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Template:KW/Resistance: Difference between revisions

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Attacking an enemy with same damage type as its resistance will deal a guaranteed {{col|P|not very effective hit}} [[File:IconNVEff.png|12px]] that scales based on its {{col|P|not very effective hit}} [[File:IconNVEff.png|12px]] multiplier. The default multiplier is {{col|R|25% less}} damage.
Most enemies have a damage type {{col|R|resistance}}. {{col|P|Not Very Effective[[File:IconNVEff.png|12px|link=]] hits}} deal 25% {{col|R|less}} damage.

Latest revision as of 11:49, 7 January 2024

Most enemies have a damage type resistance. Not Very Effective hits deal 25% less damage.