Template:KW/Resistance: Difference between revisions

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Attacking an enemy with same damage type as its resistance will deal a guaranteed {{col|P|not very effective hit}} [[File:IconNVEff.png|12px]] that scales based on its {{col|P|not very effective hit}} [[File:IconNVEff.png|12px]] multiplier. The default multiplier is {{col|G|25%}} {{col|R|less damage}}.
Attacking an enemy with same damage type as its resistance will deal a guaranteed {{col|P|not very effective hit}} [[File:IconNVEff.png|12px]] that scales based on its {{col|P|not very effective hit}} [[File:IconNVEff.png|12px]] multiplier. The default multiplier is {{col|R|25% less}} damage.

Revision as of 07:52, 7 January 2024

Attacking an enemy with same damage type as its resistance will deal a guaranteed not very effective hit that scales based on its not very effective hit multiplier. The default multiplier is 25% less damage.