Offhand: Difference between revisions
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Revision as of 21:52, 3 January 2023
Name | Effect | Attunement | Rarity | |
---|---|---|---|---|
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Plank Shield | +1 Armor ![]() Breaks on taking damage. |
1 | Common |
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Buckler | +1 Heart ![]() |
2 | Common |
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Quiver | 20% increased bow and crossbow damage | 0 | Common |
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Spellbook | 20% increased magic damage | 0 | Uncommon |
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Enchanted Quiver | Bows and crossbows deal fire damage 15% increased ranged fire damage |
0 | Uncommon |
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Talisman | +1 Heart ![]() |
2 | Uncommon |
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Torch | Melee weapons deal fire damage and inflict burn. | 0 | Uncommon |
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Crystal Orb | +1 Template:Mana | 0 | Uncommon |
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Knight Shield | +1 Armor ![]() |
1 | Uncommon |
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Spiked Shield | +1 Armor ![]() Deal +50 bonus damage at close range per maximum Armor ![]() |
1 | Uncommon |
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Tower Shield | +2 Armor ![]() |
1 | Rare |
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Pyromancy Flame | 25% increased damage over time | 0 | Rare |
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Triumvirate | Elemental orbitals surround you. Elemental orbitals inflict status effects. |
1 | Rare |
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Spirit Shield | Gain a Soul Heart ![]() |
5 | Rare |
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Magic Quiver | 20% chance to trigger a refire with bow and crossbow attacks | 0 | Rare |
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Paladin Shield | +1 Armor ![]() auto repairs on completing a room |
3 | Rare |
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Gladiator Shield | Block the first damaging hit you take in every room. | 3 | Rare |
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Mojo | 50% increased positon tick rate | 0 | Epic |
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Seth's Walking Stick | Each stack of Tipsiness also grants 5% increased attack and movement speed. | 3 | Epic |
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Soul Lantern | 5% more damage dealt per Soul Heart ![]() Breaks on taking damage. |
0 | Epic |
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Dragonscale Shield | +1 Armor ![]() Deal 5% increased melee damage per maximum Armor ![]() |
1 | Epic |