Events: Difference between revisions
From Tiny Rogues Wiki
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|<center>'''Potion Lab'''</center>[[File:7-lab.png|300px]]||Gives you 3 random potions | |<center>'''Potion Lab'''</center>[[File:7-lab.png|300px]]||Gives you 3 random potions | ||
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|<center>'''Rune Stone'''</center>[[File:7-rune.png|300px]]||Gives you +10 INT and +1 level if you have 10 or more INT | |<center>'''Rune Stone'''</center>[[File:7-rune.png|300px]]||Gives you +10 INT and +1 level if you have 10(?) or more INT | ||
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Revision as of 14:01, 5 January 2023
Floor 1
Event Description | |
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Fight a bear for Bear Pelt | |
Gives the buff Determination You are filled with determination. You deal 10% more damage. | |
Randomly gives you a Blue Cotton Hoodie, Green Wool Hoodie or Red Velvet Hoodie | |
Gives you a random weapon | |
Provides +3 stats and a level up based on weapon equipped (Melee = STR, ranged = DEX and magic = INT) |
Floor 2
Event Description | |
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Gives you a Spellbook | |
Levels up a random attribute (STR/INT/DEX) upon hurting yourself | |
Gives you +5 STR and +1 level | |
Gives you +5 DEX and +1 level | |
Gives you +5 INT and +1 level | |
??? |
Floor 3
Event Description | |
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Gives you a curse and the buff Monkey Power. +1 to all proficiency | |
Gives you 3 Gold Pine Resins | |
??? | |
Gives you the buff Jungle Power. You are blessed by the jungle pylon. Shrine effects last +10 rooms. | |
Gives you a permanent +1 Mana Star |
Floor 4
Event Description | |
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Gives you a Cross Pendant | |
Chance to double or lose 10 gold by dice rolling | |
Offer up to 20 gold to become immune to curses | |
??? | |
Throw in 1 gold at a time to randomly recieve the buff Wishing Well +1 Luck |
Floor 5
Event Description | |
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Pick between Wealth or Power in return for a -1 Luck curse (10 rooms). Wealth gives you 150 gold and Power upgrades your current weapon to +4. | |
Fully heals you and provides a stamina recovery buff that lasts a few rooms | |
Contains 3 chests with random rewards |
Floor 6
Event Description | |
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Chance to either hurt you or obtain a Pearl Ring | |
Offer 500 souls to get a random item. Can be repeated as many times as you want | |
Provides a large amount of gold |
Floor 7
Event Description | |
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Gives you 3 Charcoal Resins | |
Gives you 3 random potions | |
Gives you +10 INT and +1 level if you have 10(?) or more INT |
Floor 8
- Guillotine event which grants either an Onyx Ring, Silver Serpent Ring or The Hand Of Blood
- Study room event in which you get 1 stack of deaths mark but also permanent +10% crit chance
Floor 9
- Beacon event which grants +1 revive and +1 luck upon interaction
- Dwarf chappel for 1 Repair Powder
- Excalibur event which gives you Excalibur if you have at least 15 Strength
- Crystal pine for 3 Crystal Pine Resins
Floor 10
- Soul crystals event which yields a large number of souls
History
[0.1.9c]:
- Giant Clam Event: Now requires a dexterity threshold to snatch the Pearl Ring. Previously a 50% chance.
- ▲ Jungle Pylon: Status effect now grants +10 to duration of shrine effects, previously +5.