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{{Equipment Infobox
{{Equipment Infobox
|Equipment_Type = Helmet
|Equipment_Type = Helmet
|Effect = {{Col|G|Every 2 seconds}}, {{KW|Triggers}} a {{Col|R|Fireball}} that deals {{Col|G|290 to 500}} {{KW|FireN}} Damage. {{KW|Tick}}
|Effect = {{Col|G|Every 2 seconds}}, {{KW|Triggers}} a {{KW |Fireball}} that deals {{Col|G|290 to 500}} {{KW|FireN}} Damage. {{KW|Tick}}
|Equip_Load = 15
|Equip_Load = 15
|Attunement = 1
|Attunement = 1
Latest revision as of 21:26, 6 August 2024
Flower Pot
Effect:
Every 2 seconds , Triggers Trigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit , trigger...Trigger damage scales with each point of EXP , up to 7x damage at level 6. a Fireball Burn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [ Damage Over Time ] [ Ailment ] [ E l e m e n t a l ] [ Tick ] Fireball Damage Scaling: 0/40 : 0/40 : 0/40 Added Damage Effectiveness: 100% Inflicts: Burn [ Trigger ] [ Fire ] [ E l e m e n t a l ] that deals 290 to 500 Fire Burn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [ Damage Over Time ] [ Ailment ] [ E l e m e n t a l ] [ Tick ] All fire damage is elemental damage and inflicts Burn . Damage. [ Tick ]
Details
Flower Pot is an equipment in Tiny Rogues.
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History
All equipment has been reworked.