User:Ken/dd: Difference between revisions
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(Created page with "{{#cargo_query: tables=Weapon_Infobox |fields=_pageName,Weapon_Type,Rarity,Hand,Damage_Range,APS,AttackRange,Effect,ProfSTR,ProfDEX,ProfINT |format=template |template=WeaponTable |where=Weapon_Type LIKE "%Melee%" |group by=_pageID |limit = 15 }}") |
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|fields=_pageName,Weapon_Type,Rarity,Hand,Damage_Range,APS,AttackRange,Effect,ProfSTR,ProfDEX,ProfINT | |fields=_pageName,Weapon_Type,Rarity,Hand,Damage_Range,APS,AttackRange,Effect,ProfSTR,ProfDEX,ProfINT | ||
|where=Weapon_Type LIKE "%Melee%" | |where=Weapon_Type LIKE "%Melee%" | ||
|group by=_pageID | |group by=_pageID | ||
|limit = 15 | |limit = 15 | ||
}} | }} |
Latest revision as of 19:01, 25 December 2023
_pageName | Weapon Type | Rarity | Hand | Damage Range | APS | AttackRange | Effect | ProfSTR | ProfDEX | ProfINT |
---|---|---|---|---|---|---|---|---|---|---|
Amazon Spear | Melee | 4 | 2 | 160-330 | 3 | Medium | Primary attack deals thrusting damageAll thrusting damage is physical damage.. While wielding this weapon, your dexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. and strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. equal the higher of the two values. |
A | A | |
Anchor Flail | Melee | 4 | 1 | 760-1550 | 0.5 | Far | Primary attack spins a flail that deals striking damageAll striking damage is physical damage.. Wielding this weapon slows your movement speed by 20%. |
S | ||
Axe of Despair | Melee | 4 | 1 | 445-915 | 3 | Medium | Primary attack deals slashing damageAll slashing damage is physical damage.. | |||
Balloon Hammer | Melee | 2 | 1 | 95-160 | 2 | Short | Primary attack deals striking damageAll striking damage is physical damage. and intimidateIntimidate is a emotion debuff that makes non-bosses take 30% more damage and bosses take 15% more damage and lasts 8 seconds. on hit. | E | ||
Bardiche | Melee | 2 | 2 | 135-280 | 2 | Far | Primary attack deals slashing damageAll slashing damage is physical damage.. On the tally of 3 Primary attacks, does a special Secondary attack that deals thrusting damageAll thrusting damage is physical damage. and inflicts Armor BreakOn reaching 5 stacks of Armor Break on a normal enemy or 10 stacks on a boss enemy, fully break the target's armor . Lasts 4 seconds.. |
C | E | |
Baseball Bat | Melee | 2 | 1 | 135-280 | 2 | Short | Primary attack deals striking damageAll striking damage is physical damage.. This weapon gains 100% crushing hit Crushing Hits are guaranteed to roll top end damage. chance with lucky hits Luck increases lucky hit chance. Lucky hits roll damage 1 additional time, taking the higher roll and define a chance to trigger certain effects on hit.. |
C | ||
Bastard Sword | Melee | 1 | 2 | 95-200 | 2 | Far | Primary attack deals slashing damageAll slashing damage is physical damage.. | C | ||
Battle Axe | Melee | 2 | 1 | 115-230 | 2 | Medium | Primary attack deals slashing damageAll slashing damage is physical damage.. | B | ||
Beam Sword | Melee | 3 | 2 | 50-100 slashing 20-230 energy |
3 | Far | Primary attacks deal slashing damageAll slashing damage is physical damage. and have a 30%🍀 chance on-attack to shoot a beam Secondary attack that deals energy damage. | B | C | |
Berserker Axes | Melee | 4 | 2 | 85-165 | 3 | Medium | Primary attacks deal slashing damageAll slashing damage is physical damage.. Grants a stack of rageRage is a stackable emotion buff that grants 4% increased attack speed per stack. Stacks last 4 seconds decaying at the same time. Up to 10 stacks. when both axes hit. |
A | C | |
Big Chomper | Melee | 3 | 1 | 285-595 | 0.5 | Far | Primary attack spins a flail that deals striking damageAll striking damage is physical damage. and hits twice. | A | ||
Bisento | Melee | 4 | 2 | 110-230 | 3 | Far | Primary attack deals slashing damageAll slashing damage is physical damage.. On the tally of 3 primary attacks, does a special secondary attack that deals slashing damageAll slashing damage is physical damage.. |
S | B | |
Blacksmith Hammer | Melee | 3 | 1 | 140-270 | 2 | Short | Primary attack deals striking damageAll striking damage is physical damage.. This weapon gains 25% more damage from weapon upgrade levels. |
B | ||
Bone Scythe | Melee | 3 | 2 | 90-180 | 3 | Medium | Primary attack deals slashing damageAll slashing damage is physical damage.. critical hits The damage from critical hits is multiplied with your critical hit multiplier. with this weapon grant you a Bone SplinterBone Splinter is a stackable status effect that consumes one stack on primary attack to launch a bone spear projectile. . Primary attacks consume 1 Bone SplinterBone Splinter is a stackable status effect that consumes one stack on primary attack to launch a bone spear projectile. to triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a bone spear that deals thrusting damageAll thrusting damage is physical damage.. |
E | B | |
Broadsword | Melee | 1 | 1 | 80-165 | 2.5 | Short | Primary attack deals slashing damageAll slashing damage is physical damage.. | C | E |