Accessory: Difference between revisions
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|[[File:Cross Pendant.png|link=Cross Pendant|50px]]||[[Cross Pendant]]||Gain +1 Absolution when you kill a boss.<br>''Absolution prevents getting cursed.''||5||<p style="color:#e1c969">Rare</p> | |[[File:Cross Pendant.png|link=Cross Pendant|50px]]||[[Cross Pendant]]||Gain +1 Absolution when you kill a boss.<br>''Absolution prevents getting cursed.''||5||<p style="color:#e1c969">Rare</p> | ||
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|[[File:Silver Serpent Ring.png|link=Silver Serpent Ring|50px]]||[[Silver Serpent Ring]]||Spawns 5 souls | |[[File:Silver Serpent Ring.png|link=Silver Serpent Ring|50px]]||[[Silver Serpent Ring]]||Spawns 5 souls ''(50 souls per, 250 total)'' on room completion. | ||
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|2||<p style="color:#e1c969">Rare</p> | |2||<p style="color:#e1c969">Rare</p> | ||
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Revision as of 00:35, 6 January 2023
Name | Effect | Attunement | Rarity | |
---|---|---|---|---|
Topaz Ring | 50% increased shock effect. | 0 | Common | |
Onyx Ring | +1 Armor | 2 | Common | |
Aquamarine Ring | 25% increased damage bonus from mana. | 0 | Common | |
Obsidian Bracelet | +100 bonus melee damage to enemies at close range. | 0 | Common | |
Jade Bracelet | 15% increased attack speed. | 0 | Common | |
Ruby Ring | 50% increased burn damage. | 0 | Common | |
Sapphire Ring | 50% increased cold damage. | 0 | Common | |
Hornet Ring | Deal +100 bonus damage for 4 seconds after dash. | 1 | Common | |
Quick Draw Belt | 20% reduced reload time. | 0 | Uncommon | |
Shark-Tooth Necklace | +25 base ranged damage. | 0 | Uncommon | |
Iron Ring | +25 base melee damage. | 0 | Uncommon | |
Pearl Ring | +25 base magic damage. | 0 | Uncommon | |
Cursebite Ring | Deal 10% increased damage per Curse on you. | 1 | Rare | |
Amazon Bracelet | +3 base melee and ranged damage per dexterity. | 1 | Rare | |
Amethyst Ring | +1 Heart | 2 | Rare | |
Gold Amulet | +5 gold found. | 2 | Rare | |
Cross Pendant | Gain +1 Absolution when you kill a boss. Absolution prevents getting cursed. |
5 | Rare | |
Silver Serpent Ring | Spawns 5 souls (50 souls per, 250 total) on room completion. | 2 | Rare | |
Star Pendant | Spawn a Mana Star every 5 seconds. | 2 | Rare | |
Skull Ring | 15% increased damage against bosses. | 5 | Rare | |
Diamond Ring | +10% to critical hit chance. | 0 | Rare | |
Blue Tearstone Ring | Defy death +1 more time. Gain a Soul Heart when you defy death. |
1 | Epic | |
Power Belt | +20 to strength. | 0 | Epic | |
Stoneplate Ring | +3 Armor -5% movement speed per current Armor |
1 | Epic | |
Lapis Bracelet | 25% increased area of effect radius | 0 | Epic | |
Unsolved Rubiks Cube | 10% chance to solve on room completion. | 1 | Epic | |
Perfect Rubiks Cube | +1 Luck. | 1 | Epic | |
Phoenix Pendant | Revives you from death but destroys the item. | 2 | Epic | |
The Hand Of Blood | Melee Weapons inflict bleed. Gain Sanguine Surge when you take damage. Sanguine Surge grants 100% more bleed damage. |
3 | Legendary | |
Clover Pendant | +1 Luck. | 0 | Legendary | |
Chances Avarice | Spawns a follower that consumes souls. Spawns a random equipment item for every 1000 souls consumed. |
3 | Legendary |