Classes: Difference between revisions
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!class=unsortable style="width:1%;"| !!Name!!Innate Ability!!HP!!SP!!AP!!MP!!SP!!STR!!DEX!!INT!!CRIT%!!CRITX!!SPEED!!Starting Items!!Unlock | !class=unsortable style="width:1%;"| !!Name!!Innate Ability!!HP!!SP!!AP!!MP!!SP!!STR!!DEX!!INT!!CRIT%!!CRITX!!SPEED!!Starting Items!!Unlock | ||
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|[[File:The Hero.png|link=The Hero|100px]]||[[The Hero]]||'''Fortune's Favor'''<br>Grants a [[Red Dice]] any time you enter a new floor. Start with a random weapon from the tutorial after completing it.|||||||||||||||||||||||| | |[[File:The Hero.png|link=The Hero|100px]]||[[The Hero]]||'''Fortune's Favor'''<br>Grants a [[Red Dice]] any time you enter a new floor. Start with a random weapon from the tutorial after completing it.|||||||||||||||||||||||||| | ||
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| | |[[File:Sorcerer.png|link=Sorcerer|100px]]||[[Sorcerer]]||'''Mage Armor'''<br>Gain a {{soul heart}}} when you enter a new floor.|||||||||||||||||||||||||| | ||
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| | |[[File:Ranger.png|link=Ranger|100px]]||[[Ranger]]||'''Survivalist'''<br>Find an additional random consumable on boss room completion.|||||||||||||||||||||||||| | ||
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| | |[[File:Pyromancer.png|link=Pyromancer|100px]]||[[Pyromancer]]||'''Fire Mastery'''<br>Weapons that don't deal fire damage are infused with fire. Weapons that inherently deal fire damage deal 100% more burn damage.|||||||||||||||||||||||||| | ||
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| | |[[File:Knight.png|link=Knight|100px]]||[[Knight]]||'''Defiance'''<br>You deal 8% more damage per maximum {{armor}} you have.|||||||||||||||||||||||||| | ||
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| | |[[File:Gunslinger.png|link=Gunslinger|100px]]||[[Gunslinger]]||'''Trick Shot'''<br>When you dash, deal 50% more damage for 1 second. Recover 1 {{stamina}} on reload. (2s cooldown)|||||||||||||||||||||||||| | ||
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| | |[[File:Deprived.png|link=Deprived|100px]]||[[Deprived]]||'''Unclothed and Unbound'''<br>You gain +1 all proficiency while not wearing a body armor, a helmet and boots.|||||||||||||||||||||||||| | ||
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| | |[[File:Priest.png|link=Cleric|100px]]||[[Cleric]]||'''Short Rest'''<br>Recover 3 {{hearts}} when you enter a new floor.|||||||||||||||||||||||||| | ||
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| | |[[File:Bandit.png|link=Bandit|100px]]||[[Bandit]]||'''Raider'''<br>You sometimes find additional gold when you complete a room.|||||||||||||||||||||||||| | ||
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|[[File:Doppelganger.png|link=Doppelganger|100px]]||[[Doppelganger]]||'''Shapechanger'''<br>Will copy the starting equipment and weapon from another class. Also gains an enhanced version of their ability.<br>''Changes when you defeat Death''|||||||||||||||||||||||||| | |||
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Revision as of 19:07, 3 January 2023
Name | Innate Ability | HP | SP | AP | MP | SP | STR | DEX | INT | CRIT% | CRITX | SPEED | Starting Items | Unlock | |
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The Hero | Fortune's Favor Grants a Red Dice any time you enter a new floor. Start with a random weapon from the tutorial after completing it. |
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Sorcerer | Mage Armor Gain a Soul Heart } when you enter a new floor. |
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Ranger | Survivalist Find an additional random consumable on boss room completion. |
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Pyromancer | Fire Mastery Weapons that don't deal fire damage are infused with fire. Weapons that inherently deal fire damage deal 100% more burn damage. |
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Knight | Defiance You deal 8% more damage per maximum Armor you have. |
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Gunslinger | Trick Shot When you dash, deal 50% more damage for 1 second. Recover 1 Stamina on reload. (2s cooldown) |
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Deprived | Unclothed and Unbound You gain +1 all proficiency while not wearing a body armor, a helmet and boots. |
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Cleric | Short Rest Recover 3 Hearts when you enter a new floor. |
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Bandit | Raider You sometimes find additional gold when you complete a room. |
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Doppelganger | Shapechanger Will copy the starting equipment and weapon from another class. Also gains an enhanced version of their ability. Changes when you defeat Death |