Classes: Difference between revisions
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!class=unsortable style="width:1%;"| !!class=unsortable |Innate Ability!!HP[[File:Heart.png]]!!SP[[File:Soul Heart.png]]!!AP[[File:Armor.png]]!!MP[[File:Mana Star.png]]!!SP[[File:Stamina.png]]!!STR!!DEX!!INT!!CRIT%!!CRITX!!SPEED!!Starting Items!!Unlock | !class=unsortable style="width:1%;"| !!class=unsortable |Innate Ability!!HP[[File:Heart.png]]!!SP[[File:Soul Heart.png]]!!AP[[File:Armor.png]]!!MP[[File:Mana Star.png]]!!SP[[File:Stamina.png]]!!STR!!DEX!!INT!!CRIT%!!CRITX!!SPEED!!style="width:12%;"|Starting Items!!Unlock | ||
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|[[The Hero]][[File:The Hero.png|link=The Hero|100px]]||'''Fortune's Favor'''<br>Grants a [[Red Dice]] any time you enter a new floor. Start with a random weapon from the tutorial after completing it.||2||0||0||2||2||1||1||1||5%||200%||7||[[File:Hero Cape.png|25px]] [[Hero Cape]]|| | |[[The Hero]][[File:The Hero.png|link=The Hero|100px]]||'''Fortune's Favor'''<br>Grants a [[Red Dice]] any time you enter a new floor. Start with a random weapon from the tutorial after completing it.||2||0||0||2||2||1||1||1||5%||200%||7||[[File:Hero Cape.png|25px]] [[Hero Cape]]|| |
Revision as of 19:36, 3 January 2023
Innate Ability | HP | SP | AP | MP | SP | STR | DEX | INT | CRIT% | CRITX | SPEED | Starting Items | Unlock | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
The Hero | Fortune's Favor Grants a Red Dice any time you enter a new floor. Start with a random weapon from the tutorial after completing it. |
2 | 0 | 0 | 2 | 2 | 1 | 1 | 1 | 5% | 200% | 7 | Hero Cape | |
Sorcerer | Mage Armor Gain a Soul Heart when you enter a new floor. |
2 | 0 | 0 | 3 | 2 | 0 | 0 | 4 | 5% | 200% | 7 | Magic Missile Wand Sorcerer Cloak Crystal Orb |
|
Ranger | Survivalist Find an additional random consumable on boss room completion. |
2 | 0 | 0 | 2 | 2 | 1 | 3 | 0 | 5% | 200% | 7.5 | Shortbow Hunter Cap Ranger Cloak |
|
Pyromancer | Fire Mastery Weapons that don't deal fire damage are infused with fire. Weapons that inherently deal fire damage deal 100% more burn damage. |
2 | 0 | 0 | 2 | 2 | 1 | 0 | 3 | 5% | 200% | 7 | Fireball Wand Pyromancer Coat Pyromancy Flame |
|
Knight | Defiance You deal 8% more damage per maximum Armor you have. |
2 | 0 | 2 | 2 | 2 | 2 | 1 | 1 | 5% | 200% | 7 | Shortsword Knight Helmet Knight Shield |
|
Gunslinger | Trick Shot When you dash, deal 50% more damage for 1 second. Recover 1 Stamina on reload. (2s cooldown) |
2 | 0 | 0 | 2 | 2 | 0 | 2 | 2 | 5% | 200% | 7 | Revolver Cowboy Hat Poncho |
|
Deprived | Unclothed and Unbound You gain +1 all proficiency while not wearing a body armor, a helmet and boots. |
1 | 0 | 1 | 2 | 2 | 1 | 1 | 1 | 5% | 200% | 7 | Club Plank Shield |
|
Cleric | Short Rest Recover 3 Hearts when you enter a new floor. |
3 | 0 | 0 | 2 | 2 | 2 | 0 | 2 | 5% | 200% | 7 | King Bible Cleric Robe Talisman |
|
Bandit | Raider You sometimes find additional gold when you complete a room. |
4 | 0 | 0 | 2 | 2 | 2 | 2 | 0 | 5% | 200% | 7 | Crossbow Bandit Armor Buckler |
|
Doppelganger | Shapechanger Will copy the starting equipment and weapon from another class. Also gains an enhanced version of their ability. Changes when you defeat Death |
1 | 1 | 0 | 2 | 2 | 2 | 2 | 2 | 5% | 200% | 7 |