Status Effects: Difference between revisions
From Tiny Rogues Wiki
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| [[File:StatusEffect81.png|50px]]||'''Monkey Power'''<br>+1 to all proficiency ||[[Events|Monkey Shrine Event]] no longer used | | [[File:StatusEffect81.png|50px]]||'''Monkey Power'''<br>+1 to all proficiency ||[[Events|Monkey Shrine Event]] no longer used | ||
|- | |- | ||
| [[File:StatusEffect86.png|50px]]||'''Quick Cast'''<br>1% increased attack speed per stack||removed | | [[File:StatusEffect86.png|50px]]||'''Quick Cast'''<br>1% increased attack speed per stack||removed trait Quick Cast Trait | ||
|- | |- | ||
| [[File:StatusEffect87.png|50px]]||'''Assassin's Grace'''<br>+10% critical hit chance ||item removed:Thieves Boots | | [[File:StatusEffect87.png|50px]]||'''Assassin's Grace'''<br>+10% critical hit chance ||item removed:Thieves Boots | ||
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| [[File:StatusEffect89.png|50px]]||'''Finesse'''<br>5% increased attack speed per stack||old Starting blessing | | [[File:StatusEffect89.png|50px]]||'''Finesse'''<br>5% increased attack speed per stack||old Starting blessing | ||
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| [[File:StatusEffect93.png|50px]]||'''Decay'''<br>10% increased DoT damage per stack<br>[Max 20 stacks]||removed trait | | [[File:StatusEffect93.png|50px]]||'''Decay'''<br>10% increased DoT damage per stack<br>[Max 20 stacks]||removed trait Decay Trait | ||
|- | |- | ||
|} | |} |
Revision as of 01:50, 17 February 2024
Status Effects
Ailments
Icon | Description | Sources |
---|---|---|
Bleed Bleed Damage: 105 to 150 Physical Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick] |
Category:Bleed | |
Burn Burn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] |
Category:Burn | |
Chill Chill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment] |
Category:Chill | |
Corruption Corruption x1.25 Dark Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Corruption | |
Diffusion Diffusion is a stackable energy ailment that consumes all stacks to deal 100% of accumulated energy infliction damage as energy damage upon reaching 4 stacks. A stack lasts 4 seconds. |
Category:Diffusion | |
Disintegration Red Disintegration is a stackable energy damage over time ailment that deals 25% of energy infliction damage as energy damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 5 times. |
Category:Disintegration | |
Frostbite Frostbite x1.25 Cold Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Frostbite | |
Glitter Glitter +5% Damage Taken from Lucky Hits Duration: 4 seconds Max Stacks: 10 [Ailment] |
Category:Glitter | |
Gloom Gloom +10% Damage Taken from Cursed Hits Duration: 4 seconds Max Stacks: 10 [Ailment] |
Category:Gloom | |
Judgement Judgement x1.25 Radiant Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Judgement | |
Necrosis Necrosis Damage: 150 to 225 Necrotic Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick] |
Category:Necrosis | |
Nettles Nettles Deals 5 to 10 Nature Damage when target takes damage Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 5 Duration: 4 seconds [Ailment] |
Category:Nettles | |
Poison Poison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] |
Category:Poison | |
Rupture Rupture x1.25 Physical Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Rupture | |
Scorch Scorch x1.25 Fire Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Scorch | |
Shock Shock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment] |
Category:Shock | |
Toxic Toxic x1.25 Poison Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Toxic | |
Zap Zap x1.25 Lightning Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Zap |
Infusions
Icon | Description | Sources |
---|---|---|
Blue Spice Blue Spice is a cold infusion buff that permanently grants 15 to 35 cold damage. |
Blue Spice | |
Cold Infusion Temporary Fresh Crystal Pine Resin is a cold infusion buff that grants 45 to 60 cold damage and lasts 20 rooms. Crystal Pine Resin is a cold infusion buff that grants 15 to 35 cold damage and lasts 10 rooms. |
Fresh Crystal Pine Resin Crystal Pine Resin | |
Red Spice Red Spice is a fire infusion buff that permanently grants 10 to 40 fire damage. |
Red Spice | |
Fire Infusion Temporary Fresh Charcoal Pine Resin is a fire infusion buff that grants 30 to 70 fire damage and lasts 20 rooms. Charcoal Pine Resin is a fire infusion buff that grants 10 to 40 fire damage and lasts 10 rooms. |
Fresh Charcoal Pine Resin Charcoal Pine Resin | |
Yellow Spice Yellow Spice is a lightning infusion buff that permanently grants 5 to 50 lightning damage. |
Yellow Spice | |
Lightning Infusion Temporary Fresh Gold Pine Resin is a lightning infusion buff that grants 5 to 100 lightning damage and lasts 20 rooms. Gold Pine Resin is a lightning infusion buff that grants 5 to 50 lightning damage and lasts 10 rooms. |
Fresh Gold Pine Resin Gold Pine Resin | |
Maple Pine Resin Maple Pine Resin is a nature infusion buff that grants 15 to 35 nature damage and lasts 10 rooms. |
Maple Pine Resin | |
Minor Cold Infusion +10 to 15 All cold damage is elemental damage and inflicts Chill. |
Mystical Wrappings | |
Minor Fire Infusion +5 to 20 All fire damage is elemental damage and inflicts Burn. |
Mystical Wrappings | |
Minor Lightning Infusion +5 to 30 All lightning damage is elemental damage and inflicts Shock. |
Mystical Wrappings | |
Minor Poison Infusion +10 to 15 All poison damage is elemental damage and inflicts Poison. |
Mystical Wrappings | |
Green Spice Green Spice is a poison infusion buff that permanently grants 20 to 30 poison damage. |
Green Spice | |
Spore Pine Resin Spore Pine Resin is a poison infusion buff that grants 25 to 30 poison damage and lasts 10 rooms. |
Spore Pine Resin | |
Holy Water Holy Water is a radiant infusion buff that grants 25 to 50 radiant damage and lasts 10 rooms. |
Holy Water | |
Fairy Pine Resin Fairy Pine Resin is a infusion buff that makes weapons drain 0.2 mana and lasts 10 rooms. |
Fairy Pine Resin |
Consumables
Icon | Description | Sources |
---|---|---|
Dexterity Growth Dexterity Growth is a status effect that uses a stack to increase dexterity gained from a pickup by 1. |
Calcium | |
Fish Bones Fish Bones Power is a buff that grants 20% increased damage dealt to bosses and lasts 1 room. |
Fish Bones | |
Frost Flounder Frost Flounder Power is a buff that grants 20% increased cold damage and lasts 1 room. |
Frost Flounder | |
Oceans Bounty Oceans Bounty is a buff that grants 10% increased damage, 5% increased attack speed and 5% increased movement speed and lasts 20 rooms. |
Tuna Anchovy | |
Strength Growth Strength Growth is a status effect that uses a stack to increase strength gained from a pickup by 1. |
Protein | |
Rainbow Trout Rainbow Trout Power is a buff that grants 20% increased elemental damage and lasts 1 room. |
Rainbow Trout | |
Shellfish Surge Shellfish Surge is a buff that grants +5% critical hit chance, 15% increased stamina recovery speed and 20% increased mana regeneration rate and lasts 20 rooms. |
Lobster Crab | |
Summoned Storm Summoned Storm is a status effect that periodically triggers a lightning strike that deals 5 to 500 lightning damage 4 times per second. Lasts 10 rooms. |
Storm In A Bottle | |
Swordfish Swordfish Power is a buff that grants 20% increased physical damage and lasts 1 room. |
Swordfish | |
Intelligence Growth Intelligence Growth is a status effect that uses a stack to increase intelligence gained from a pickup by 1. |
Zinc |
Marks
Icon | Description | Sources |
---|---|---|
Ascetics Mark Ascentic's Mark is a mark that guarantees 5 crushing hits . |
Ascetic's Discipline | |
Fighters Mark Fighter's Mark is a mark that guarantees 10 ruthless hits . |
Close Combat | |
Hunters Mark Hunter's Mark is a mark that guarantees 20 lucky hits . |
Hunter's Patience | |
Rogues Mark Rogue's Mark is a mark that guarantees 10 critical hits . |
Rogue's Reliability |
Potions
Icon | Description | Sources |
---|---|---|
Agility Potion Agility Potion is a potion buff that increases movement speed by 20% and lasts 10 rooms. |
Agility Potion | |
Berserker Potion Berserker Potion is a potion buff that increases attack speed by 10% and lasts 10 rooms. Tooltip in-game is currently bugged v0.2.3 |
Berserker Potion | |
Treasure Potion Treasure Potion is a potion buff that grants 25% magic find and lasts 10 rooms. Tooltip in-game is currently bugged v0.2.3 |
File:Treasure Potion.pngTreasure Potion | |
Gulp Potion Gulp Potion is a potion buff that grants 50% faster flask drink speed and lasts 10 rooms. |
Gulp Potion | |
Lethality Potion Lethality Potion is a potion buff that grants 75% critical hit multiplier and lasts 10 rooms. |
Lethality Potion | |
Luck Potion Luck Potion is a potion buff that grants +1 luck and lasts 10 rooms. |
Luck Potion | |
Mana Potion Mana Potion is a potion buff that grants +15% mana drain refund and lasts 10 rooms. Mana Elixir is a potion buff that grants +20% mana drain refund and lasts forever. (Uses the same icon) |
Mana Potion Mana Elixir | |
Mundane Potion Mundane Potion is a potion buff that does nothing and lasts 10 rooms. |
Mundane Potion | |
Power Potion Power Potion is a potion buff that grants +20 power and lasts 10 rooms. |
Power Potion | |
Retaliation Potion Retaliation Potion is a potion buff that grants +4 seconds of invincibility after taking damage and lasts 10 rooms. |
Retaliation Potion | |
Stamina Potion Stamina Potion is a potion buff that grants 30% faster stamina recovery rate and lasts 10 rooms. |
Stamina Potion | |
Recovery Potion Recovery Potion is a potion buff that recovers 1/2 heart on completing a combat encounter. Lasts 10 rooms. |
Recovery Potion | |
Inferno Potion Inferno Potion is a potion buff that grants an inferno orbital that deals fire damage and inflicts burn. Lasts 10 rooms. Icon in-game is currently bugged and shows the potion where the buff should be v0.2.3 |
Inferno Potion | |
Unknown 32 May be the intended icon for Retaliation Potion? |
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Bartering Potion Bartering Potion is a potion buff that adds +3 gold to resell value of items and lasts 10 rooms. Icon in-game is currently bugged and shows the potion where the buff should be v0.2.3 |
Bartering Potion | |
Wrath Potion Wrath Potion is a potion buff that grants +10% critical hit chance and lasts 10 rooms. |
Wrath Potion |
Booze
Icon | Description | Sources |
---|---|---|
Beer Beer is a stackable booze buff that grants 10% increased damage and adds +1 tipsiness per stack. |
Beer | |
Champagne Champagne is a stackable booze buff that grants 10% increased companion damage per stack. |
Champagne | |
Mead Mead is a stackable booze buff that grants 10% increased melee attack speed and adds +1 tipsiness per stack. |
Mead | |
Rum Rum is a stackable booze buff that grants +5% lucky hit chance and adds +1 tipsiness per stack. |
Rum | |
Sake Sake is a stackable booze buff that grants +5% melee critical strike chance and adds +1 tipsiness per stack. |
Sake | |
Tequila Tequila is a stackable booze buff that grants +25% critical hit multiplier and adds +1 tipsiness per stack. |
Tequila | |
Whiskey Whiskey is a stackable booze buff that grants 5% increased attack speed and adds +1 tipsiness per stack. |
Whiskey | |
Wine Wine is a stackable booze buff that grants 25% increased damage over time and adds +1 tipsiness per stack. |
Wine | |
Tipsiness Maximum number of Booze buffs you can have active at once. Increases by 1 for each Booze item you drink. Each stack lasts 10 rooms and the default max is 3. The max can be increased by eating Cheese. Having the Boozer trait makes stacks permanent. |
Drinking any Booze item. |
Enemy
Icon | Description | Obtained From: |
---|---|---|
Webbed Webbed is a status effect that gives you 50% less movement speed. |
Web Enchantment, Spider Queen | |
Poison Poison is a status effect that reduces the amount of Hearts recovered by your flask by 50% and lasts 10 rooms. |
Enemy Poison Projectiles | |
Wither Wither is a stackable status effect that reduces movement speed by -1% per stack. Stacks last 0.3 seconds decaying one after another. Up to 25 stacks. |
Skull Lord? | |
Petrified Petrified is a status effect that slows Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). recovery speed by 50% and slows movement speed by 25% and lasts until room completion. |
Serpent Basilisk | |
Imminent Death Imminent Death is a status effect that will kill you upon reaching 3 stacks. |
Grandfather Clock | |
Binding Chains Binding Chains is a status effect that makes you unable to dash and lasts 7.5 seconds. |
Amon |
Weapon
Icon | Description | Sources |
---|---|---|
Archon Archon is a stackable status effect that grants +3 intelligence per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. |
Archon Scepter | |
Aurora Aurora is a radiant damage over time status effect that deals 250% of radiant infliction damage as radiant damage 2 times per second for 10 seconds. |
Aurora Scroll | |
Locust Locustis a status effect that spawns up to 3 beetle when the affected target dies. Each stack lasts 4 seconds. |
Beetle Wand | |
Bola Bola is a stackable status effect that after not refreshing it for 1 seconds, consumes all stacks to deal 100% of accumulated infliction damage as explosion damage. Up to 5 stacks. |
Bola Crossbow | |
Cha-Cha-Cha Cha-Cha-Cha is a stackable buff that grants 20% increased periodical rate per stack. Stacks last 4 seconds decaying one after another. Up to 3 stacks. |
Maracas | |
Chrono Shift Chrono Shift is a debuff that reduces movement speed by up to 30% and lasts 4 seconds. |
Chrono Staff | |
Clack Clack is a stackable damage over time status effect that deals 50% of infliction damage as striking damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 5 times. |
Skull Wand | |
DNA Alteration DNA Alteration is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 2 stacks. A stack lasts 0.5 seconds. |
Helix Bow | |
Drain Drain is a debuff that reduces movement speed by up to 25% and lasts 4 seconds. |
Drain Scepter | |
En Garde En Garde is a buff that grants 20% increased attack speed and lasts 8 seconds. |
Rapier | |
Grapple Grapple is a debuff that makes the target take 30% more damage and move 30% slower and lasts 1 second. |
Kraken | |
Haunt Haunt is a status effect that spawns up to 1 ghost when the affected target dies. Lasts 10 seconds. |
Spirit Wand | |
Invigorate Invigorate is a buff that grants 25% increased movement speed and lasts 25% seconds. |
Drain Scepter | |
Limit Break Limit Break is a status effect that grants +100% critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance with this weapon and lasts 1 room. |
Buster Blade | |
Limited Power Limited Power is a stackable status effect that grants +10 power per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. |
Staff of Unlimited Power | |
Paper Bomb Paper Bomb is a stackable status effect that after not refreshing it for 1 seconds, consumes all stacks to deal 200% of accumulated infliction damage as explosion damage. Up to 5 stacks. |
Paper Bomb Kunai | |
Piranha Bites Piranha Bites is a status effect that deals 200% of infliction damage as thrusting damage 2 times per second for 4 seconds. |
Piranha Gun | |
Shiver Shiver is a cold damage over time status effect that deals 400% of cold infliction damage as cold damage 2 times per second for 10 seconds. |
Spirit Wand | |
Shriek Shriek is a physical damage over time status effect that deals 100% of physical infliction damage as wound damage 2 times per second for 8 seconds. |
Ghost Javelins | |
Silver Bolt Silver Bolt is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 3 stacks. A stack lasts 4 seconds. |
Relic Crossbow | |
Snow Brand Snow Brand is a cold damage over time status effect that deals 100% of cold infliction damage as fire damage 2 times per second. Lasts 4 seconds. |
Snow Angel | |
Sugar Rush Sugar Rush is a stackable buff that grants 10% increased attack and movement speed per stack. Stacks last 1 second decaying one after another. Up to 5 stacks. |
Candy Scroll | |
Supersonic Supersonic is a status effect that doubles the attack speed of this weapon and lasts 4 seconds. |
Vorpal Blade | |
Virus Virus is a damage over time status effect that deals 100% of infliction damage as energy damage 1 time per second for 8 seconds. |
Matrix Bible |
Auras
Icon | Description | Sources |
---|---|---|
Corruption Aura Template:KW/CorruptAura/b |
Abyss Cloak | |
Burn Aura Inflicts Burn to enemies in radius, 4 times per second. Assumes 250 infliction damage. |
Burn Aura | |
Holy Aura Template:KW/Holy Aura/b |
Holy Armor | |
Shock Aura Inflicts Shock to enemies in radius, 5 times per second. |
Shock Aura | |
Poison Aura Inflicts Poison to enemies in radius, 5 times per second. Assumes 250 infliction damage. |
Poison Aura |
Emotions
Icon | Description | Sources |
---|---|---|
Acceptance Acceptance is a status effect that grants 100% increased effects of emotion buffs and lasts 4 seconds. |
Bard song | |
Arrogance Arrogance is a emotion buff that grants 100% increased damage with non-crits and lasts 8 seconds. |
Arrogance | |
Berserk Berserk x1.30 Attack Speed x1.30 Movement Speed Duration: 10 seconds Max Stacks: 1 [Emotion] [Buff] |
Berserking | |
Charm Charm x1.25 Damage Taken at Far Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
Bard song, Category:Charm | |
Concentration Concentration is a buff that grants 100% increased effects of infusion buffs and lasts 1 room. Concentration is lost when you take damage. |
Turban | |
Confusion Confusion is a status effect that doubles the effect of debuffs on the target and lasts 8 seconds. |
Mind Control, Bard song, Category:Confusion | |
Demon Rage Demon Rage is a buff that grants 100% increased attack speed with the Demon Blade and lasts 4 seconds. |
Demon Blade | |
Empathy Empathy is an emotion buff that grants 100% increased stats granted by companions and lasts 4 seconds. |
Bard song | |
Fear Fear +50% to Damage Taken Roll Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
Near Death Experience, Bard song | |
Fury Fury +4% Attack Damage Duration: 4 seconds Max Stacks: 10 [Emotion] [Buff] |
Bard song | |
Glee Glee is an emotion buff that grants 20% increased movement speed and lasts 4 seconds. |
Bard song | |
Horror Horror is a emotion debuff that adds +200% to minimum damage taken roll and counts as Fear and lasts 8 seconds. |
Eldritch Bible | |
Hunger Hunger is a buff that grants +300% critical hit❗ multiplier with The Hungry Blade and lasts 4 seconds. |
The Hungry Blade | |
Intimidate Intimidate x1.25 Melee Damage Taken Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
Bard song, Category:Intimidate | |
'Joy' Joy is an emotion buff that grants +20% lucky hit chance and lasts 4 seconds. |
Bard song | |
Pride Pride is an emotion buff that grants 100% increased effects of status effects inflicted by auras and lasts 4 seconds. |
Bard song | |
Rage Rage +4% Attack Speed Duration: 4 seconds Max Stacks: 10 [Emotion] [Buff] |
Rage | |
Raised Morale Morale is a stackable buff that permanently grants +10 power per stack. Stacks up to 10 times. Stacks halve when you take damage. |
Raised Morale | |
Taunt Taunt x1.35 Damage Taken at Close Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
War Cry | |
Trigger Mania Trigger Mania is an emotion buff that grants 1% increased attack speed. Stacks last 1 second decaying one after another. Up to 10 stacks. |
Trigger Maniac |
Events
Icon | Description | Sources |
---|---|---|
Architect's Game Upon reaching 3 stacks, grants Architect's Power |
Architect's Boots | |
Architect Power 1 100% more attack speed [8s] |
Architect's Boots | |
Architect Power 2 Periodically triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. multiple random damaging effects, 8 times per second. [3s] |
Architect's Gloves | |
Architect Power 3 +100% Critical Hit The damage from critical hits is multiplied with your critical hit multiplier. chance |
Architect's Hat | |
Dexterity Growth Gain +1 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. from pickups. [x5] |
Green Jungle Berry | |
Intelligence Growth Gain +1 IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. from pickups. [x5] |
Blue Jungle Berry | |
Strength Growth Gain +1 StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. from pickups. [x5] |
Red Jungle Berry | |
Dragon Fever 100% increased damage [10 rooms] |
Dragon Eye Charm | |
Fairy Blessing On entering a floor, if you don't have a Soul Heart already, gain one. |
Fairy Spring event | |
Moonlight's Path 50% reduced chance of Curse Cursed Hits have x0.50 chance for Hit Effects to happen. taking effect. Currently bugged(?), does not display an icon for the effect |
Sin Goddess event | |
Relaxed 25% increased Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). recovery speed |
Oasis event | |
Sunlight's Path Permanently prevents Curse Cursed Hits have x0.50 chance for Hit Effects to happen.ed room rewards from appearing. |
Sunlight Altar event | |
Wart Reduces the chance of Luck Lucky Hits have x2.00 chance for Hit Effects to happen. Luck Chance For: ↳Upgrading Room Reward ↳Win in Arcade ↳Extra Trait offered ↳Roll lowest price in Shop Grants Lucky Hit Chance. taking effect by 50% [30 rooms]. |
Frog Princess event |
Guarentee
Icon | Description | Obtained From: |
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Generic
Icon | Description | Obtained From: |
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Adrenaline Adrenaline is a buff that grants 100% increased damage and lasts 1 room. |
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Ambush Ambush is a buff that grants 20% increased damage and 10% increased movement speed and lasts 8 seconds. |
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Armor Break Armor Break Breaks Armor on max stacks. Duration: 4 seconds Max Stacks: 5 |
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Atonement Atonement is a buff that grants 100% increased attack speed and lasts 4 seconds. |
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Attack of Opportunity Opportunity is a buff that grants 20% more attack speed. Bonus doubles for melee weapons and lasts 8 seconds. |
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Battle Rush Battle Rush is a stackable buff that grants 3% increased damage and movement speed per stack. Stacks last 1 second decaying one after another, up to 10 stacks. |
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Blood Rush Blood Rush is a status effect that grants +100% critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance with the Reaper's Toll and lasts 5 seconds. |
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Bone Splinter Bone Splinter is a stackable status effect that consumes one stack on primary attack to launch a bone spear projectile. |
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Cactus Prickles Cactus Prickles is a stackable debuff that adds +5 to 10 to physical damage taken per stack. Stacks last 2 seconds decaying one after another. Up to 10 stacks. |
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Cheap Shot Cheap Shot is a buff that 100% increased trigger damage and lasts 4 seconds. |
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Cold Elementalist Cold Elementalist is a buff that grants 100% increased cold damage and lasts 4 seconds. |
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Combat Prowess Template:KW/Combat Prowess |
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Companion Sign Companion Sign is a debuff that makes the target take 50% increased damage from companions and lasts 4 seconds. |
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Corrosion Corrosion is a stackable debuff that makes the target take 20% more damage to armor per stack. Stacks last 8 seconds decaying at the same time. Up to 5 stacks. |
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Crystal Surge Crystal Surge is a buff that grants 100% increased primary attack damage and lasts 8 seconds. |
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Doom Doom is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 2 stacks. A stack lasts 4 seconds. |
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Drizzle Drizzle is a buff that grants 25% increased stamina recovery speed and lasts 4 seconds. |
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Elemental Balance Cold need kw |
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Elemental Balance Fire need kw |
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Elemental Balance Lightning need kw |
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Fatigue Fatigue is a debuff that reduces movement speed by up to 25% and increases damage taken from critical hits❗ by 50% and lasts 4 seconds. |
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Fire Elementalist Fire Elementalist is a buff that grants 100% increased fire damage and lasts 4 seconds. |
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Focus Focus is a buff that grants 25% increased attack speed and lasts 1 room. |
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Fragility Fragility x1.30 Damage Over Time Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff] |
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Harmony Harmony is a buff that grants 40% more attack speed. |
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Haste Haste +10% Movement Speed +10% Attack Speed Duration: 4 seconds Max Stacks: 1 [Buff] |
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Hemorrage Hemorrhage is a stackable debuff that makes the target take 10% more damage to health per stack. Stacks last 8 seconds decaying at the same time. Up to 5 stacks. |
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Hex Hex Debuffs are Vulnerability, Fragility and Instability. |
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Holy Fire Holy Fire is a fire buff that grants +75 to 150 fire damage and lasts 8 seconds. |
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Instability Instability x1.40 Top End Damage Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff] |
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Ki Boost Ki-Boost is a buff that grants 50% increased attack speed and lasts 8 seconds. |
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Ki-Charge Ki-Charge is a stackable buff that adds +5 to +10 damage to body damage and 2% increased movement speed per stack. Up to 10 stacks. |
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Ki-Flow Ki-Flow is a stackable buff that grants 20% more attack speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. |
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Lightning Elementalist Lightning Elementalist is a buff that grants 100% increased lightning damage and lasts 4 seconds. |
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Mana Flux Mana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds. |
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Momentum Momentum is a stackable buff that grants 5% increased movement speed per stack. Stacks up to 5 times. Momentum is lost when you take damage. |
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Opportunistic old icon or needs kw |
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Poison Elementalist Poison Elementalist is a buff that grants 100% increased poison damage and lasts 4 seconds. |
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Power Flow Power Flow is a stackable status effect that grants +5 power per stack. Stacks last 1.1 seconds decaying one after another. Up to 10 stacks. |
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Puncture Puncture +10 to 30 Physical Damage Taken Duration: 4 seconds Max Stacks: 5 [Debuff] |
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Pursuit Pursuit is a buff that grants 20% increased attack- and 10% movement speed and lasts 8 seconds. |
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Resolve Resolve is a buff that grants 30% increased primary attack damage and lasts 4 seconds. |
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Retribution Retribution Deals 60 to 115 Physical Damage per stack after not being refreshed for 1 second. Damage Scaling: 0/50 : 0/50 : 0/50 Inflicts: Bleed Bonus Effect: +10% Damage per stack Duration: Permanent Max Stacks: 10 |
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Revenant Revenant is a buff that grants 100% increased attack speed and lasts 1 room. |
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Rhythm Rhythm is a buff that reduces all tally requirements by 1 and lasts 4 seconds. |
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Satellite Support Satellite Support is a stackable buff that grants 20% increased damage per stack. Stacks last 5 seconds decaying at the same time. Up to 5 stacks. |
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Second Wind Second Wind is a buff that grants 50% increased attack-, movement- and orbital speed and lasts 1 room. |
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Shrine check |
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Speed Boost Speed Boost +100% Movement Speed Duration: 8 seconds Max Stacks: 1 Stacks decay one after another. [Buff] |
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Stamina Surge Stamina Surge is a buff that grants +1 stamina and lasts 1 room. |
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Stealth Stealth +10% Critical Hit Chance Duration: 8 seconds Max Stacks: 1 [Buff] |
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Sticky Goo Sticky Goo x0.75 Movement Speed Duration: 4 seconds Max Stacks: 1 [Debuff] |
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Swiftness Swiftness +20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Buff] |
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Tailwind Tailwind x1.05 Attack Speed x1.05 Movement Speed x1.05 Orbital Speed x1.05 Tick Speed Duration: 8 seconds Max Stacks: 4 [Buff] |
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Tiny Dancer Tiny Dancer is a buff that grants +10 dexterity and lasts 4 seconds. |
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Unknown 22 check |
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Volt Surge Volt Surge is a stackable buff that adds 10% to minimum lightning damage roll per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. |
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Vulnerability Vulnerability x1.20 Damage Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff] |
Removed/Unused Status Effects
Icon | Description | Sources |
---|---|---|
Tropical Fish +0.5s to bonus invincibility time after dash. |
no longer in the game | |
Kelp Effect ??? |
now just grants +1 stanmina Kelp | |
Goldfish Effect ??? |
now grants gold Goldfish | |
Jellyfish Effect ??? |
changed to a companion Jellyfishing Net | |
Sea Urgent Effect ??? |
changed to an offhand Sea Urchin Orb | |
Single Out 25% more damage while fighting exactly 1 enemy. |
Old Single Out trait. Trait no longer shows the status effect. | |
Curse Old cursed icon |
Enemies attacks that curse you or Cinder modifiers. | |
Curse Immunity Full curse immunity. |
Old goddess statue event buff (Grants 3 Absolution now) | |
Poison Resistance Immune to poison |
Old Poison antidote | |
Amaterasu Deals 100% of infliction DMG per second and lasts forever. |
Dark Wand | |
Swagger Every 5th primary attack will be a guaranteed critical hit. |
Swagger | |
Ruthless Every 3rd primary attack deals double damage. |
Ruthless | |
Power Shrine25% more damage dealt. Luck Shrine+1 Luck Frenzy Shrine25% more attack speed |
Replaced with Blessings | |
Cursed Sunder Shrine+10% defense penetration Cursed Energy Shrine+1 Stamina Cursed Deadly Shrine+10% critical hit chance Cursed Fortune Shrine+1 luck |
Replaced with Blessings | |
Versatility 30% increased damage 30%increased attack speed |
Item reworked Green Hoodie | |
Blood Focus +125% increased hit multiplier +20% critical hit chance |
Item reworked Red Hoodie | |
Misfit's Delight Your are invulnerable to enemies. |
Item reworked Misfit's Sword | |
Demon Scourge +1 Heart damage taken |
Item rewored Demon Shell | |
Determination You are filled with determination. You deal 10% more damage. |
Hero Grave Event now grants 1 heart | |
Jungle Power You are blessed by the jungle pylon. Shrine effects last +10 rooms |
Jungle Pylon Event now grants magic find | |
Wishing Well +1 Luck |
Wishing Well Event | |
Panda Cunning +15 Intelligence |
Panda Mask | |
Panda Reflexes +15 Dexterity |
Panda Mask | |
Panda Strength +15 Strength |
Panda Mask | |
Panda Luck +1 Luck |
Panda Mask | |
Endurance Potion Defy death +1 more times |
no longer in the game | |
Green Blossom +1 Stamina |
Green Blossom no longer shows the buff icon | |
Holy Infusion Weapons deal holy damage and inflict Judgement |
Holy Water now uses a new icon and name | |
Strength Growth +1 Strength gained from Strength pickups |
Protein icon updated | |
Dexterity Growth +1 Dexterity gained from Dexterity pickups |
Calcium icon updated | |
Intelligence Growth +1 Intelligence gained from Intelligence pickups |
Zinc icon updated | |
Song of the Coward Deal 25% more damage at far range. |
Random song buff from Bard | |
Song of Focus Gain +5% critical hit chance per second, up to 30%. Accumulated amount resets when you dash. |
Random song buff from Bard | |
Song of the Right Path Gain 5 gold any time you go through the right door. |
Random song buff from Bard | |
Song of the Careful If you don't take damage this floor, gain +1 Heart , |
Random song buff from Bard | |
Song of the Dancer Gains 30% increased attack speed if you have dashed in the past 4 seconds. |
Random song buff from Bard | |
Song of Celebration Grants a Gift Box when you gain a new trait |
Random song buff from Bard | |
Song of Bravery Deal 30% more damage at close range. |
Random song buff from Bard | |
Song of Growth +1 Intelligence gained from Intelligence pickups +1 Strength gained from Strength pickups +1 Dexterity gained from Dexterity pickups |
Random song buff from Bard | |
Song of Humility If you don't acquire a new trait this floor gain a Power Gem |
Random song buff from Bard | |
Song of the South Gain +1 all proficiency while in the bottom half of the room |
Random song buff from Bard | |
Inspired Focus +5% critical hit chance per stack |
From Song of Focus buff | |
Bone Shatter Reduces defense by 5% per stack. Up to 5 stacks. |
Boneforce | |
Death's Mark Doubles Health damage taken |
Mega Death, old Cinder Modifier | |
Pure Power Grants a stack of Pure Power on hit. Each stack of Pure Power grants +1 intelligence, up to 30 stacks |
Archon Scepter effect updated | |
From the Shadows You deal 100% more damage for 4 seconds after your next attack. |
Shadowsneak Dagger weapon reworked | |
Ambush 5% increased damage per stack |
Starting blessing buff removed | |
Monkey Power +1 to all proficiency |
Monkey Shrine Event no longer used | |
Quick Cast 1% increased attack speed per stack |
removed trait Quick Cast Trait | |
Assassin's Grace +10% critical hit chance |
item removed:Thieves Boots | |
Finesse 5% increased attack speed per stack |
old Starting blessing | |
Decay 10% increased DoT damage per stack [Max 20 stacks] |
removed trait Decay Trait |