Classes: Difference between revisions
From Tiny Rogues Wiki
No edit summary |
No edit summary |
||
Line 8: | Line 8: | ||
|[[Ranger]][[File:Hunter.png|link=Ranger|100px]]||'''Survivalist'''<br>Find an additional random consumable on boss room completion.||2||0||0||2||2||1||3||0||5%||200%||7.5||[[File:Shortbow.png|25px]] [[Shortbow]][[File:Hunter Cap.png|25px]] [[Hunter Cap]][[File:Ranger Cloak.png|25px]] [[Ranger Cloak]]|| | |[[Ranger]][[File:Hunter.png|link=Ranger|100px]]||'''Survivalist'''<br>Find an additional random consumable on boss room completion.||2||0||0||2||2||1||3||0||5%||200%||7.5||[[File:Shortbow.png|25px]] [[Shortbow]][[File:Hunter Cap.png|25px]] [[Hunter Cap]][[File:Ranger Cloak.png|25px]] [[Ranger Cloak]]|| | ||
|- | |- | ||
|[[Pyromancer]][[File:Pyromancer.png|link=Pyromancer|100px]]||'''Fire Mastery'''<br>Weapons that don't deal fire damage are infused with fire. Weapons that inherently deal fire damage deal 100% more burn damage.||2||0||0||2||2||1||0||3||5%||200%||7||[[File:Fireball Wand.png|25px]] [[Fireball Wand]][[File:Pyromancer Coat.png|25px]] [[Pyromancer Coat]][[File: | |[[Pyromancer]][[File:Pyromancer.png|link=Pyromancer|100px]]||'''Fire Mastery'''<br>Weapons that don't deal fire damage are infused with fire. Weapons that inherently deal fire damage deal 100% more burn damage.||2||0||0||2||2||1||0||3||5%||200%||7||[[File:Fireball Wand.png|25px]] [[Fireball Wand]][[File:Pyromancer Coat.png|25px]] [[Pyromancer Coat]][[File:Pyromancy Flame.png|25px]] [[Pyromancy Flame]]|| | ||
|- | |- | ||
|[[Knight]][[File:Knight.png|link=Knight|100px]]||'''Defiance'''<br>You deal 8% more damage per maximum {{armor}} you have.||2||0||2||2||2||2||1||1||5%||200%||7||[[File:Shortsword.png|25px]] [[Shortsword]][[File:Knight Helmet.png|25px]] [[Knight Helmet]][[File:Knight Shield.png|25px]] [[Knight Shield]]|| | |[[Knight]][[File:Knight.png|link=Knight|100px]]||'''Defiance'''<br>You deal 8% more damage per maximum {{armor}} you have.||2||0||2||2||2||2||1||1||5%||200%||7||[[File:Shortsword.png|25px]] [[Shortsword]][[File:Knight Helmet.png|25px]] [[Knight Helmet]][[File:Knight Shield.png|25px]] [[Knight Shield]]|| |
Revision as of 19:31, 3 January 2023
Innate Ability | HP | SP | AP | MP | SP | STR | DEX | INT | CRIT% | CRITX | SPEED | Starting Items | Unlock | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
The Hero | Fortune's Favor Grants a Red Dice any time you enter a new floor. Start with a random weapon from the tutorial after completing it. |
2 | 0 | 0 | 2 | 2 | 1 | 1 | 1 | 5% | 200% | 7 | Hero Cape | |
Sorcerer | Mage Armor Gain a Soul Heart when you enter a new floor. |
2 | 0 | 0 | 3 | 2 | 0 | 0 | 4 | 5% | 200% | 7 | Magic Missile Wand Sorcerer Cloak Crystal Orb | |
Ranger | Survivalist Find an additional random consumable on boss room completion. |
2 | 0 | 0 | 2 | 2 | 1 | 3 | 0 | 5% | 200% | 7.5 | Shortbow Hunter Cap Ranger Cloak | |
Pyromancer | Fire Mastery Weapons that don't deal fire damage are infused with fire. Weapons that inherently deal fire damage deal 100% more burn damage. |
2 | 0 | 0 | 2 | 2 | 1 | 0 | 3 | 5% | 200% | 7 | Fireball Wand Pyromancer Coat Pyromancy Flame | |
Knight | Defiance You deal 8% more damage per maximum Armor you have. |
2 | 0 | 2 | 2 | 2 | 2 | 1 | 1 | 5% | 200% | 7 | Shortsword Knight Helmet Knight Shield | |
Gunslinger | Trick Shot When you dash, deal 50% more damage for 1 second. Recover 1 Stamina on reload. (2s cooldown) |
2 | 0 | 0 | 2 | 2 | 0 | 2 | 2 | 5% | 200% | 7 | Revolver Cowboy Hat Poncho | |
Deprived | Unclothed and Unbound You gain +1 all proficiency while not wearing a body armor, a helmet and boots. |
1 | 0 | 1 | 2 | 2 | 1 | 1 | 1 | 5% | 200% | 7 | Club Plank Shield | |
Cleric | Short Rest Recover 3 Hearts when you enter a new floor. |
3 | 0 | 0 | 2 | 2 | 2 | 0 | 2 | 5% | 200% | 7 | King Bible Cleric Robe Talisman | |
Bandit | Raider You sometimes find additional gold when you complete a room. |
4 | 0 | 0 | 2 | 2 | 2 | 2 | 0 | 5% | 200% | 7 | ||
Doppelganger | Shapechanger Will copy the starting equipment and weapon from another class. Also gains an enhanced version of their ability. Changes when you defeat Death |
1 | 1 | 0 | 2 | 2 | 2 | 2 | 2 | 5% | 200% | 7 |