Category:Mana Flux | |
Momentum Momentum is a stackable buff that grants 5% increased movement speed per stack. Stacks up to 5 times. Momentum is lost when you take damage. |
Running Shoes | |
Poison Elementalist Poison Elementalist is a buff that grants 100% increased poison damage and lasts 4 seconds. |
Elementalist Robe | |
Power Flow Power Flow is a stackable status effect that grants +5 power per stack. Stacks last 1.1 seconds decaying one after another. Up to 10 stacks. |
Channeler Gauntlets | |
Puncture Puncture +10 to 30 Physical Damage Taken Duration: 4 seconds Max Stacks: 5 [Debuff] |
Bramble Growth Pointy End Staple Gun | |
Pursuit Pursuit is a buff that grants 20% increased attack- and 10% movement speed and lasts 8 seconds. |
File:Bounty Hunter Boots.pngBounty Hunter Boots | |
Resolve Resolve is a buff that grants 30% increased primary attack damage and lasts 4 seconds. |
Dojo Sash | |
Retribution Retribution Deals 60 to 115 Physical Damage per stack after not being refreshed for 1 second. Damage Scaling: 0/50 : 0/50 : 0/50 Inflicts: Bleed Bonus Effect: +10% Damage per stack Duration: Permanent Max Stacks: 10 |
Samurai | |
Revenant Revenant is a buff that grants 100% increased attack speed and lasts 1 room. |
Lich Robe | |
Rhythm Rhythm is a buff that reduces all tally requirements by 1 and lasts 4 seconds. |
Rhythm Bracelets Rhythm Anklets | |
Satellite Support Satellite Support is a stackable buff that grants 20% increased damage per stack. Stacks last 5 seconds decaying at the same time. Up to 5 stacks. |
Satellite Dish | |
Second Wind Second Wind is a buff that grants 50% increased attack-, movement- and orbital speed and lasts 1 room. |
Sylph Gloves | |
Speed Boost Speed Boost +100% Movement Speed Duration: 8 seconds Max Stacks: 1 Stacks decay one after another. [Buff] |
Hermes Sandals Rocket Boots Sprinting Shoes | |
Stamina Surge Stamina Surge is a buff that grants +1 stamina and lasts 1 room. |
Green Blossom | |
Stealth Stealth +10% Critical Hit Chance Duration: 8 seconds Max Stacks: 1 [Buff] |
Rogue Boots | |
Sticky Goo Sticky Goo x0.75 Movement Speed Duration: 4 seconds Max Stacks: 1 [Debuff] |
Slime Wand Slime Orb Jar of Goo | |
Swiftness Swiftness +20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Buff] |
Category:Swiftness | |
Tailwind Tailwind x1.05 Attack Speed x1.05 Movement Speed x1.05 Orbital Speed x1.05 Tick Speed Duration: 8 seconds Max Stacks: 4 [Buff] |
Step Of The Wind | |
Tiny Dancer Tiny Dancer is a buff that grants +10 dexterity and lasts 4 seconds. |
Ballet Shoes | |
Volt Surge Volt Surge is a stackable buff that adds 10% to minimum lightning damage roll per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. |
Storm Crow | |
Vulnerability Vulnerability x1.20 Damage Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff] |
Category:Vulnerability |
Removed/Unused Status Effects
Icon | Description | style="width:18%;"Sources |
---|---|---|
Tropical Fish +0.5s to bonus invincibility time after dash. |
no longer in the game | |
Kelp Effect ??? |
now just grants +1 stanmina Kelp | |
Goldfish Effect ??? |
now grants gold Goldfish | |
Jellyfish Effect ??? |
changed to a companion Jellyfishing Net | |
Sea Urgent Effect ??? |
changed to an offhand Sea Urchin Orb | |
Single Out 25% more damage while fighting exactly 1 enemy. |
Old Single Out trait. Trait no longer shows the status effect. | |
Curse Old cursed icon |
Enemies attacks that curse you or Cinder modifiers. | |
Curse Immunity Full curse immunity. |
Old goddess statue event buff (Grants 3 Absolution now) | |
Poison Resistance Immune to poison |
Old Poison antidote | |
Amaterasu Deals 100% of infliction DMG per second and lasts forever. |
Dark Wand | |
Swagger Every 5th primary attack will be a guaranteed critical hit. |
Swagger | |
Ruthless Every 3rd primary attack deals double damage. |
Ruthless | |
Power Shrine25% more damage dealt. Luck Shrine+1 Luck Frenzy Shrine25% more attack speed |
Replaced with Blessings | |
Cursed Sunder Shrine+10% defense penetration Cursed Energy Shrine+1 Stamina Cursed Deadly Shrine+10% critical hit chance Cursed Fortune Shrine+1 luck |
Replaced with Blessings | |
Versatility 30% increased damage 30%increased attack speed |
Item reworked Green Hoodie | |
Blood Focus +125% increased hit multiplier +20% critical hit chance |
Item reworked Red Hoodie | |
Misfit's Delight Your are invulnerable to enemies. |
Item reworked Misfit's Sword | |
Demon Scourge +1 Heart damage taken |
Item rewored Demon Shell | |
Determination You are filled with determination. You deal 10% more damage. |
Hero Grave Event now grants 1 heart | |
Jungle Power You are blessed by the jungle pylon. Shrine effects last +10 rooms |
Jungle Pylon Event now grants magic find | |
Wishing Well +1 Luck |
Wishing Well Event | |
Panda Cunning +15 Intelligence |
Panda Mask | |
Panda Reflexes +15 Dexterity |
Panda Mask | |
Panda Strength +15 Strength |
Panda Mask | |
Panda Luck +1 Luck |
Panda Mask | |
Endurance Potion Defy death +1 more times |
no longer in the game | |
Green Blossom +1 Stamina |
Green Blossom no longer shows the buff icon | |
Holy Infusion Weapons deal holy damage and inflict Judgement |
Holy Water now uses a new icon and name | |
Strength Growth +1 Strength gained from Strength pickups |
Protein icon updated | |
Dexterity Growth +1 Dexterity gained from Dexterity pickups |
Calcium icon updated | |
Intelligence Growth +1 Intelligence gained from Intelligence pickups |
Zinc icon updated | |
Song of the Coward Deal 25% more damage at far range. |
Random song buff from Bard | |
Song of Focus Gain +5% critical hit chance per second, up to 30%. Accumulated amount resets when you dash. |
Random song buff from Bard | |
Song of the Right Path Gain 5 gold any time you go through the right door. |
Random song buff from Bard | |
Song of the Careful If you don't take damage this floor, gain +1 Heart , |
Random song buff from Bard | |
Song of the Dancer Gains 30% increased attack speed if you have dashed in the past 4 seconds. |
Random song buff from Bard | |
Song of Celebration Grants a Gift Box when you gain a new trait |
Random song buff from Bard | |
Song of Bravery Deal 30% more damage at close range. |
Random song buff from Bard | |
Song of Growth +1 Intelligence gained from Intelligence pickups +1 Strength gained from Strength pickups +1 Dexterity gained from Dexterity pickups |
Random song buff from Bard | |
Song of Humility If you don't acquire a new trait this floor gain a Power Gem |
Random song buff from Bard | |
Song of the South Gain +1 all proficiency while in the bottom half of the room |
Random song buff from Bard | |
Inspired Focus +5% critical hit chance per stack |
From Song of Focus buff | |
Bone Shatter Reduces defense by 5% per stack. Up to 5 stacks. |
Boneforce | |
Death's Mark Doubles Health damage taken |
Mega Death, old Cinder Modifier | |
Pure Power Grants a stack of Pure Power on hit. Each stack of Pure Power grants +1 intelligence, up to 30 stacks |
Archon Scepter effect updated | |
From the Shadows You deal 100% more damage for 4 seconds after your next attack. |
Shadowsneak Dagger weapon reworked | |
Ambush 5% increased damage per stack |
Starting blessing buff removed | |
Monkey Power +1 to all proficiency |
Monkey Shrine Event no longer used | |
Quick Cast 1% increased attack speed per stack |
removed trait Quick Cast Trait | |
Assassin's Grace +10% critical hit chance |
item removed:Thieves Boots | |
Finesse 5% increased attack speed per stack |
old Starting blessing | |
Decay 10% increased DoT damage per stack [Max 20 stacks] |
removed trait Decay Trait | |
Trick Shot Deal 50% more damage |
Gunslinger ability reworked | |
Dynamo 1% increased damage dealt per stack |
trait reworked: [[Traits|Dynamo}} | |
Blood Lust 30% increased attack speed |
effect changed The Hand Of Blood | |
Tiny Dancer +10 Dex |
icon updated Ballet Shoes | |
Hidden Hornet Technique +125 bonus damage dealt |
effect reworked Hornet Ring | |
Disarm Disarmed enemies deal 50% less damage. |
Innate ability for Soldier. Inflicted using 2H melee weapons.-Ability reworked | |
Elite Gunner Your weapon deals 100% more damage. |
effect reworked:Golden Desert Eagle | |
Shrine shrine buff icon |
not currently used | |
Opportunistic old trait icon |
removed from Opportunistic | |
Unknown 22 check |
old trait or item? |