Events: Difference between revisions
From Tiny Rogues Wiki
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==Floor 1== | ==Floor 1== | ||
{|class="wikitable sortable" style="width:50%;" | {|class="wikitable sortable" style="width:50%;" | ||
!class=unsortable style="width:1%;"| !!class=unsortable|Event Description | !class=unsortable style="width:1%;"| !!class=unsortable|Event Description | ||
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|<center>'''Bear Den'''</center>[[File:.png|300px]]||Fight a bear for [[Bear Pelt]] | |||
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|<center>'''Hero Grave'''</center>[[File:1-hero.png|300px]]||Gives the buff '''Determination'''<br>''You are filled with determination.<br> You deal 10% more damage.'' | |<center>'''Hero Grave'''</center>[[File:1-hero.png|300px]]||Gives the buff '''Determination'''<br>''You are filled with determination.<br> You deal 10% more damage.'' | ||
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|<center>'''Old Hag'''</center>[[File:1-hag.png|300px]]||Randomly gives you a [[Blue Cotton Hoodie]], [[Green Wool Hoodie]] or [[Red Velvet Hoodie]] | |||
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|<center>'''Old Man'''</center>[[File:.png|300px]]||Gives you a random weapon | |||
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|<center>'''Shooting Range'''</center>[[File:.png|300px]]||Provides +3 stats and a level up based on weapon equipped (Melee = STR, ranged = DEX and magic = INT) | |||
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|} | |} |
Revision as of 13:39, 5 January 2023
Floor 1
Event Description | |
---|---|
Fight a bear for Bear Pelt | |
Gives the buff Determination You are filled with determination. You deal 10% more damage. | |
Randomly gives you a Blue Cotton Hoodie, Green Wool Hoodie or Red Velvet Hoodie | |
Gives you a random weapon | |
Provides +3 stats and a level up based on weapon equipped (Melee = STR, ranged = DEX and magic = INT) |
Floor 2
- Ancient tome event for a Spellbook
- Cultist altar event which levels up a random attribute (STR/INT/DEX) upon hurting yourself
- Knight statue for +5 str, +1 level
- Ranger statue for +5 dex, +1 level
- Wizard statue for +5 int, +1 level
Floor 3
- Golden Monkey Statue event which curses you but gives +1 all proficiency
- Golden tree for 3 Gold Pine Resins
- Mana shrine tree for +1 Mana Star permanent
Floor 4
- Coffin event which gives you a Cross Pendant
- Gambler ghost event which allows play dice game to win or lose money
- Sin goddess event, if you offer up 20g you become immune to curses
- Wishing well event, you can throw in gold and eventually obtain a +5 luck buff for a few rooms
Floor 5
- Genie event where you can pick between wealth or power in return for a -1 Luck curse. Wealth gives you 100 gold and Power upgrades your current weapon to +4.
- Oasis event which full heals and provides stamina recovery buff for a few rooms
- Raided wagon event which contains 3 chests with random rewards
Floor 6
- Giant Clam where it can either hurt you or give you a Pearl Ring
- Shipwreck for big gold
- Leviathan event where you can offer 500 souls to get a random item
Floor 7
- burnt tree event for 3 Charcoal Resins
- potion lab event for 3 random potions
- runestone event which gives 10 additional intelligence and a level up if you reached the intelligence requirement
Floor 8
- Guillotine event which grants either an Onyx Ring, Silver Serpent Ring or The Hand Of Blood
- Study room event in which you get 1 stack of deaths mark but also permanent +10% crit chance
Floor 9
- Beacon event which grants +1 revive and +1 luck upon interaction
- Dwarf chappel for 1 Repair Powder
- Excalibur event which gives you Excalibur if you have at least 15 Strength
- Crystal pine for 3 Crystal Pine Resins
Floor 10
- Soul crystals event which yields a large number of souls
History
[0.1.9c]:
- Giant Clam Event: Now requires a dexterity threshold to snatch the Pearl Ring. Previously a 50% chance.
- ▲ Jungle Pylon: Status effect now grants +10 to duration of shrine effects, previously +5.